Player Matchup

Cthulhu
Cthulhu
AdverseTitan916
Cthulhu
Level 16
God Stats
13W - 3L
1,710 SR
Queue Stats
20W - 14L
1,496 Elo+
Party 3
Nemesis
Nemesis
HELLISHTHEBEAST
Nemesis
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 12L
1,499 Elo+
Party 3
Bellona
Bellona
Lyonstile
Bellona
Level 28
God Stats
21W - 20L
1,570 SR
Queue Stats
59W - 61L
1,451 Elo+
Party 2
Thor
Thor
NastyHulk128419
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,342 Elo+
Party 3
Amaterasu
Amaterasu
imreturning
Amaterasu
Level 24
God Stats
10W - 9L
1,501 SR
Queue Stats
12W - 13L
1,444 Elo+
Party 2
Team Averages
Level 20
1,556 SR
1,446 Elo+

VS

Team Averages
Level 24
1,310 SR
1,246 Elo+
Hun Batz
Hun Batz
NotMe12321
Hun Batz
Level 28
God Stats
0W - 2L
1,348 SR
Queue Stats
26W - 27L
1,502 Elo+
Solo
Da Ji
Da Ji
RumpelForrSkin
Da Ji
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,150 Elo+
Party 1
Sol
Sol
infam0usLit93
Sol
Level 2
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Kukulkan
Kukulkan
isicissparta k
Kukulkan
Level 6
God Stats
0W - 3L
1,213 SR
Queue Stats
0W - 3L
1,160 Elo+
Party 1
Danzaburou
Danzaburou
xRenegadeRyanx
Danzaburou
Level 25
God Stats
1W - 3L
1,274 SR
Queue Stats
3W - 8L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 21
13,082
1,006
12,297
12,260
8,445
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
14 / 2 / 14
14,366
1,105
18,078
12,192
5,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lyonstile
Bellona
20
18 / 3 / 12
15,255
1,173
28,249
15,694
12,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
0 / 3 / 12
10,993
846
1,641
8,314
3,619
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
imreturning
Amaterasu
20
4 / 1 / 32
14,007
1,077
13,341
17,834
12,217
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

205

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
NotMe12321
Hun Batz
18
3 / 12 / 4
12,485
960
17,091
23,567
9,903
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 9 / 3
12,481
960
12,550
18,856
9,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 7 / 8
12,376
952
12,572
15,429
5,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
18
1 / 8 / 8
11,683
899
13,598
16,479
7,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xRenegadeRyanx
Danzaburou
15
0 / 3 / 0
9,715
747
1,686
5,305
1,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
39
Kills
10
10
Deaths
39
91
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
21
13.5
W
14
2
14
10.5
W
Bellona
Lyonstile
Bellona
18
3
12
8
W
0
3
12
2
L
Hun Batz
NotMe12321
Hun Batz
3
12
4
0.42
L
5
9
3
0.72
W
Amaterasu
imreturning
Amaterasu
4
1
32
20
L
1
7
8
0.71
L
Kukulkan
1
8
8
0.63
L
Danzaburou
xRenegadeRyanx
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,606
Damage
57,497
66,294
Taken
79,636
42,284
Mitigated
33,895
9,808
Healing
3,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,297
523
1,410
729
12,260
8,445
0
7,378
4,882
54,848
0
W
18,078
9,611
0
965
12,192
5,962
0
4,437
7,755
0
33,994
W
Bellona
Lyonstile
Bellona
28,249
16,831
0
932
15,694
12,041
0
5,540
10,154
0
43,853
W
1,641
191
0
0
8,314
3,619
0
3,721
4,593
0
6,517
L
Hun Batz
NotMe12321
Hun Batz
17,091
4,869
0
0
23,567
9,903
0
2,523
21,044
0
45,576
L
12,550
2,738
255
703
18,856
9,394
0
2,083
16,773
0
21,789
W
Amaterasu
imreturning
Amaterasu
13,341
6,348
0
5,772
17,834
12,217
0
5,094
12,740
120
25,725
L
12,572
2,312
0
2,814
15,429
5,739
0
2,261
13,168
40,028
0
L
Kukulkan
13,598
2,608
0
0
16,479
7,113
0
3,550
12,929
39,846
0
L
Danzaburou
xRenegadeRyanx
Danzaburou
1,686
222
0
168
5,305
1,746
0
2,000
3,305
0
5,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,703
Gold Earned
58,740
204
Minions Killed
218
4
Camps Cleared
7
1,192,692
Distance Traveled
986,145
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,082
1,006
115
9
0
214,371
2
W
Nemesis
14,366
1,105
22
2
0
260,677
0
W
Bellona
15,255
1,173
22
2
1
271,829
3
W
Thor
10,993
846
12
1
0
186,628
0
L
Hun Batz
12,485
960
62
5
3
237,136
2
L
Da Ji
12,481
960
19
1
4
236,752
0
W
Amaterasu
14,007
1,077
33
3
3
259,187
2
L
Sol
12,376
952
76
6
0
200,879
1
L
Kukulkan
11,683
899
52
4
0
219,859
0
L
Danzaburou
9,715
747
9
1
0
91,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role