Player Matchup

Nemesis
Nemesis
Bau5constantlycr
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
317W - 338L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
Interigate HAT
Cthulhu
Level 14
God Stats
8W - 8L
1,500 SR
Queue Stats
45W - 58L
1,141 Elo+
Party 1
Bellona
Bellona
NoeBTW
Bellona
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
240W - 227L
1,500 Elo+
Party 3
Hera
Hera
dreammm2me
Hera
Level 29
God Stats
12W - 6L
1,520 SR
Queue Stats
63W - 51L
1,362 Elo+
Solo
Thor
Thor
tonemalone
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
235W - 227L
1,500 Elo+
Party 3
Team Averages
Level 14
1,504 SR
1,338 Elo+

VS

Team Averages
Level 20
1,289 SR
1,343 Elo+
Achilles
Achilles
MyDads_OnlyFans
Achilles
Level 26
God Stats
14W - 11L
1,469 SR
Queue Stats
39W - 40L
1,333 Elo+
Party 2
Kukulkan
Kukulkan
Sakanachan57
Kukulkan
Level 2
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Solo
King Arthur
King Arthur
SuicdalNinja276
King Arthur
Level 16
God Stats
9W - 13L
1,036 SR
Queue Stats
24W - 35L
1,180 Elo+
Party 2
Danzaburou
Danzaburou
blackdiamon_PR
Danzaburou
Level 26
God Stats
15W - 13L
1,472 SR
Queue Stats
291W - 298L
1,325 Elo+
Solo
Chronos
Chronos
lurbem
Chronos
Level 29
God Stats
1W - 2L
969 SR
Queue Stats
252W - 294L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 1
6,156
440
3,600
9,708
3,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

9
1 / 8 / 2
5,973
427
4,467
11,204
7,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
NoeBTW
Bellona
9
0 / 5 / 0
5,794
414
1,590
7,795
4,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 4 / 1
6,503
465
5,672
5,799
1,624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 2
5,522
394
2,536
9,149
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
10 / 3 / 2
7,937
567
6,959
8,206
4,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Sakanachan57
Kukulkan
15
11 / 0 / 5
9,117
651
10,526
5,801
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
SuicdalNinja276
King Arthur
11
0 / 0 / 7
6,539
467
2,854
10,418
5,166
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
blackdiamon_PR
Danzaburou
12
4 / 1 / 6
7,734
552
4,882
9,301
2,954
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
lurbem
Chronos
12
6 / 1 / 4
7,431
531
5,505
6,364
1,841
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
31
31
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
1
8
2
0.25
W
Achilles
10
3
2
3.67
L
Bellona
NoeBTW
Bellona
0
5
0
0
W
Kukulkan
Sakanachan57
Kukulkan
11
0
5
13.5
W
King Arthur
SuicdalNinja276
King Arthur
0
0
7
3.5
W
Danzaburou
blackdiamon_PR
Danzaburou
4
1
6
7
L
1
4
1
0.38
W
Chronos
lurbem
Chronos
6
1
4
8
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
30,726
43,655
Taken
40,090
19,965
Mitigated
16,394
4,162
Healing
13,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,600
1,275
214
640
9,708
3,684
1,112
3,281
6,337
0
21,847
L
4,467
687
0
701
11,204
7,191
338
5,338
5,788
17,384
0
W
Achilles
6,959
2,800
0
2,940
8,206
4,348
1,101
1,802
6,265
0
26,690
L
Bellona
NoeBTW
Bellona
1,590
488
0
702
7,795
4,569
294
2,616
4,967
0
19,621
W
Kukulkan
Sakanachan57
Kukulkan
10,526
1,531
0
757
5,801
2,085
382
258
5,486
58,513
0
W
King Arthur
SuicdalNinja276
King Arthur
2,854
454
186
3,737
10,418
5,166
227
2,951
7,247
0
19,740
W
Danzaburou
blackdiamon_PR
Danzaburou
4,882
1,827
87
4,474
9,301
2,954
632
2,088
6,996
0
47,584
L
5,672
2,134
106
769
5,799
1,624
380
984
4,769
28,773
0
W
Chronos
lurbem
Chronos
5,505
2,680
0
876
6,364
1,841
948
2,232
3,957
28,221
0
L
2,536
803
0
1,030
9,149
2,897
132
3,278
5,763
0
15,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
38,758
182
Minions Killed
317
0
Camps Cleared
0
1,212,401
Distance Traveled
1,227,508
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,156
440
35
3
0
222,253
0
L
Cthulhu
5,973
427
28
2
0
234,735
0
W
Achilles
7,937
567
46
3
0
278,432
3
L
Bellona
5,794
414
41
3
0
285,663
2
W
Kukulkan
9,117
651
117
8
0
251,122
3
W
King Arthur
6,539
467
32
2
0
248,658
2
W
Danzaburou
7,734
552
81
6
0
220,608
0
L
Hera
6,503
465
49
4
0
197,561
1
W
Chronos
7,431
531
41
3
0
228,688
0
L
Thor
5,522
394
29
2
0
272,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role