Player Matchup

Sylvanus
Sylvanus
Getwd
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 112L
1,558 Elo+
Solo
Merlin
Merlin
NDKmadness
Merlin
Level 13
God Stats
4W - 0L
1,718 SR
Queue Stats
92W - 70L
1,672 Elo+
Solo
Loki
Loki
PunyMinotaur521
Loki
Level 29
God Stats
11W - 6L
1,820 SR
Queue Stats
111W - 68L
1,679 Elo+
Solo
Heimdallr
Heimdallr
Quantumfiz6332
Heimdallr
Level 27
God Stats
2W - 1L
1,602 SR
Queue Stats
3W - 5L
1,442 Elo+
Solo
Sun Wukong
Sun Wukong
mecha_cortaa
Sun Wukong
Level 14
God Stats
7W - 0L
1,754 SR
Queue Stats
128W - 84L
1,705 Elo+
Solo
Team Averages
Level 22
1,679 SR
1,611 Elo+

VS

Team Averages
Level 18
1,591 SR
1,619 Elo+
Sylvanus
Sylvanus
FoxtrotTangoLuv
Sylvanus
Level 16
God Stats
3W - 4L
1,714 SR
Queue Stats
16W - 9L
1,622 Elo+
Solo
Neith
Neith
Gmoneycash721
Neith
Level 24
God Stats
39W - 31L
1,548 SR
Queue Stats
39W - 31L
1,459 Elo+
Solo
Nemesis
Nemesis
HerpsFreeSince23
Nemesis
Level 3
God Stats
2W - 1L
1,694 SR
Queue Stats
26W - 29L
1,717 Elo+
Solo
Agni
Agni
IrishG4m3r
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
Leggo_My_Ahegao
Sun Wukong
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 92L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Getwd
Sylvanus
14
2 / 3 / 10
9,886
471
7,812
17,099
15,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
NDKmadness
Merlin
20
8 / 1 / 6
12,980
618
17,449
14,530
7,066
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 4 / 6
11,343
540
17,478
16,890
7,186
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
Quantumfiz6332
Heimdallr
14
5 / 8 / 2
9,104
434
9,534
13,779
5,325
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
mecha_cortaa
Sun Wukong
19
4 / 5 / 7
11,980
570
17,059
19,845
13,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
2 / 6 / 7
9,220
439
8,043
18,833
14,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 9 / 4
9,187
437
12,726
16,673
6,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 4
9,897
471
8,815
16,226
8,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 8 / 3
8,375
399
7,098
14,120
5,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Leggo_My_Ahegao
Sun Wukong
19
10 / 3 / 3
12,465
594
22,434
22,546
18,059
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
30
Kills
21
21
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
2
6
7
0.92
W
Sylvanus
Getwd
Sylvanus
2
3
10
2.33
L
4
9
4
0.67
L
4
4
4
1.5
L
1
8
3
0.31
L
Sun Wukong
Leggo_My_Ahegao
Sun Wukong
10
3
3
3.83
W
Merlin
NDKmadness
Merlin
8
1
6
11
W
11
4
6
3.5
W
Heimdallr
Quantumfiz6332
Heimdallr
5
8
2
0.75
W
Sun Wukong
mecha_cortaa
Sun Wukong
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,332
Damage
59,116
82,143
Taken
88,398
48,798
Mitigated
52,582
22,603
Healing
30,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
8,043
1,278
4,001
6,903
18,833
14,346
40
6,558
12,143
26,356
0
W
Sylvanus
Getwd
Sylvanus
7,812
2,878
1,809
6,713
17,099
15,559
170
3,521
13,578
20,936
0
L
12,726
4,628
995
3,609
16,673
6,260
272
6,209
10,280
0
54,726
L
8,815
3,725
0
3,460
16,226
8,645
0
3,544
12,548
0
56,185
L
7,098
286
231
1,315
14,120
5,272
72
4,356
9,472
49,276
0
L
Sun Wukong
Leggo_My_Ahegao
Sun Wukong
22,434
6,316
0
9,490
22,546
18,059
0
3,656
18,694
0
91,721
W
Merlin
NDKmadness
Merlin
17,449
539
196
5,594
14,530
7,066
360
2,923
11,607
117,686
0
W
17,478
4,992
0
1,376
16,890
7,186
0
4,267
12,623
0
58,655
W
Heimdallr
Quantumfiz6332
Heimdallr
9,534
3,174
0
551
13,779
5,325
2,135
2,967
10,812
0
46,274
W
Sun Wukong
mecha_cortaa
Sun Wukong
17,059
2,724
0
6,364
19,845
13,662
765
1,463
18,382
0
91,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,293
Gold Earned
49,144
571
Minions Killed
499
0
Camps Cleared
0
1,879,900
Distance Traveled
1,989,670
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,220
439
49
2
0
406,363
7
W
Sylvanus
9,886
471
29
1
0
315,523
2
L
Neith
9,187
437
90
4
0
333,855
2
L
Nemesis
9,897
471
102
5
0
472,861
0
L
Agni
8,375
399
88
4
0
388,245
5
L
Sun Wukong
12,465
594
170
8
0
388,346
6
W
Merlin
12,980
618
197
9
0
375,713
0
W
Loki
11,343
540
71
3
0
428,435
1
W
Heimdallr
9,104
434
97
5
0
355,583
0
W
Sun Wukong
11,980
570
177
8
0
404,646
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role