Player Matchup

Artemis
Artemis
DougsDimmadome
Artemis
Level 128
God Stats
16W - 7L
1,785 SR
Queue Stats
369W - 206L
1,656 Elo+
Party 1
Zeus
Zeus
DunkMeDaddy
Zeus
Level 156
God Stats
16W - 5L
1,881 SR
Queue Stats
702W - 390L
1,694 Elo+
Party 1
Khepri
Khepri
Quanzabot
Khepri
Level 79
God Stats
1W - 1L
1,745 SR
Queue Stats
26W - 23L
1,497 Elo+
Solo
Ao Kuang
Ao Kuang
SirBigOfFoot
Ao Kuang
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
353W - 169L
1,698 Elo+
Party 1
Sun Wukong
Sun Wukong
YT-Klax
Sun Wukong
Level 121
God Stats
5W - 5L
1,114 SR
Queue Stats
1,607W - 1,648L
1,436 Elo+
Solo
Team Averages
Level 128
1,605 SR
1,596 Elo+

VS

Team Averages
Level 96
1,664 SR
1,520 Elo+
Nu Wa
Nu Wa
Azimo
Nu Wa
Level 144
God Stats
6W - 3L
1,999 SR
Queue Stats
173W - 92L
1,791 Elo+
Solo
Izanami
Izanami
Eris27
Izanami
Level 36
God Stats
7W - 14L
1,544 SR
Queue Stats
72W - 108L
1,364 Elo+
Party 2
Artio
Artio
Scéal
Artio
Level 29
God Stats
5W - 6L
1,668 SR
Queue Stats
30W - 46L
1,472 Elo+
Solo
Arachne
Arachne
SupremeTerpenes
Arachne
Level 118
God Stats
5W - 5L
1,665 SR
Queue Stats
199W - 279L
1,482 Elo+
Party 2
Camazotz
Camazotz
Thrace101
Camazotz
Level 153
God Stats
10W - 15L
1,443 SR
Queue Stats
228W - 238L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 5
8,288
592
8,336
8,280
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
9 / 1 / 5
9,233
660
13,495
5,752
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Khepri
Quanzabot
Khepri
10
0 / 3 / 8
6,301
450
2,724
8,163
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
SirBigOfFoot
Ao Kuang
13
8 / 4 / 7
7,929
566
8,044
10,392
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
YT-Klax
Sun Wukong
14
1 / 1 / 2
7,981
570
9,886
11,483
7,249
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azimo
Nu Wa
13
4 / 5 / 6
7,976
570
10,295
9,096
3,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Eris27
Izanami
11
0 / 4 / 2
6,632
474
3,809
9,557
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Scéal
Artio
9
2 / 5 / 4
6,346
453
2,773
11,561
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 5 / 5
7,033
502
2,651
10,477
3,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Camazotz
Thrace101
Camazotz
13
3 / 3 / 1
7,625
545
8,600
16,300
8,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
22
Kills
11
11
Deaths
22
27
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Azimo
Nu Wa
4
5
6
1.4
W
4
2
5
3.25
W
9
1
5
11.5
L
Izanami
Eris27
Izanami
0
4
2
0.25
W
Khepri
Quanzabot
Khepri
0
3
8
1.33
L
Artio
Scéal
Artio
2
5
4
0.8
W
Ao Kuang
SirBigOfFoot
Ao Kuang
8
4
7
2.88
L
2
5
5
0.9
L
Camazotz
Thrace101
Camazotz
3
3
1
1.17
W
Sun Wukong
YT-Klax
Sun Wukong
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,485
Damage
28,128
44,070
Taken
56,991
20,603
Mitigated
24,582
15,573
Healing
18,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Azimo
Nu Wa
10,295
2,526
0
857
9,096
3,334
89
6,669
2,201
49,378
0
W
8,336
4,697
0
4,210
8,280
2,756
0
2,012
6,190
0
52,811
W
13,495
2,108
0
1,700
5,752
1,803
0
2,528
3,024
61,334
0
L
Izanami
Eris27
Izanami
3,809
2,596
0
2,945
9,557
2,249
682
1,962
7,555
0
45,006
W
Khepri
Quanzabot
Khepri
2,724
458
0
1,530
8,163
4,845
68
3,121
4,889
17,902
0
L
Artio
Scéal
Artio
2,773
248
616
3,127
11,561
7,177
378
6,694
4,721
15,354
0
W
Ao Kuang
SirBigOfFoot
Ao Kuang
8,044
1,269
0
4,690
10,392
3,950
0
4,483
5,604
33,408
5,817
L
2,651
1,924
0
2,551
10,477
3,549
603
5,317
4,986
0
24,156
L
Camazotz
Thrace101
Camazotz
8,600
2,585
0
8,613
16,300
8,273
0
2,731
13,517
0
46,564
W
Sun Wukong
YT-Klax
Sun Wukong
9,886
3,005
0
3,443
11,483
7,249
0
279
10,595
0
57,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,732
Gold Earned
35,612
442
Minions Killed
348
0
Camps Cleared
0
1,297,153
Distance Traveled
1,283,636
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,976
570
93
7
0
238,040
5
W
Artemis
8,288
592
103
7
0
228,406
4
W
Zeus
9,233
660
124
9
0
242,128
1
L
Izanami
6,632
474
99
7
0
225,156
3
W
Khepri
6,301
450
22
2
0
260,351
7
L
Artio
6,346
453
19
1
0
276,934
7
W
Ao Kuang
7,929
566
66
5
0
274,609
3
L
Arachne
7,033
502
56
4
0
261,815
0
L
Camazotz
7,625
545
81
6
0
281,691
1
W
Sun Wukong
7,981
570
127
9
0
291,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role