Player Matchup

Apollo
Apollo
DIRKTROLLZ
Apollo
Level 144
God Stats
6W - 1L
1,852 SR
Queue Stats
103W - 68L
1,608 Elo+
Party 1
Nemesis
Nemesis
I AM EMIL MAN
Nemesis
Level 28
God Stats
4W - 3L
1,513 SR
Queue Stats
30W - 38L
1,409 Elo+
Party 3
Sobek
Sobek
J Takx
Sobek
Level 41
God Stats
2W - 4L
1,691 SR
Queue Stats
44W - 69L
1,326 Elo+
Party 3
Kukulkan
Kukulkan
JaVeei
Kukulkan
Level 25
God Stats
3W - 6L
1,424 SR
Queue Stats
33W - 41L
1,425 Elo+
Party 3
Yemoja
Yemoja
Tigersrule37
Yemoja
Level 46
God Stats
17W - 11L
1,669 SR
Queue Stats
105W - 68L
1,605 Elo+
Party 1
Team Averages
Level 57
1,630 SR
1,475 Elo+

VS

Team Averages
Level 82
1,647 SR
1,563 Elo+
Guan Yu
Guan Yu
CoolaCarey
Guan Yu
Level 109
God Stats
1W - 1L
1,643 SR
Queue Stats
153W - 92L
1,579 Elo+
Party 2
Tiamat
Tiamat
GameSucks69420
Tiamat
Level 20
God Stats
3W - 0L
1,763 SR
Queue Stats
70W - 24L
1,788 Elo+
Party 2
Izanami
Izanami
MeJonBoy
Izanami
Level 125
God Stats
3W - 2L
1,919 SR
Queue Stats
120W - 105L
1,569 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadowisaac22
Baron Samedi
Level 38
God Stats
3W - 1L
1,410 SR
Queue Stats
13W - 16L
1,362 Elo+
Solo
Kali
Kali
Z LIB 22
Kali
Level 117
God Stats
5W - 2L
1,500 SR
Queue Stats
294W - 239L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DIRKTROLLZ
Apollo
14
2 / 4 / 0
8,044
536
4,016
14,351
4,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
3 / 4 / 1
7,847
523
4,841
11,199
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
J Takx
Sobek
12
0 / 4 / 3
7,136
476
5,839
17,176
10,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
JaVeei
Kukulkan
11
0 / 5 / 0
6,239
416
2,502
10,336
3,419
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 1 / 3
7,620
508
2,875
9,298
4,348
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CoolaCarey
Guan Yu
13
1 / 1 / 5
7,893
526
7,047
8,969
6,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
6 / 1 / 4
9,356
624
14,425
7,981
7,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
MeJonBoy
Izanami
15
5 / 1 / 2
8,883
592
12,021
8,978
3,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Shadowisaac22
Baron Samedi
11
0 / 2 / 2
6,424
428
4,372
3,515
2,216
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
16
6 / 1 / 3
9,480
632
5,871
11,798
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
6
Kills
18
18
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
CoolaCarey
Guan Yu
1
1
5
3.5
L
Apollo
DIRKTROLLZ
Apollo
2
4
0
0.5
W
6
1
4
8
L
Nemesis
3
4
1
0.88
L
Sobek
J Takx
Sobek
0
4
3
0.38
L
Kukulkan
JaVeei
Kukulkan
0
5
0
0
W
Izanami
MeJonBoy
Izanami
5
1
2
6
W
Baron Samedi
Shadowisaac22
Baron Samedi
0
2
2
0.5
L
Yemoja
1
1
3
2.5
W
Kali
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,073
Damage
43,736
62,360
Taken
41,241
27,290
Mitigated
24,039
22,013
Healing
16,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
CoolaCarey
Guan Yu
7,047
2,619
263
2,637
8,969
6,784
0
4,033
4,936
0
36,908
L
Apollo
DIRKTROLLZ
Apollo
4,016
2,637
0
5,377
14,351
4,623
0
1,756
12,545
0
56,756
W
14,425
1,666
0
4,146
7,981
7,082
258
2,872
5,109
65,008
0
L
Nemesis
4,841
2,259
0
1,885
11,199
3,966
0
4,328
6,601
0
39,506
L
Sobek
J Takx
Sobek
5,839
788
0
5,901
17,176
10,934
0
3,751
12,814
31,204
0
L
Kukulkan
JaVeei
Kukulkan
2,502
372
318
3,037
10,336
3,419
204
4,090
6,029
31,247
0
W
Izanami
MeJonBoy
Izanami
12,021
7,385
0
3,842
8,978
3,158
356
1,047
7,931
0
77,375
W
Baron Samedi
Shadowisaac22
Baron Samedi
4,372
468
98
656
3,515
2,216
624
1,661
1,854
17,895
0
L
Yemoja
2,875
727
1,749
3,746
9,298
4,348
0
4,162
4,974
24,937
0
W
Kali
5,871
2,506
0
4,810
11,798
4,799
0
1,603
10,195
0
69,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,886
Gold Earned
42,036
379
Minions Killed
499
0
Camps Cleared
0
1,329,201
Distance Traveled
1,438,908
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,893
526
79
5
0
295,689
3
L
Apollo
8,044
536
124
8
0
233,650
5
W
Tiamat
9,356
624
124
8
0
313,258
0
L
Nemesis
7,847
523
66
4
0
315,206
4
L
Sobek
7,136
476
56
4
0
251,180
0
L
Kukulkan
6,239
416
85
6
0
251,335
0
W
Izanami
8,883
592
132
9
0
274,664
6
W
Baron Samedi
6,424
428
38
3
0
226,753
3
L
Yemoja
7,620
508
48
3
0
277,830
1
W
Kali
9,480
632
126
8
0
328,544
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role