Player Matchup

Cerberus
Cerberus
DiegoThePanda
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,102 Elo+
Party 3
Danzaburou
Danzaburou
EZIDAZIT
Danzaburou
Level 16
God Stats
9W - 7L
1,672 SR
Queue Stats
658W - 720L
1,156 Elo+
Party 2
Poseidon
Poseidon
ExpIicitShooter
Poseidon
Level 23
God Stats
7W - 15L
1,330 SR
Queue Stats
334W - 408L
1,202 Elo+
Party 2
Neith
Neith
Migaxi
Neith
Level 6
God Stats
2W - 4L
1,744 SR
Queue Stats
15W - 21L
1,333 Elo+
Solo
Vamana
Vamana
jsoloso
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 10
1,549 SR
1,258 Elo+

VS

Team Averages
Level 16
1,259 SR
1,199 Elo+
Neith
Neith
C4Ke_TraP
Neith
Level 5
God Stats
4W - 4L
1,267 SR
Queue Stats
35W - 40L
1,207 Elo+
Party 1
Bellona
Bellona
CxiiSn00ki69
Bellona
Level 17
God Stats
10W - 16L
1,228 SR
Queue Stats
17W - 29L
1,195 Elo+
Solo
Nemesis
Nemesis
Lytues
Nemesis
Level 9
God Stats
21W - 25L
1,199 SR
Queue Stats
51W - 76L
1,153 Elo+
Party 1
Hera
Hera
Zangado_Hawk
Hera
Level 22
God Stats
13W - 12L
1,334 SR
Queue Stats
257W - 282L
1,209 Elo+
Party 1
Yemoja
Yemoja
jgoliver27
Yemoja
Level 29
God Stats
4W - 5L
1,267 SR
Queue Stats
118W - 170L
1,232 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DiegoThePanda
Cerberus
9
2 / 8 / 4
6,319
486
5,027
10,505
6,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
EZIDAZIT
Danzaburou
9
0 / 4 / 3
5,478
421
2,666
7,602
2,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
9
1 / 7 / 1
5,672
436
3,865
8,602
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Migaxi
Neith
8
0 / 5 / 1
5,673
436
822
6,329
1,865
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
jsoloso
Vamana
10
3 / 8 / 0
6,062
466
1,896
7,821
3,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C4Ke_TraP
Neith
11
3 / 3 / 2
6,784
522
3,312
4,229
1,181
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
CxiiSn00ki69
Bellona
11
1 / 1 / 4
6,647
511
3,717
6,083
3,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Lytues
Nemesis
13
10 / 0 / 1
8,250
635
5,560
6,116
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
6 / 2 / 8
7,203
554
7,256
6,718
2,950
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
jgoliver27
Yemoja
12
7 / 2 / 8
7,922
609
7,187
6,653
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
27
32
Deaths
8
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Neith
C4Ke_TraP
Neith
3
3
2
1.33
W
Bellona
CxiiSn00ki69
Bellona
1
1
4
3
L
Cerberus
DiegoThePanda
Cerberus
2
8
4
0.5
L
Danzaburou
EZIDAZIT
Danzaburou
0
4
3
0.38
L
Poseidon
1
7
1
0.21
W
Nemesis
Lytues
Nemesis
10
0
1
10.5
L
Neith
Migaxi
Neith
0
5
1
0.1
W
6
2
8
5
W
Yemoja
jgoliver27
Yemoja
7
2
8
5.5
L
Vamana
jsoloso
Vamana
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,276
Damage
27,032
40,859
Taken
29,799
17,112
Mitigated
14,236
3,596
Healing
6,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
C4Ke_TraP
Neith
3,312
1,527
0
170
4,229
1,181
1,688
1,838
2,391
0
28,806
W
Bellona
CxiiSn00ki69
Bellona
3,717
1,487
0
1,016
6,083
3,703
106
579
5,504
0
32,671
L
Cerberus
DiegoThePanda
Cerberus
5,027
1,180
0
1,173
10,505
6,482
23
2,083
8,422
18,519
0
L
Danzaburou
EZIDAZIT
Danzaburou
2,666
498
0
1,020
7,602
2,319
36
2,879
4,723
0
20,515
L
Poseidon
3,865
506
0
480
8,602
3,013
562
6,137
2,465
23,369
1,457
W
Nemesis
Lytues
Nemesis
5,560
2,677
0
0
6,116
2,452
256
970
5,146
0
50,028
L
Neith
Migaxi
Neith
822
351
0
842
6,329
1,865
1,791
879
5,450
0
21,895
W
7,256
2,380
588
2,603
6,718
2,950
1,437
2,541
4,177
27,187
0
W
Yemoja
jgoliver27
Yemoja
7,187
878
1,006
946
6,653
3,950
839
2,865
3,788
28,154
0
L
Vamana
jsoloso
Vamana
1,896
846
0
81
7,821
3,433
130
2,465
5,356
0
13,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,204
Gold Earned
36,806
188
Minions Killed
318
0
Camps Cleared
0
1,147,397
Distance Traveled
1,186,252
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,784
522
58
4
0
214,451
1
W
Bellona
6,647
511
74
6
0
253,867
0
L
Cerberus
6,319
486
40
3
0
252,496
0
L
Danzaburou
5,478
421
27
2
0
216,232
0
L
Poseidon
5,672
436
42
3
0
200,307
1
W
Nemesis
8,250
635
89
7
0
271,284
0
L
Neith
5,673
436
52
4
0
199,699
3
W
Hera
7,203
554
52
4
0
232,602
0
W
Yemoja
7,922
609
45
3
0
214,048
4
L
Vamana
6,062
466
27
2
0
278,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role