Player Matchup

Izanami
Izanami
AnsgarAesir
Izanami
Level 16
God Stats
17W - 13L
1,578 SR
Queue Stats
86W - 78L
1,354 Elo+
Party 1
Bacchus
Bacchus
VandenZero
Bacchus
Level 69
God Stats
8W - 5L
1,556 SR
Queue Stats
172W - 144L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
blue_demonHD
Tsukuyomi
Level 16
God Stats
15W - 19L
1,324 SR
Queue Stats
15W - 26L
1,102 Elo+
Party 1
Tiamat
Tiamat
imbadwithsniper2
Tiamat
Level 6
God Stats
3W - 1L
1,490 SR
Queue Stats
39W - 39L
1,509 Elo+
Solo
Loki
Loki
zuki21334
Loki
Level 15
God Stats
5W - 10L
1,244 SR
Queue Stats
10W - 21L
1,215 Elo+
Solo
Team Averages
Level 24
1,438 SR
1,325 Elo+

VS

Team Averages
Level 14
1,426 SR
1,364 Elo+
Olorun
Olorun
Kevinxoc12
Olorun
Level 16
God Stats
0W - 1L
1,266 SR
Queue Stats
11W - 15L
1,376 Elo+
Party 2
Chaac
Chaac
Nadasdy
Chaac
Level 29
God Stats
8W - 5L
1,630 SR
Queue Stats
38W - 31L
1,379 Elo+
Solo
Bakasura
Bakasura
P1XUL4C0ND13NT3S
Bakasura
Level 8
God Stats
2W - 2L
1,681 SR
Queue Stats
4W - 7L
1,432 Elo+
Party 2
Cerberus
Cerberus
bartixan
Cerberus
Level 6
God Stats
2W - 4L
1,336 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 2
Neith
Neith
marte_kmt
Neith
Level 12
God Stats
1W - 2L
1,218 SR
Queue Stats
7W - 14L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AnsgarAesir
Izanami
16
25 / 3 / 2
10,905
727
24,573
14,511
5,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
VandenZero
Bacchus
11
2 / 3 / 23
8,544
570
8,842
10,340
8,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
blue_demonHD
Tsukuyomi
9
1 / 4 / 4
6,092
406
2,655
6,342
2,106
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 4
7,335
489
4,944
7,922
4,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
12
1 / 1 / 4
7,226
482
3,962
5,935
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kevinxoc12
Olorun
12
5 / 4 / 4
7,718
515
8,787
10,715
3,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
Nadasdy
Chaac
10
0 / 7 / 6
6,391
426
5,586
12,946
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 2 / 4
7,543
503
6,348
10,391
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
bartixan
Cerberus
9
3 / 9 / 5
6,865
458
4,264
13,324
6,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
marte_kmt
Neith
9
1 / 11 / 7
6,071
405
3,598
10,235
2,468
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
38
32
Kills
12
13
Deaths
33
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
AnsgarAesir
Izanami
25
3
2
8.67
L
Olorun
Kevinxoc12
Olorun
5
4
4
1.75
L
Chaac
Nadasdy
Chaac
0
7
6
0.43
L
3
2
4
2.5
W
Bacchus
VandenZero
Bacchus
2
3
23
4.5
L
Cerberus
bartixan
Cerberus
3
9
5
0.61
W
Tsukuyomi
blue_demonHD
Tsukuyomi
1
4
4
0.75
W
3
2
4
2.5
L
Neith
marte_kmt
Neith
1
11
7
0.41
W
Loki
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,976
Damage
28,583
45,050
Taken
57,611
22,159
Mitigated
24,821
15,515
Healing
13,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AnsgarAesir
Izanami
24,573
18,599
0
8,282
14,511
5,201
3,869
5,324
9,004
0
76,684
L
Olorun
Kevinxoc12
Olorun
8,787
5,382
119
3,392
10,715
3,300
0
3,545
7,170
37,654
0
L
Chaac
Nadasdy
Chaac
5,586
840
0
2,284
12,946
9,155
164
2,407
10,539
0
22,646
L
6,348
4,359
0
5,021
10,391
3,130
0
1,710
8,681
0
24,182
W
Bacchus
VandenZero
Bacchus
8,842
1,005
0
2,789
10,340
8,953
100
3,830
6,239
18,613
0
L
Cerberus
bartixan
Cerberus
4,264
666
0
2,035
13,324
6,768
0
2,826
10,498
13,828
0
W
Tsukuyomi
blue_demonHD
Tsukuyomi
2,655
810
0
193
6,342
2,106
530
1,218
4,823
0
14,989
W
4,944
413
0
1,910
7,922
4,229
430
1,579
5,843
33,527
0
L
Neith
marte_kmt
Neith
3,598
1,106
0
415
10,235
2,468
0
3,298
6,937
0
16,608
W
Loki
3,962
928
0
2,341
5,935
1,670
238
1,100
4,689
0
37,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,102
Gold Earned
34,588
304
Minions Killed
248
0
Camps Cleared
0
1,384,938
Distance Traveled
1,307,026
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,905
727
129
9
0
248,066
1
L
Olorun
7,718
515
86
6
0
257,627
0
L
Chaac
6,391
426
39
3
0
243,221
1
L
Bakasura
7,543
503
68
5
0
294,426
2
W
Bacchus
8,544
570
9
1
0
296,181
1
L
Cerberus
6,865
458
20
1
0
260,492
0
W
Tsukuyomi
6,092
406
31
2
0
293,930
0
W
Tiamat
7,335
489
58
4
0
265,640
1
L
Neith
6,071
405
35
2
0
251,260
1
W
Loki
7,226
482
77
5
0
281,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role