Player Matchup

Khepri
Khepri
Bronze III
ADraconem
Khepri
Bronze III
Level 95
God Stats
2W - 5L
1,534 SR
Queue Stats
4W - 7L
1,508 MMR
Solo
Apollo
Apollo
Gold III
EvilProPlayerOp
Apollo
Gold III
Level 51
God Stats
6W - 3L
1,854 SR
Queue Stats
108W - 93L
1,516 MMR
Solo
Medusa
Medusa
Gold III
Frrn
Medusa
Gold III
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
249W - 230L
1,515 MMR
Solo
Agni
Agni
Gold V
KingLuis
Agni
Gold V
Level 84
God Stats
5W - 5L
1,419 SR
Queue Stats
119W - 127L
1,502 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
MeowyCakes
Sun Wukong
Gold IV
Level 125
God Stats
1W - 1L
1,651 SR
Queue Stats
28W - 22L
1,516 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,592 SR
1,511 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 138
1,628 SR
1,512 MMR
Anhur
Anhur
Gold I
Elokyum
Anhur
Gold I
Level 113
God Stats
12W - 11L
1,657 SR
Queue Stats
309W - 311L
1,476 MMR
Party 1
Athena
Athena
Gold II
Nojlas
Athena
Gold II
Level 152
God Stats
3W - 4L
1,605 SR
Queue Stats
101W - 91L
1,553 MMR
Party 1
Nemesis
Nemesis
Bronze III
Revibal
Nemesis
Bronze III
Level 156
God Stats
126W - 110L
1,619 SR
Queue Stats
253W - 250L
1,507 MMR
Solo
Eset
Eset
Bronze III
Steiin1998
Eset
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 33L
1,500 MMR
Solo
Scylla
Scylla
Gold II
smeagleeye
Scylla
Gold II
Level 141
God Stats
3W - 2L
1,760 SR
Queue Stats
165W - 164L
1,523 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ADraconem
Khepri
16
7 / 4 / 14
12,365
618
7,782
19,500
19,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
6 / 1 / 10
13,338
667
10,387
13,873
5,888
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
Frrn
Medusa
20
9 / 2 / 12
13,618
681
17,549
18,012
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Agni
17
3 / 6 / 13
11,662
583
13,229
13,263
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
MeowyCakes
Sun Wukong
20
6 / 3 / 14
13,270
664
13,736
21,747
15,541
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetTiamatDanzaburouTsukuyomiGuan Yu

VS

Bans
JanusArachneCupidCu ChulainnChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Elokyum
Anhur
16
2 / 7 / 2
9,651
483
8,891
16,912
5,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Nojlas
Athena
12
4 / 5 / 5
8,930
447
5,337
18,748
17,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Revibal
Nemesis
14
4 / 7 / 3
9,521
476
8,601
17,063
7,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 8 / 0
10,053
503
14,593
17,761
13,847
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
smeagleeye
Scylla
16
2 / 4 / 3
10,003
500
14,246
11,993
4,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
29
31
Kills
16
16
Deaths
31
63
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
ADraconem
Khepri
7
4
14
3.5
L
Anhur
Elokyum
Anhur
2
7
2
0.43
W
6
1
10
11
W
Medusa
Frrn
Medusa
9
2
12
7.5
W
Agni
3
6
13
1.58
W
Sun Wukong
MeowyCakes
Sun Wukong
6
3
14
4.33
L
Athena
Nojlas
Athena
4
5
5
1.3
L
Nemesis
Revibal
Nemesis
4
7
3
0.79
L
4
8
0
0.5
L
Scylla
smeagleeye
Scylla
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,683
Damage
51,668
86,395
Taken
82,477
51,669
Mitigated
48,994
29,454
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ADraconem
Khepri
7,782
1,041
0
4,947
19,500
19,417
129
7,977
11,301
24,095
0
L
Anhur
Elokyum
Anhur
8,891
4,289
0
6,398
16,912
5,952
0
4,867
11,933
0
79,803
W
10,387
5,580
0
4,280
13,873
5,888
6,387
3,913
9,904
0
111,679
W
Medusa
Frrn
Medusa
17,549
10,371
0
8,824
18,012
6,643
6,193
4,753
13,191
0
121,122
W
Agni
13,229
1,058
0
2,594
13,263
4,180
927
6,726
6,356
53,129
0
W
Sun Wukong
MeowyCakes
Sun Wukong
13,736
2,669
0
8,809
21,747
15,541
1,241
13,010
8,657
0
73,698
L
Athena
Nojlas
Athena
5,337
1,408
0
1,584
18,748
17,117
0
6,151
12,311
16,316
0
L
Nemesis
Revibal
Nemesis
8,601
4,489
0
2,562
17,063
7,892
0
3,905
12,982
0
60,327
L
14,593
2,071
566
4,738
17,761
13,847
308
2,826
14,845
69,435
0
L
Scylla
smeagleeye
Scylla
14,246
1,566
0
1,897
11,993
4,186
0
3,026
8,637
71,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,253
Gold Earned
48,158
603
Minions Killed
503
0
Camps Cleared
0
2,110,691
Distance Traveled
1,846,835
31
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,365
618
24
1
0
437,410
3
L
Anhur
9,651
483
126
6
0
353,010
7
W
Apollo
13,338
667
167
8
0
446,651
5
W
Medusa
13,618
681
179
9
0
419,134
10
W
Agni
11,662
583
92
5
0
390,034
13
W
Sun Wukong
13,270
664
141
7
0
417,462
0
L
Athena
8,930
447
17
1
0
396,008
6
L
Nemesis
9,521
476
94
5
0
401,194
2
L
Eset
10,053
503
125
6
0
335,025
3
L
Scylla
10,003
500
141
7
0
361,598
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role