Player Matchup

Cerberus
Cerberus
Bronze III
ClofXx
Cerberus
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
FalkennKING
Anhur
Gold V
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 28L
1,386 MMR
Solo
Hera
Hera
Gold IV
NEDCHIES
Hera
Gold IV
Level 158
God Stats
4W - 1L
1,395 SR
Queue Stats
124W - 113L
1,377 MMR
Party 2
Set
Set
Gold V
jhonnyW
Set
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
ostin40
Ymir
Gold III
Level 140
God Stats
11W - 7L
1,744 SR
Queue Stats
376W - 358L
1,383 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 126
1,528 SR
1,429 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,595 SR
1,433 MMR
Bellona
Bellona
Silver II
GramPryme
Bellona
Silver II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
M4dM4c
Ganesha
Gold IV
Level 146
God Stats
7W - 7L
1,740 SR
Queue Stats
61W - 55L
1,547 MMR
Party 1
Izanami
Izanami
Silver III
NEGRESCOoOoO
Izanami
Silver III
Level 89
God Stats
8W - 9L
1,734 SR
Queue Stats
20W - 24L
1,265 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Wittgestein
Ao Kuang
Bronze III
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 14L
1,352 MMR
Solo
Scylla
Scylla
Gold V
elingeniero10
Scylla
Gold V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClofXx
Cerberus
13
5 / 0 / 0
7,803
650
4,858
6,847
5,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 0
6,806
567
3,015
4,193
1,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hera
11
3 / 2 / 3
6,486
541
6,345
5,706
1,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Set
11
4 / 2 / 3
6,414
535
3,629
8,540
3,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
ostin40
Ymir
8
0 / 0 / 6
5,534
461
2,313
6,473
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiApolloTiamatDanzaburouAthena

VS

Bans
JanusNu WaFenrirMerlinNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GramPryme
Bellona
9
0 / 4 / 0
5,413
451
3,774
6,826
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
M4dM4c
Ganesha
9
0 / 3 / 4
5,959
497
3,687
8,342
3,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
NEGRESCOoOoO
Izanami
11
0 / 2 / 1
6,315
526
2,196
5,469
1,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ao Kuang
Wittgestein
Ao Kuang
10
3 / 2 / 0
6,280
523
2,667
7,849
2,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 0
6,133
511
3,288
4,964
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
14
Kills
4
4
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ClofXx
Cerberus
5
0
0
5
W
2
0
0
2
L
Bellona
GramPryme
Bellona
0
4
0
0
L
Ganesha
M4dM4c
Ganesha
0
3
4
0.67
W
Hera
3
2
3
2.25
L
Izanami
NEGRESCOoOoO
Izanami
0
2
1
0.25
L
Ao Kuang
Wittgestein
Ao Kuang
3
2
0
1.5
L
1
3
0
0.33
W
Set
4
2
3
2.75
W
Ymir
ostin40
Ymir
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,160
Damage
15,612
31,759
Taken
33,450
13,872
Mitigated
13,582
11,667
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ClofXx
Cerberus
4,858
374
0
3,177
6,847
5,325
0
1,248
5,214
48,011
0
W
3,015
1,453
0
2,375
4,193
1,130
0
205
3,988
0
44,357
L
Bellona
GramPryme
Bellona
3,774
820
0
284
6,826
5,078
0
4,530
2,212
0
26,680
L
Ganesha
M4dM4c
Ganesha
3,687
479
0
2,020
8,342
3,543
0
4,129
4,043
16,178
0
W
Hera
6,345
1,844
0
1,298
5,706
1,702
12
3,029
2,627
36,186
0
L
Izanami
NEGRESCOoOoO
Izanami
2,196
1,244
0
2,059
5,469
1,367
0
822
4,637
0
49,360
L
Ao Kuang
Wittgestein
Ao Kuang
2,667
619
0
3,798
7,849
2,201
0
2,079
5,692
25,148
0
L
3,288
205
0
1,130
4,964
1,393
0
1,498
3,350
36,275
0
W
Set
3,629
1,460
0
2,417
8,540
3,097
0
2,684
5,653
0
29,192
W
Ymir
ostin40
Ymir
2,313
680
0
2,400
6,473
2,618
0
2,188
4,210
13,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
30,100
393
Minions Killed
312
0
Camps Cleared
0
1,153,872
Distance Traveled
1,129,082
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,803
650
125
10
0
225,812
3
W
Anhur
6,806
567
98
8
0
196,823
6
L
Bellona
5,413
451
55
5
0
250,072
10
L
Ganesha
5,959
497
5
0
0
211,743
2
W
Hera
6,486
541
85
7
0
222,888
9
L
Izanami
6,315
526
109
9
0
210,443
3
L
Ao Kuang
6,280
523
53
4
0
233,819
3
L
Scylla
6,133
511
90
8
0
223,005
4
W
Set
6,414
535
61
5
0
257,243
2
W
Ymir
5,534
461
24
2
0
251,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role