Player Matchup

Chernobog
Chernobog
Gold III
Acefirefist1
Chernobog
Gold III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Bronze III
Beeshop
Ra
Bronze III
Level 98
God Stats
1W - 2L
1,455 SR
Queue Stats
2W - 3L
1,645 MMR
Party 2
Fenrir
Fenrir
Silver III
Jantra
Fenrir
Silver III
Level 128
God Stats
1W - 1L
1,172 SR
Queue Stats
6W - 8L
1,505 MMR
Party 2
Kuzenbo
Kuzenbo
Gold I
K4rrypotter
Kuzenbo
Gold I
Level 154
God Stats
0W - 10L
1,055 SR
Queue Stats
207W - 220L
1,533 MMR
Solo
Tiamat
Tiamat
Masters
MisterRobott
Tiamat
Masters
Level 154
God Stats
54W - 41L
1,781 SR
Queue Stats
506W - 480L
2,282 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,393 SR
1,693 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,562 SR
1,640 MMR
Scylla
Scylla
Gold V
Kaørı
Scylla
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Gold V
Køuseı
Anhur
Gold V
Level 100
God Stats
2W - 0L
1,692 SR
Queue Stats
29W - 38L
1,492 MMR
Party 1
Guan Yu
Guan Yu
Platinum II
Rιck
Guan Yu
Platinum II
Level 104
God Stats
51W - 28L
1,726 SR
Queue Stats
370W - 322L
1,837 MMR
Party 3
Xing Tian
Xing Tian
Platinum III
Thinchok
Xing Tian
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
destino0
Janus
Platinum II
Level 128
God Stats
16W - 14L
1,390 SR
Queue Stats
217W - 217L
1,870 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Acefirefist1
Chernobog
16
1 / 2 / 1
9,829
517
7,584
10,326
3,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 4 / 0
8,523
449
4,507
9,462
3,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Jantra
Fenrir
13
3 / 5 / 2
8,447
445
7,560
14,683
5,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
K4rrypotter
Kuzenbo
13
1 / 3 / 4
7,588
399
3,217
10,356
8,096
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
16
3 / 4 / 2
10,006
527
11,852
12,687
8,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TsukuyomiSetDanzaburouApolloAo Kuang

VS

Bans
AthenaSusanoGebNemesisKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kaørı
Scylla
15
1 / 3 / 4
9,101
479
3,349
10,841
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Køuseı
Anhur
17
1 / 1 / 4
10,720
564
7,857
12,713
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Rιck
Guan Yu
19
8 / 0 / 5
11,828
623
12,652
15,604
19,442
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xing Tian
Thinchok
Xing Tian
13
1 / 2 / 5
8,912
469
5,134
13,183
9,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
destino0
Janus
19
7 / 2 / 4
11,690
615
8,418
9,409
3,002
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
18
18
Deaths
8
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Acefirefist1
Chernobog
1
2
1
0.75
L
0
4
0
0
L
Fenrir
Jantra
Fenrir
3
5
2
0.8
L
Kuzenbo
K4rrypotter
Kuzenbo
1
3
4
1
W
Scylla
Kaørı
Scylla
1
3
4
1
W
Anhur
Køuseı
Anhur
1
1
4
3
L
Tiamat
3
4
2
1
W
Guan Yu
Rιck
Guan Yu
8
0
5
10.5
W
Xing Tian
Thinchok
Xing Tian
1
2
5
1.75
W
Janus
destino0
Janus
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,720
Damage
37,410
57,514
Taken
61,750
28,377
Mitigated
39,723
16,747
Healing
26,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Acefirefist1
Chernobog
7,584
3,822
0
4,974
10,326
3,587
1,320
2,213
8,113
0
79,822
L
4,507
825
738
3,801
9,462
3,131
0
2,060
7,402
58,224
0
L
Fenrir
Jantra
Fenrir
7,560
1,784
0
1,816
14,683
5,174
0
4,886
9,797
0
48,535
L
Kuzenbo
K4rrypotter
Kuzenbo
3,217
1,280
0
2,214
10,356
8,096
10
3,175
7,181
22,674
0
W
Scylla
Kaørı
Scylla
3,349
349
0
5,019
10,841
3,245
140
3,117
7,482
58,004
0
W
Anhur
Køuseı
Anhur
7,857
5,255
0
5,618
12,713
4,248
1,786
2,814
9,815
0
95,263
L
Tiamat
11,852
1,797
0
3,204
12,687
8,389
209
4,567
8,120
83,655
0
W
Guan Yu
Rιck
Guan Yu
12,652
2,166
1,588
9,529
15,604
19,442
0
5,418
10,074
0
78,848
W
Xing Tian
Thinchok
Xing Tian
5,134
608
0
3,457
13,183
9,786
0
3,607
9,552
19,288
0
W
Janus
destino0
Janus
8,418
556
0
856
9,409
3,002
0
3,976
5,251
97,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,393
Gold Earned
52,251
545
Minions Killed
669
0
Camps Cleared
0
1,818,763
Distance Traveled
2,013,101
30
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,829
517
160
8
0
362,524
8
L
Ra
8,523
449
105
6
0
336,906
5
L
Fenrir
8,447
445
89
5
0
413,751
9
L
Kuzenbo
7,588
399
33
2
0
342,277
4
W
Scylla
9,101
479
99
5
0
390,695
11
W
Anhur
10,720
564
186
10
0
343,828
2
L
Tiamat
10,006
527
158
8
0
363,305
4
W
Guan Yu
11,828
623
157
8
0
410,827
8
W
Xing Tian
8,912
469
31
2
0
416,139
7
W
Janus
11,690
615
196
10
0
451,612
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role