Player Matchup

Odin
Odin
HarrySpidyStyles
Odin
Level 26
God Stats
20W - 10L
1,605 SR
Queue Stats
42W - 25L
1,477 Elo+
Party 1
Hades
Hades
Razer_X_Brisk
Hades
Level 63
God Stats
23W - 11L
1,665 SR
Queue Stats
71W - 64L
1,436 Elo+
Party 1
Izanami
Izanami
piggs214
Izanami
Level 28
God Stats
35W - 21L
1,552 SR
Queue Stats
64W - 52L
1,455 Elo+
Party 1
Team Averages
Level 39
1,607 SR
1,456 Elo+

VS

Team Averages
Level 36
1,313 SR
1,253 Elo+
Heimdallr
Heimdallr
Revamped_beast
Heimdallr
Level 28
God Stats
4W - 6L
1,209 SR
Queue Stats
113W - 178L
1,295 Elo+
Party 2
Horus
Horus
Wflame20
Horus
Level 42
God Stats
0W - 7L
1,229 SR
Queue Stats
244W - 413L
1,233 Elo+
Party 2
Fenrir
Fenrir
spy188
Fenrir
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 259L
1,231 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 12
7,916
720
4,052
7,405
4,252
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
9 / 2 / 8
9,571
870
10,789
11,960
6,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
piggs214
Izanami
13
9 / 3 / 7
9,914
901
11,306
9,053
3,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Revamped_beast
Heimdallr
11
3 / 6 / 3
8,334
758
5,249
9,642
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
Wflame20
Horus
10
2 / 6 / 2
7,685
699
2,683
12,715
5,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
spy188
Fenrir
10
2 / 6 / 3
7,566
688
6,437
11,999
4,120
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
18
Kills
7
7
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
12
3
W
9
2
8
6.5
L
Heimdallr
Revamped_beast
Heimdallr
3
6
3
0.75
L
Horus
Wflame20
Horus
2
6
2
0.5
W
Izanami
piggs214
Izanami
9
3
7
4.17
L
Fenrir
spy188
Fenrir
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,147
Damage
14,369
28,418
Taken
34,356
14,149
Mitigated
12,439
7,706
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,052
138
0
240
7,405
4,252
288
0
7,405
0
12,654
W
10,789
548
818
4,386
11,960
6,892
380
12
11,948
32,604
0
L
Heimdallr
Revamped_beast
Heimdallr
5,249
1,925
0
280
9,642
3,316
0
3,312
6,230
0
20,773
L
Horus
Wflame20
Horus
2,683
1,258
339
1,883
12,715
5,003
0
3,652
8,938
0
18,742
W
Izanami
piggs214
Izanami
11,306
9,609
354
1,908
9,053
3,005
2,163
8
9,045
0
48,943
L
Fenrir
spy188
Fenrir
6,437
1,089
0
1,965
11,999
4,120
0
3,881
8,018
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,401
Gold Earned
23,585
141
Minions Killed
72
0
Camps Cleared
0
686,319
Distance Traveled
566,897
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,916
720
18
2
0
289,322
1
W
Hades
9,571
870
49
4
0
200,490
1
L
Heimdallr
8,334
758
30
3
0
177,193
0
L
Horus
7,685
699
19
2
0
193,552
0
W
Izanami
9,914
901
74
7
0
196,507
0
L
Fenrir
7,566
688
23
2
0
196,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role