Player Matchup

Danzaburou
Danzaburou
Acorn Bob
Danzaburou
Level 66
God Stats
89W - 113L
1,540 SR
Queue Stats
438W - 569L
1,392 Elo+
Party 1
Sylvanus
Sylvanus
Bigot Hater
Sylvanus
Level 58
God Stats
9W - 13L
1,399 SR
Queue Stats
274W - 354L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
CBT OnlyFans
Heimdallr
Level 65
God Stats
86W - 127L
1,503 SR
Queue Stats
427W - 570L
1,397 Elo+
Party 1
Apollo
Apollo
Shemar XCVI
Apollo
Level 3
God Stats
2W - 1L
1,217 SR
Queue Stats
20W - 24L
1,500 Elo+
Party 1
Cerberus
Cerberus
spunkj
Cerberus
Level 63
God Stats
34W - 32L
1,551 SR
Queue Stats
338W - 464L
1,302 Elo+
Party 1
Team Averages
Level 51
1,442 SR
1,399 Elo+

VS

Team Averages
Level 48
1,407 SR
1,273 Elo+
Danzaburou
Danzaburou
AxIs Fr33z3
Danzaburou
Level 25
God Stats
4W - 10L
1,489 SR
Queue Stats
24W - 41L
1,247 Elo+
Party 2
Kukulkan
Kukulkan
BURNY BR4IN
Kukulkan
Level 67
God Stats
1W - 4L
1,352 SR
Queue Stats
31W - 54L
1,293 Elo+
Party 2
Loki
Loki
G3nniXV1peR
Loki
Level 26
God Stats
9W - 10L
1,470 SR
Queue Stats
16W - 29L
1,183 Elo+
Party 2
Ymir
Ymir
ManuelGlez25
Ymir
Level 67
God Stats
40W - 39L
1,489 SR
Queue Stats
359W - 385L
1,463 Elo+
Solo
Cu Chulainn
Cu Chulainn
Peanott
Cu Chulainn
Level 56
God Stats
13W - 20L
1,234 SR
Queue Stats
16W - 31L
1,179 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Acorn Bob
Danzaburou
20
8 / 7 / 7
14,583
608
23,474
19,775
9,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Bigot Hater
Sylvanus
17
4 / 5 / 7
10,955
456
8,224
22,740
24,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
CBT OnlyFans
Heimdallr
20
8 / 6 / 7
12,809
534
15,311
22,589
11,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
15
1 / 8 / 4
9,899
412
3,738
12,770
5,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
spunkj
Cerberus
20
7 / 8 / 8
12,998
542
16,691
25,134
13,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AxIs Fr33z3
Danzaburou
20
15 / 3 / 2
14,059
586
24,756
19,179
7,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
BURNY BR4IN
Kukulkan
18
4 / 6 / 8
11,520
480
15,519
15,479
6,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
4 / 9 / 6
11,012
459
5,411
15,355
5,479
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 4 / 13
11,348
473
11,239
20,850
23,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Peanott
Cu Chulainn
20
7 / 7 / 2
12,620
526
16,578
29,453
31,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
65
28
Kills
34
34
Deaths
29
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Acorn Bob
Danzaburou
8
7
7
1.64
L
Danzaburou
AxIs Fr33z3
Danzaburou
15
3
2
5.33
L
Kukulkan
BURNY BR4IN
Kukulkan
4
6
8
1.33
W
Sylvanus
Bigot Hater
Sylvanus
4
5
7
1.5
W
Heimdallr
CBT OnlyFans
Heimdallr
8
6
7
1.92
L
4
9
6
0.78
L
4
4
13
2.63
L
Cu Chulainn
Peanott
Cu Chulainn
7
7
2
1.14
W
Apollo
1
8
4
0.38
W
Cerberus
spunkj
Cerberus
7
8
8
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,438
Damage
73,503
103,008
Taken
100,316
63,479
Mitigated
75,384
34,371
Healing
24,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Acorn Bob
Danzaburou
23,474
14,446
0
5,100
19,775
9,318
4,080
3,300
16,050
0
89,178
L
Danzaburou
AxIs Fr33z3
Danzaburou
24,756
14,315
976
7,362
19,179
7,322
1,325
6,580
12,599
0
102,080
L
Kukulkan
BURNY BR4IN
Kukulkan
15,519
2,353
0
3,218
15,479
6,799
2,294
4,888
10,591
69,866
0
W
Sylvanus
Bigot Hater
Sylvanus
8,224
1,862
3,035
8,969
22,740
24,311
283
6,052
16,536
45,296
0
W
Heimdallr
CBT OnlyFans
Heimdallr
15,311
9,530
443
8,595
22,589
11,237
2,942
6,891
15,348
0
76,572
L
5,411
1,111
354
756
15,355
5,479
0
3,625
11,730
0
55,341
L
11,239
2,721
1,009
3,666
20,850
23,960
543
6,565
14,285
48,125
0
L
Cu Chulainn
Peanott
Cu Chulainn
16,578
3,204
252
7,233
29,453
31,824
1,188
3,257
26,192
13,522
61,953
W
Apollo
3,738
2,185
0
1,029
12,770
5,136
365
4,858
7,784
0
39,199
W
Cerberus
spunkj
Cerberus
16,691
876
0
7,200
25,134
13,477
1,598
8,670
15,961
82,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,244
Gold Earned
60,559
554
Minions Killed
539
0
Camps Cleared
0
1,839,919
Distance Traveled
2,145,563
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,583
608
133
6
0
341,101
1
L
Danzaburou
14,059
586
142
6
0
404,836
2
L
Kukulkan
11,520
480
135
6
0
414,213
3
W
Sylvanus
10,955
456
75
3
0
369,257
2
W
Heimdallr
12,809
534
123
5
0
375,833
0
L
Loki
11,012
459
77
3
0
440,133
1
L
Ymir
11,348
473
61
3
0
399,344
10
L
Cu Chulainn
12,620
526
124
5
0
487,037
0
W
Apollo
9,899
412
65
3
0
348,724
3
W
Cerberus
12,998
542
158
7
0
405,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role