Player Matchup

Discordia
Discordia
HexaHexpla
Discordia
Level 29
God Stats
3W - 3L
1,719 SR
Queue Stats
89W - 73L
1,519 Elo+
Party 1
Susano
Susano
KidPrestigious
Susano
Level 18
God Stats
0W - 4L
1,260 SR
Queue Stats
101W - 116L
1,407 Elo+
Solo
Heimdallr
Heimdallr
Lemymartinez99
Heimdallr
Level 27
God Stats
14W - 22L
1,477 SR
Queue Stats
111W - 111L
1,501 Elo+
Party 1
Izanami
Izanami
RatataDR
Izanami
Level 24
God Stats
59W - 57L
1,553 SR
Queue Stats
60W - 58L
1,488 Elo+
Party 1
Mulan
Mulan
awkwardash
Mulan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Solo
Team Averages
Level 21
1,502 SR
1,481 Elo+

VS

Team Averages
Level 30
1,501 SR
1,501 Elo+
Da Ji
Da Ji
BizarroSDad
Da Ji
Level 13
God Stats
10W - 3L
1,462 SR
Queue Stats
25W - 16L
1,554 Elo+
Party 2
Chiron
Chiron
Cklepto
Chiron
Level 25
God Stats
51W - 43L
1,497 SR
Queue Stats
119W - 109L
1,425 Elo+
Solo
Yemoja
Yemoja
DaBratty1
Yemoja
Level 20
God Stats
61W - 44L
1,637 SR
Queue Stats
76W - 72L
1,511 Elo+
Party 2
Zhong Kui
Zhong Kui
JabelNick
Zhong Kui
Level 83
God Stats
18W - 18L
1,410 SR
Queue Stats
233W - 193L
1,513 Elo+
Party 2
Apollo
Apollo
cartmanskywalks
Apollo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HexaHexpla
Discordia
16
2 / 10 / 7
10,366
1,037
18,181
16,306
7,047
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 3
10,118
1,012
3,306
9,194
3,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Lemymartinez99
Heimdallr
17
5 / 12 / 5
11,124
1,112
13,056
21,062
10,452
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
RatataDR
Izanami
15
4 / 12 / 3
10,652
1,065
11,709
20,167
8,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
15
0 / 8 / 5
9,231
923
898
17,933
16,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Team 1 Tickets

0

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
32 / 2 / 10
16,524
1,652
37,059
12,785
7,896
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
Cklepto
Chiron
18
4 / 1 / 19
11,223
1,122
7,786
6,923
2,747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
DaBratty1
Yemoja
18
1 / 2 / 26
11,554
1,155
9,942
10,360
12,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
JabelNick
Zhong Kui
19
8 / 1 / 22
12,513
1,251
19,576
13,563
9,808
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 6 / 19
10,540
1,054
4,598
12,203
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
143
12
Kills
47
47
Deaths
12
23
Assists
96
Player
Kills
Deaths
Assists
KDA
W
32
2
10
18.5
W
Chiron
Cklepto
Chiron
4
1
19
13.5
W
Yemoja
DaBratty1
Yemoja
1
2
26
7
L
Discordia
HexaHexpla
Discordia
2
10
7
0.55
W
Zhong Kui
JabelNick
Zhong Kui
8
1
22
19
L
1
5
3
0.5
L
Heimdallr
Lemymartinez99
Heimdallr
5
12
5
0.63
L
Izanami
RatataDR
Izanami
4
12
3
0.46
L
Mulan
0
8
5
0.31
W
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,150
Damage
78,961
84,662
Taken
55,834
45,249
Mitigated
37,428
1,101
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,059
17,740
0
4,095
12,785
7,896
0
3,077
9,708
0
57,721
W
Chiron
Cklepto
Chiron
7,786
2,032
1,275
1,983
6,923
2,747
0
3,881
3,042
0
29,827
W
Yemoja
DaBratty1
Yemoja
9,942
939
954
820
10,360
12,059
0
2,313
8,047
17,126
0
L
Discordia
HexaHexpla
Discordia
18,181
936
0
0
16,306
7,047
0
5,036
11,270
30,834
0
W
Zhong Kui
JabelNick
Zhong Kui
19,576
2,149
347
5,830
13,563
9,808
0
3,691
9,872
42,873
0
L
3,306
1,285
390
195
9,194
3,713
0
2,555
6,639
0
14,709
L
Heimdallr
Lemymartinez99
Heimdallr
13,056
8,371
0
0
21,062
10,452
0
7,010
14,052
0
36,110
L
Izanami
RatataDR
Izanami
11,709
10,653
270
246
20,167
8,033
0
7,973
12,194
0
37,455
L
Mulan
898
628
0
0
17,933
16,004
0
6,944
10,989
0
10,240
W
4,598
3,987
0
738
12,203
4,918
0
5,219
6,984
0
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,491
Gold Earned
62,354
174
Minions Killed
200
1
Camps Cleared
8
701,329
Distance Traveled
943,316
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
16,524
1,652
29
3
3
197,321
0
W
Chiron
11,223
1,122
63
6
1
186,691
0
W
Yemoja
11,554
1,155
18
2
1
224,008
1
L
Discordia
10,366
1,037
33
3
0
165,117
0
W
Zhong Kui
12,513
1,251
48
5
2
194,959
0
L
Susano
10,118
1,012
20
2
0
119,789
0
L
Heimdallr
11,124
1,112
42
4
0
139,437
0
L
Izanami
10,652
1,065
58
6
0
114,418
0
L
Mulan
9,231
923
21
2
1
162,568
0
W
Apollo
10,540
1,054
42
4
1
140,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role