Player Matchup

Danzaburou
Danzaburou
BigTom7
Danzaburou
Level 25
God Stats
12W - 2L
1,771 SR
Queue Stats
15W - 5L
1,761 Elo+
Party 1
Cerberus
Cerberus
Greenw00d
Cerberus
Level 26
God Stats
13W - 5L
1,768 SR
Queue Stats
20W - 10L
1,670 Elo+
Party 1
Scylla
Scylla
TheDarkArkamFros
Scylla
Level 20
God Stats
6W - 5L
1,572 SR
Queue Stats
57W - 44L
1,595 Elo+
Solo
Nemesis
Nemesis
Topil
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,549 Elo+
Party 1
Odin
Odin
WhoBoogie
Odin
Level 26
God Stats
3W - 5L
1,473 SR
Queue Stats
156W - 132L
1,628 Elo+
Solo
Team Averages
Level 21
1,617 SR
1,641 Elo+

VS

Team Averages
Level 30
1,652 SR
1,645 Elo+
Scylla
Scylla
FlubbGuy
Scylla
Level 27
God Stats
14W - 20L
1,539 SR
Queue Stats
93W - 99L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
GiggerChigger
Sun Wukong
Level 6
God Stats
20W - 6L
1,984 SR
Queue Stats
85W - 73L
1,745 Elo+
Party 2
Cerberus
Cerberus
MLGilbertDadPatt
Cerberus
Level 63
God Stats
19W - 15L
1,760 SR
Queue Stats
140W - 141L
1,609 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Onlyvlone
Tsukuyomi
Level 54
God Stats
3W - 7L
1,476 SR
Queue Stats
152W - 144L
1,617 Elo+
Party 2
Neith
Neith
kevboking
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigTom7
Danzaburou
11
6 / 0 / 5
6,645
665
7,102
4,730
1,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Greenw00d
Cerberus
10
3 / 0 / 8
6,310
631
3,159
6,275
3,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

12
1 / 0 / 5
6,893
689
3,574
2,676
759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Topil
Nemesis
10
5 / 1 / 3
6,029
603
2,981
5,316
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
11
2 / 1 / 0
6,551
655
4,801
3,872
2,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FlubbGuy
Scylla
8
0 / 4 / 0
4,624
462
989
4,491
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
GiggerChigger
Sun Wukong
9
0 / 2 / 1
5,006
501
1,743
7,010
2,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 5 / 0
4,199
420
2,648
8,870
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Onlyvlone
Tsukuyomi
9
2 / 2 / 0
5,459
546
4,900
7,309
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
kevboking
Neith
6
0 / 4 / 0
3,770
377
590
3,329
629
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigTom7
Danzaburou
6
0
5
8.5
L
Scylla
FlubbGuy
Scylla
0
4
0
0
L
Sun Wukong
GiggerChigger
Sun Wukong
0
2
1
0.25
W
Cerberus
Greenw00d
Cerberus
3
0
8
7
L
0
5
0
0
L
Tsukuyomi
Onlyvlone
Tsukuyomi
2
2
0
1
W
1
0
5
3.5
W
Nemesis
Topil
Nemesis
5
1
3
6.5
W
Odin
2
1
0
2
L
Neith
kevboking
Neith
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,617
Damage
10,870
22,869
Taken
31,009
8,937
Mitigated
9,065
8,835
Healing
6,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigTom7
Danzaburou
7,102
3,478
0
1,901
4,730
1,312
2,095
1,192
3,538
0
31,328
L
Scylla
FlubbGuy
Scylla
989
42
0
797
4,491
986
0
1,739
2,614
17,961
0
L
Sun Wukong
GiggerChigger
Sun Wukong
1,743
443
0
1,237
7,010
2,930
0
0
6,760
0
22,772
W
Cerberus
Greenw00d
Cerberus
3,159
198
0
2,970
6,275
3,098
632
1,681
4,554
14,420
0
L
2,648
0
0
1,722
8,870
2,841
0
2,041
6,789
15,027
0
L
Tsukuyomi
Onlyvlone
Tsukuyomi
4,900
1,446
0
2,214
7,309
1,679
0
1,619
5,555
0
33,296
W
3,574
585
0
1,258
2,676
759
316
592
1,952
36,338
0
W
Nemesis
Topil
Nemesis
2,981
970
0
1,910
5,316
1,462
186
0
5,316
0
22,789
W
Odin
4,801
2,588
0
796
3,872
2,306
511
0
3,872
0
34,419
L
Neith
kevboking
Neith
590
430
0
261
3,329
629
0
1,006
2,283
0
4,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
23,058
301
Minions Killed
203
0
Camps Cleared
0
926,747
Distance Traveled
834,843
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,645
665
59
6
0
158,600
2
L
Scylla
4,624
462
39
4
0
163,763
0
L
Sun Wukong
5,006
501
48
5
0
175,558
1
W
Cerberus
6,310
631
27
3
0
196,117
2
L
Cerberus
4,199
420
31
3
0
179,930
1
L
Tsukuyomi
5,459
546
78
8
0
208,655
2
W
Scylla
6,893
689
84
8
0
159,191
3
W
Nemesis
6,029
603
50
5
0
215,815
2
W
Odin
6,551
655
81
8
0
197,024
4
L
Neith
3,770
377
7
1
0
106,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role