Player Matchup

Fenrir
Fenrir
BrightSativa
Fenrir
Level 14
God Stats
25W - 23L
1,803 SR
Queue Stats
186W - 196L
1,573 Elo+
Solo
Bellona
Bellona
Gilgamesh721
Bellona
Level 27
God Stats
13W - 4L
1,813 SR
Queue Stats
94W - 72L
1,639 Elo+
Solo
Ares
Ares
SteelMyT8nt
Ares
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 41L
1,667 Elo+
Solo
Neith
Neith
Syzygy7864
Neith
Level 29
God Stats
4W - 2L
1,738 SR
Queue Stats
417W - 356L
1,595 Elo+
Solo
Chronos
Chronos
bbehr-25
Chronos
Level 27
God Stats
5W - 10L
1,318 SR
Queue Stats
51W - 49L
1,548 Elo+
Solo
Team Averages
Level 22
1,635 SR
1,605 Elo+

VS

Team Averages
Level 20
1,564 SR
1,607 Elo+
Anhur
Anhur
DryAgeBeef
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,539 Elo+
Solo
Hercules
Hercules
KiloDeCoca
Hercules
Level 17
God Stats
9W - 6L
1,809 SR
Queue Stats
51W - 36L
1,593 Elo+
Solo
Ah Puch
Ah Puch
Tony_Let_Down
Ah Puch
Level 29
God Stats
0W - 2L
1,288 SR
Queue Stats
38W - 26L
1,660 Elo+
Solo
Erlang Shen
Erlang Shen
WidowThoo
Erlang Shen
Level 30
God Stats
3W - 2L
1,725 SR
Queue Stats
84W - 70L
1,605 Elo+
Solo
Chronos
Chronos
yayaloYT
Chronos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
6 / 4 / 10
11,581
610
9,401
14,829
6,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Gilgamesh721
Bellona
18
5 / 0 / 8
12,298
647
8,217
17,617
13,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
4 / 3 / 8
11,294
594
7,903
15,311
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
20
14 / 1 / 3
13,741
723
14,536
13,682
5,545
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chronos
bbehr-25
Chronos
15
3 / 4 / 4
10,458
550
3,945
8,719
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
5 / 6 / 5
9,490
499
12,418
17,731
6,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KiloDeCoca
Hercules
8
0 / 2 / 0
6,316
332
2,896
5,398
2,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
16
4 / 8 / 1
10,373
546
12,201
17,797
6,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
WidowThoo
Erlang Shen
14
3 / 8 / 4
8,478
446
6,254
16,582
8,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chronos
yayaloYT
Chronos
12
0 / 8 / 0
7,672
404
838
9,279
2,974
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
22
32
Kills
12
12
Deaths
32
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
4
10
2.75
L
Anhur
5
6
5
1.25
W
Bellona
Gilgamesh721
Bellona
5
0
8
9
L
Hercules
KiloDeCoca
Hercules
0
2
0
0
W
4
3
8
2.67
W
Neith
14
1
3
15.5
L
Ah Puch
4
8
1
0.56
L
Erlang Shen
WidowThoo
Erlang Shen
3
8
4
0.63
W
Chronos
bbehr-25
Chronos
3
4
4
1.25
L
Chronos
yayaloYT
Chronos
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,002
Damage
34,607
70,158
Taken
66,787
41,784
Mitigated
27,126
24,716
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,401
2,603
0
2,911
14,829
6,983
1,535
4,476
10,353
0
70,886
L
Anhur
12,418
8,138
0
6,489
17,731
6,474
456
4,910
12,821
0
62,094
W
Bellona
Gilgamesh721
Bellona
8,217
3,666
0
9,562
17,617
13,886
4,237
2,250
15,367
0
80,004
L
Hercules
KiloDeCoca
Hercules
2,896
1,706
0
2,286
5,398
2,470
0
0
5,398
0
19,428
W
7,903
136
0
3,505
15,311
12,198
279
717
14,594
33,473
0
W
Neith
14,536
6,333
0
7,317
13,682
5,545
2,310
6,911
6,771
0
101,335
L
Ah Puch
12,201
301
0
5,196
17,797
6,780
0
382
17,415
68,551
0
L
Erlang Shen
WidowThoo
Erlang Shen
6,254
1,317
426
4,106
16,582
8,428
162
6,037
10,545
0
29,248
W
Chronos
bbehr-25
Chronos
3,945
854
0
1,421
8,719
3,172
3,932
2,088
6,631
48,345
3,493
L
Chronos
yayaloYT
Chronos
838
610
0
648
9,279
2,974
215
344
8,935
33,612
2,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,372
Gold Earned
42,329
553
Minions Killed
400
0
Camps Cleared
0
1,875,815
Distance Traveled
1,394,082
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,581
610
98
5
0
391,460
1
L
Anhur
9,490
499
96
5
0
280,582
3
W
Bellona
12,298
647
146
8
0
377,955
0
L
Hercules
6,316
332
44
2
0
170,810
1
W
Ares
11,294
594
39
2
0
377,812
1
W
Neith
13,741
723
180
9
0
356,588
0
L
Ah Puch
10,373
546
140
7
0
311,255
3
L
Erlang Shen
8,478
446
46
2
0
368,289
4
W
Chronos
10,458
550
90
5
0
372,000
2
L
Chronos
7,672
404
74
4
0
263,146
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role