Player Matchup

Yemoja
Yemoja
Apacey
Yemoja
Level 88
God Stats
4W - 10L
1,500 SR
Queue Stats
570W - 468L
1,628 Elo+
Party 3
Skadi
Skadi
BrentlyS
Skadi
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
239W - 179L
1,695 Elo+
Party 3
Janus
Janus
HALOLCNT
Janus
Level 149
God Stats
3W - 4L
1,093 SR
Queue Stats
223W - 222L
1,563 Elo+
Party 2
Neith
Neith
g man1798
Neith
Level 122
God Stats
7W - 3L
1,854 SR
Queue Stats
200W - 200L
1,534 Elo+
Party 2
Chaac
Chaac
octalnine
Chaac
Level 118
God Stats
4W - 4L
1,528 SR
Queue Stats
271W - 266L
1,632 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,610 Elo+

VS

Team Averages
Level 140
1,584 SR
1,518 Elo+
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
duhastmesh6
Sobek
Level 129
God Stats
5W - 4L
1,369 SR
Queue Stats
164W - 154L
1,534 Elo+
Solo
Heimdallr
Heimdallr
its-shooter809
Heimdallr
Level 149
God Stats
3W - 2L
1,664 SR
Queue Stats
270W - 287L
1,543 Elo+
Party 1
Terra
Terra
k--hawk
Terra
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 95L
1,543 Elo+
Solo
Fenrir
Fenrir
lookjoey
Fenrir
Level 148
God Stats
0W - 1L
1,889 SR
Queue Stats
14W - 23L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Apacey
Yemoja
20
4 / 2 / 22
15,251
635
11,169
30,361
35,073
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
BrentlyS
Skadi
20
11 / 7 / 11
16,541
689
40,192
27,215
14,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
HALOLCNT
Janus
20
3 / 5 / 15
14,886
620
27,905
19,552
9,846
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Neith
g man1798
Neith
20
4 / 7 / 20
14,988
625
26,943
33,967
17,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
octalnine
Chaac
20
7 / 9 / 14
15,586
649
27,344
41,871
73,325
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 3 / 14
17,030
710
48,158
21,542
13,879
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
6 / 6 / 21
15,834
660
22,824
37,139
73,269
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
its-shooter809
Heimdallr
20
2 / 8 / 21
14,076
587
31,011
32,543
24,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Terra
k--hawk
Terra
20
4 / 3 / 19
17,481
728
14,385
32,840
48,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
lookjoey
Fenrir
20
7 / 9 / 15
14,473
603
19,061
26,934
24,855
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
120
29
Kills
30
30
Deaths
29
82
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
11
3
14
6
W
Yemoja
Apacey
Yemoja
4
2
22
7.5
W
Skadi
BrentlyS
Skadi
11
7
11
2.36
W
Janus
HALOLCNT
Janus
3
5
15
2.1
L
6
6
21
2.75
W
Neith
g man1798
Neith
4
7
20
2
L
Heimdallr
its-shooter809
Heimdallr
2
8
21
1.56
L
Terra
k--hawk
Terra
4
3
19
4.5
L
Fenrir
lookjoey
Fenrir
7
9
15
1.61
W
Chaac
octalnine
Chaac
7
9
14
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,553
Damage
135,439
152,966
Taken
150,998
150,217
Mitigated
184,178
73,691
Healing
76,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
48,158
3,043
1,458
3,560
21,542
13,879
1,044
7,279
14,263
96,763
0
W
Yemoja
Apacey
Yemoja
11,169
4,389
31,258
14,316
30,361
35,073
530
19,256
10,478
22,273
0
W
Skadi
BrentlyS
Skadi
40,192
17,505
0
3,363
27,215
14,672
924
15,975
10,779
0
82,802
W
Janus
HALOLCNT
Janus
27,905
792
3,074
1,204
19,552
9,846
879
10,331
8,909
65,598
0
L
22,824
2,306
449
6,986
37,139
73,269
363
8,926
28,213
34,987
0
W
Neith
g man1798
Neith
26,943
8,224
1,586
7,038
33,967
17,301
3,380
20,577
12,869
1,338
56,296
L
Heimdallr
its-shooter809
Heimdallr
31,011
13,466
3,410
6,602
32,543
24,071
3,213
5,980
26,563
0
71,322
L
Terra
k--hawk
Terra
14,385
1,101
33,280
15,513
32,840
48,104
324
11,980
20,860
27,888
0
L
Fenrir
lookjoey
Fenrir
19,061
4,642
2,147
2,695
26,934
24,855
1,049
6,444
20,490
0
23,617
W
Chaac
octalnine
Chaac
27,344
3,064
1,584
10,268
41,871
73,325
262
16,575
24,564
1,199
44,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,252
Gold Earned
78,894
260
Minions Killed
243
0
Camps Cleared
0
2,080,717
Distance Traveled
1,979,509
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,030
710
98
4
0
390,588
0
W
Yemoja
15,251
635
19
1
0
406,421
0
W
Skadi
16,541
689
76
3
0
401,393
0
W
Janus
14,886
620
79
3
0
423,259
0
L
Sobek
15,834
660
21
1
0
400,227
1
W
Neith
14,988
625
63
3
0
406,334
0
L
Heimdallr
14,076
587
74
3
0
322,627
0
L
Terra
17,481
728
30
1
0
469,834
3
L
Fenrir
14,473
603
20
1
0
396,233
1
W
Chaac
15,586
649
23
1
0
443,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role