Player Matchup

Nemesis
Nemesis
AEMadara
Nemesis
Level 103
God Stats
13W - 6L
1,828 SR
Queue Stats
106W - 78L
1,635 Elo+
Party 2
Ullr
Ullr
Aurange
Ullr
Level 127
God Stats
7W - 11L
1,332 SR
Queue Stats
124W - 104L
1,606 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mf Eggshell
Kumbhakarna
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 76L
1,500 Elo+
Party 2
Janus
Janus
Sharkbait30
Janus
Level 78
God Stats
1W - 6L
1,372 SR
Queue Stats
186W - 192L
1,539 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Spasman17
Cu Chulainn
Level 96
God Stats
0W - 6L
1,147 SR
Queue Stats
251W - 269L
1,608 Elo+
Party 3
Team Averages
Level 106
1,436 SR
1,578 Elo+

VS

Team Averages
Level 147
1,660 SR
1,621 Elo+
Bakasura
Bakasura
Dubz Broski
Bakasura
Level 144
God Stats
45W - 39L
1,656 SR
Queue Stats
205W - 176L
1,637 Elo+
Party 1
Izanami
Izanami
Dubz McTank
Izanami
Level 152
God Stats
7W - 2L
1,958 SR
Queue Stats
140W - 121L
1,619 Elo+
Party 1
Geb
Geb
DubzDark
Geb
Level 130
God Stats
2W - 1L
1,730 SR
Queue Stats
219W - 186L
1,598 Elo+
Party 1
Hachiman
Hachiman
ForIAmTheDrizzle
Hachiman
Level 155
God Stats
5W - 5L
1,418 SR
Queue Stats
340W - 311L
1,626 Elo+
Solo
Baron Samedi
Baron Samedi
TheThing xP
Baron Samedi
Level 155
God Stats
11W - 5L
1,536 SR
Queue Stats
233W - 212L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AEMadara
Nemesis
14
1 / 4 / 2
8,667
456
6,579
15,522
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ullr
Aurange
Ullr
17
1 / 1 / 1
10,273
541
11,930
12,301
5,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Mf Eggshell
Kumbhakarna
12
1 / 2 / 1
8,100
426
4,479
14,716
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 5 / 0
8,032
423
8,634
9,698
3,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Spasman17
Cu Chulainn
15
1 / 1 / 1
8,727
459
9,215
13,415
8,230
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Dubz Broski
Bakasura
18
2 / 0 / 5
10,922
575
4,842
15,043
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
Dubz McTank
Izanami
19
1 / 0 / 5
11,322
596
9,498
11,137
5,878
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
3 / 1 / 5
10,232
539
6,399
13,917
13,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
0 / 0 / 2
11,157
587
8,944
15,848
5,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
TheThing xP
Baron Samedi
17
7 / 4 / 2
10,720
564
15,549
12,062
5,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
13
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AEMadara
Nemesis
1
4
2
0.5
L
Ullr
Aurange
Ullr
1
1
1
1.5
W
Bakasura
Dubz Broski
Bakasura
2
0
5
4.5
W
Izanami
Dubz McTank
Izanami
1
0
5
3.5
W
3
1
5
5.5
W
0
0
2
1
L
Kumbhakarna
Mf Eggshell
Kumbhakarna
1
2
1
0.75
L
1
5
0
0.2
L
Cu Chulainn
Spasman17
Cu Chulainn
1
1
1
1.5
W
Baron Samedi
TheThing xP
Baron Samedi
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,837
Damage
45,232
65,652
Taken
68,007
32,320
Mitigated
37,280
20,022
Healing
35,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AEMadara
Nemesis
6,579
2,423
0
7,612
15,522
6,465
0
3,578
11,393
0
56,347
L
Ullr
Aurange
Ullr
11,930
5,843
0
5,809
12,301
5,227
803
1,447
10,850
0
81,006
W
Bakasura
Dubz Broski
Bakasura
4,842
3,443
0
11,536
15,043
6,495
371
2,604
12,439
0
72,915
W
Izanami
Dubz McTank
Izanami
9,498
5,620
0
3,910
11,137
5,878
5,677
1,614
9,523
0
89,849
W
6,399
891
0
2,380
13,917
13,106
234
4,500
9,417
27,229
0
W
8,944
4,536
0
10,861
15,848
5,927
3,373
496
15,352
0
90,534
L
Kumbhakarna
Mf Eggshell
Kumbhakarna
4,479
295
0
1,590
14,716
9,370
0
7,054
7,366
39,333
0
L
8,634
688
0
1,516
9,698
3,028
0
5,342
4,004
52,237
0
L
Cu Chulainn
Spasman17
Cu Chulainn
9,215
1,185
0
3,495
13,415
8,230
296
3,708
9,196
7,020
53,288
W
Baron Samedi
TheThing xP
Baron Samedi
15,549
1,216
2,044
4,697
12,062
5,874
108
5,196
6,866
66,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,799
Gold Earned
54,353
532
Minions Killed
645
0
Camps Cleared
0
1,850,219
Distance Traveled
1,824,898
29
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,667
456
100
5
0
396,781
8
L
Ullr
10,273
541
154
8
0
339,954
4
W
Bakasura
10,922
575
153
8
0
432,494
12
W
Izanami
11,322
596
176
9
0
366,161
2
W
Geb
10,232
539
28
1
0
366,700
4
W
Hachiman
11,157
587
168
9
0
325,197
3
L
Kumbhakarna
8,100
426
61
3
0
357,384
4
L
Janus
8,032
423
102
5
0
350,371
9
L
Cu Chulainn
8,727
459
115
6
0
405,729
4
W
Baron Samedi
10,720
564
120
6
0
334,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role