Player Matchup

Zeus
Zeus
AngleHook
Zeus
Level 60
God Stats
3W - 3L
1,500 SR
Queue Stats
506W - 483L
1,368 Elo+
Solo
Fenrir
Fenrir
ElMene31
Fenrir
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
LUKESxLETSxPLAY
Anubis
Level 65
God Stats
18W - 17L
1,474 SR
Queue Stats
45W - 51L
1,420 Elo+
Solo
Cerberus
Cerberus
macacoholmes
Cerberus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
xOsamaBinDabbinx
Neith
Level 53
God Stats
7W - 10L
1,351 SR
Queue Stats
78W - 103L
1,316 Elo+
Solo
Team Averages
Level 64
1,465 SR
1,421 Elo+

VS

Team Averages
Level 74
1,444 SR
1,367 Elo+
Aphrodite
Aphrodite
OpenTrauma
Aphrodite
Level 67
God Stats
5W - 12L
1,311 SR
Queue Stats
133W - 181L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
RetroDJ
Kukulkan
Level 67
God Stats
1W - 3L
1,519 SR
Queue Stats
148W - 172L
1,357 Elo+
Party 1
Skadi
Skadi
Soner Goon
Skadi
Level 67
God Stats
66W - 61L
1,314 SR
Queue Stats
327W - 372L
1,396 Elo+
Party 2
Cerberus
Cerberus
hoffy710
Cerberus
Level 69
God Stats
8W - 16L
1,357 SR
Queue Stats
251W - 287L
1,320 Elo+
Party 1
Erlang Shen
Erlang Shen
kerubispapu
Erlang Shen
Level 100
God Stats
1W - 2L
1,717 SR
Queue Stats
249W - 257L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
8 / 3 / 5
11,608
553
19,706
14,767
5,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
ElMene31
Fenrir
18
9 / 2 / 6
11,717
558
10,769
14,580
5,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 3 / 9
11,475
546
18,673
16,294
7,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
macacoholmes
Cerberus
15
8 / 2 / 11
10,134
483
10,889
16,755
11,460
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
2 / 3 / 9
10,521
501
7,553
13,743
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
OpenTrauma
Aphrodite
15
2 / 4 / 6
10,164
484
8,531
11,652
4,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
RetroDJ
Kukulkan
15
0 / 8 / 2
9,107
434
6,569
15,679
4,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
17
4 / 6 / 2
11,039
526
12,913
14,948
4,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
hoffy710
Cerberus
15
4 / 4 / 1
9,565
455
13,156
18,238
8,480
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
kerubispapu
Erlang Shen
16
3 / 8 / 4
9,970
475
10,729
22,886
7,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
30
Kills
13
13
Deaths
30
40
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
8
3
5
3.5
W
Fenrir
ElMene31
Fenrir
9
2
6
6
W
3
3
9
2.5
L
Aphrodite
OpenTrauma
Aphrodite
2
4
6
1.25
L
Kukulkan
RetroDJ
Kukulkan
0
8
2
0.13
L
Skadi
4
6
2
0.83
L
Cerberus
hoffy710
Cerberus
4
4
1
1.13
L
Erlang Shen
kerubispapu
Erlang Shen
3
8
4
0.63
W
Cerberus
macacoholmes
Cerberus
8
2
11
6.75
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,590
Damage
51,898
76,139
Taken
83,403
34,993
Mitigated
29,256
30,740
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
19,706
5,370
0
5,386
14,767
5,380
518
8,162
6,605
70,693
2,762
W
Fenrir
ElMene31
Fenrir
10,769
2,853
430
2,146
14,580
5,789
130
4,602
9,978
0
74,112
W
18,673
740
156
7,876
16,294
7,924
1,496
6,518
9,776
101,270
0
L
Aphrodite
OpenTrauma
Aphrodite
8,531
1,249
2,681
5,431
11,652
4,981
207
6,348
5,304
57,004
0
L
Kukulkan
RetroDJ
Kukulkan
6,569
95
99
2,470
15,679
4,040
564
10,584
5,095
56,388
0
L
Skadi
12,913
6,527
0
3,024
14,948
4,327
845
5,053
9,895
0
69,184
L
Cerberus
hoffy710
Cerberus
13,156
531
207
6,150
18,238
8,480
581
11,969
6,269
38,024
0
L
Erlang Shen
kerubispapu
Erlang Shen
10,729
5,272
334
6,049
22,886
7,428
316
14,815
8,071
0
58,807
W
Cerberus
macacoholmes
Cerberus
10,889
1,064
890
6,490
16,755
11,460
594
5,521
11,234
35,643
0
W
7,553
2,062
756
6,610
13,743
4,440
2,930
3,453
10,290
0
60,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,455
Gold Earned
49,845
575
Minions Killed
455
0
Camps Cleared
0
1,893,186
Distance Traveled
1,805,073
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,608
553
124
6
0
353,543
4
W
Fenrir
11,717
558
110
5
0
433,580
0
W
Anubis
11,475
546
160
8
0
324,411
3
L
Aphrodite
10,164
484
81
4
0
386,194
5
L
Kukulkan
9,107
434
107
5
0
325,060
1
L
Skadi
11,039
526
112
5
0
376,166
2
L
Cerberus
9,565
455
57
3
0
374,155
0
L
Erlang Shen
9,970
475
98
5
0
343,498
5
W
Cerberus
10,134
483
61
3
0
380,797
2
W
Neith
10,521
501
120
6
0
400,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role