Player Matchup

Chaac
Chaac
Deadeye15015
Chaac
Level 106
God Stats
1W - 1L
1,559 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Achilles
Achilles
Gonadicus
Achilles
Level 95
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 3L
1,589 Elo+
Party 1
Zhong Kui
Zhong Kui
McClappinCheeks
Zhong Kui
Level 91
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 1L
1,719 Elo+
Party 1
Izanami
Izanami
Peendemic
Izanami
Level 121
God Stats
1W - 2L
1,746 SR
Queue Stats
2W - 3L
1,563 Elo+
Party 1
Team Averages
Level 103
1,597 SR
1,647 Elo+

VS

Team Averages
Level 77
1,581 SR
1,541 Elo+
Bellona
Bellona
DeldricMcTacos
Bellona
Level 46
God Stats
6W - 11L
1,449 SR
Queue Stats
38W - 34L
1,336 Elo+
Party 2
Merlin
Merlin
TheLastFallen
Merlin
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 103L
1,578 Elo+
Party 2
Nox
Nox
Waelie
Nox
Level 56
God Stats
20W - 16L
1,702 SR
Queue Stats
24W - 24L
1,625 Elo+
Party 2
Neith
Neith
wendy0352
Neith
Level 86
God Stats
8W - 6L
1,672 SR
Queue Stats
34W - 28L
1,625 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,445
745
4,126
10,019
9,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Gonadicus
Achilles
13
2 / 4 / 3
7,780
778
3,833
9,432
7,538
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
McClappinCheeks
Zhong Kui
13
3 / 6 / 1
8,361
836
3,810
8,503
4,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Peendemic
Izanami
13
1 / 6 / 3
7,730
773
6,056
7,373
2,828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 3 / 5
9,006
901
8,063
10,131
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
5 / 2 / 6
8,681
868
8,681
5,238
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
Waelie
Nox
15
5 / 1 / 5
9,224
922
7,238
5,089
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
wendy0352
Neith
13
4 / 2 / 3
8,344
834
5,467
5,538
2,589
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
21
21
Deaths
8
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
7
3
5
3.17
L
Achilles
Gonadicus
Achilles
2
4
3
0.88
L
Zhong Kui
McClappinCheeks
Zhong Kui
3
6
1
0.58
L
Izanami
Peendemic
Izanami
1
6
3
0.42
W
5
2
6
4
W
Nox
Waelie
Nox
5
1
5
7.5
W
Neith
wendy0352
Neith
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,825
Damage
29,449
35,327
Taken
25,996
24,476
Mitigated
14,875
5,287
Healing
7,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,126
290
0
2,012
10,019
9,638
51
4,320
5,699
0
23,133
W
8,063
1,936
1,019
2,042
10,131
8,076
214
1,000
9,131
0
19,333
L
Achilles
Gonadicus
Achilles
3,833
743
51
689
9,432
7,538
462
4,208
5,224
0
16,641
L
Zhong Kui
McClappinCheeks
Zhong Kui
3,810
358
194
1,794
8,503
4,472
427
4,959
3,544
15,999
0
L
Izanami
Peendemic
Izanami
6,056
4,229
0
547
7,373
2,828
185
2,638
4,735
0
24,620
W
8,681
723
0
574
5,238
2,033
583
164
5,074
34,054
0
W
Nox
Waelie
Nox
7,238
357
0
2,010
5,089
2,177
1,233
1,607
3,482
32,961
0
W
Neith
wendy0352
Neith
5,467
3,460
0
1,845
5,538
2,589
1,848
1,224
4,314
0
20,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,316
Gold Earned
35,255
138
Minions Killed
180
3
Camps Cleared
9
568,325
Distance Traveled
722,124
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,445
745
38
4
0
161,059
0
W
Bellona
9,006
901
33
3
2
196,680
4
L
Achilles
7,780
778
21
2
1
157,774
1
L
Zhong Kui
8,361
836
31
3
0
118,017
0
L
Izanami
7,730
773
48
5
2
131,475
0
W
Merlin
8,681
868
49
5
0
171,856
0
W
Nox
9,224
922
68
7
7
191,384
0
W
Neith
8,344
834
30
3
0
162,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role