Player Matchup

Bellona
Bellona
DerpinikusRex
Bellona
Level 103
God Stats
4W - 8L
1,312 SR
Queue Stats
293W - 303L
1,443 Elo+
Party 1
Merlin
Merlin
GreyQuasar28
Merlin
Level 22
God Stats
3W - 0L
1,773 SR
Queue Stats
8W - 8L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
KingWldz
Amaterasu
Level 103
God Stats
15W - 8L
1,454 SR
Queue Stats
192W - 194L
1,452 Elo+
Party 1
Mercury
Mercury
Nameless-House
Mercury
Level 38
God Stats
1W - 0L
1,275 SR
Queue Stats
45W - 45L
1,417 Elo+
Party 3
Cupid
Cupid
killler3334
Cupid
Level 24
God Stats
11W - 11L
1,491 SR
Queue Stats
22W - 27L
1,517 Elo+
Party 3
Team Averages
Level 58
1,461 SR
1,441 Elo+

VS

Team Averages
Level 50
1,523 SR
1,379 Elo+
Chernobog
Chernobog
AssassinJoe_1
Chernobog
Level 45
God Stats
12W - 12L
1,426 SR
Queue Stats
69W - 71L
1,420 Elo+
Solo
Izanami
Izanami
ItzJariel
Izanami
Level 29
God Stats
37W - 52L
1,432 SR
Queue Stats
46W - 73L
1,365 Elo+
Party 2
Neith
Neith
Lilredpanda5124
Neith
Level 7
God Stats
26W - 38L
1,475 SR
Queue Stats
28W - 49L
1,369 Elo+
Party 2
Ganesha
Ganesha
xXBen3TenXx
Ganesha
Level 61
God Stats
3W - 1L
1,789 SR
Queue Stats
63W - 86L
1,362 Elo+
Party 2
Zeus
Zeus
xXDariusXx14800
Zeus
Level 106
God Stats
13W - 16L
1,493 SR
Queue Stats
68W - 91L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
13 / 5 / 17
16,586
1,185
25,839
26,869
18,478
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
20
5 / 2 / 19
14,201
1,014
20,459
11,158
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KingWldz
Amaterasu
20
5 / 6 / 24
14,066
1,005
15,998
24,265
13,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 9 / 17
14,501
1,036
18,564
26,391
11,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
15 / 6 / 17
16,273
1,162
30,644
23,928
9,766
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AssassinJoe_1
Chernobog
20
7 / 4 / 16
15,304
1,093
16,783
16,048
9,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
ItzJariel
Izanami
20
2 / 11 / 19
13,903
993
18,796
27,039
13,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
2 / 11 / 14
13,201
943
11,158
22,330
11,091
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
xXBen3TenXx
Ganesha
20
0 / 12 / 18
13,314
951
17,210
29,569
16,415
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
17 / 8 / 9
18,026
1,288
40,123
21,052
9,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
104
46
Kills
28
28
Deaths
46
94
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AssassinJoe_1
Chernobog
7
4
16
3.75
W
Bellona
13
5
17
4.3
W
Merlin
5
2
19
7.25
L
Izanami
ItzJariel
Izanami
2
11
19
1.05
W
Amaterasu
KingWldz
Amaterasu
5
6
24
2.83
L
2
11
14
0.82
W
8
9
17
1.83
W
15
6
17
3.92
L
Ganesha
xXBen3TenXx
Ganesha
0
12
18
0.75
L
17
8
9
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,504
Damage
104,070
112,611
Taken
116,038
57,396
Mitigated
59,860
8,018
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AssassinJoe_1
Chernobog
16,783
10,920
0
1,123
16,048
9,922
0
3,527
12,521
0
44,296
W
Bellona
25,839
11,212
0
2,206
26,869
18,478
0
11,789
15,080
4,063
50,093
W
Merlin
20,459
925
948
1,230
11,158
4,164
0
8,821
2,337
42,016
0
L
Izanami
ItzJariel
Izanami
18,796
13,575
300
2,184
27,039
13,172
0
4,199
22,840
0
51,675
W
Amaterasu
KingWldz
Amaterasu
15,998
9,264
0
311
24,265
13,124
0
11,310
12,955
0
29,205
L
11,158
5,761
0
392
22,330
11,091
0
2,872
19,458
0
24,378
W
18,564
8,524
0
1,847
26,391
11,864
0
12,836
13,555
0
33,622
W
30,644
22,094
166
1,310
23,928
9,766
0
12,577
11,351
0
61,956
L
Ganesha
xXBen3TenXx
Ganesha
17,210
1,433
565
1,140
29,569
16,415
0
8,935
20,634
43,692
0
L
40,123
1,546
0
2,110
21,052
9,260
0
3,386
17,666
61,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,627
Gold Earned
73,748
254
Minions Killed
246
12
Camps Cleared
8
1,377,686
Distance Traveled
1,214,032
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
15,304
1,093
65
5
2
243,618
0
W
Bellona
16,586
1,185
67
5
5
293,339
0
W
Merlin
14,201
1,014
57
4
0
249,500
1
L
Izanami
13,903
993
81
6
2
247,461
0
W
Amaterasu
14,066
1,005
29
2
1
283,444
0
L
Neith
13,201
943
21
2
0
215,423
0
W
Mercury
14,501
1,036
34
2
4
303,358
0
W
Cupid
16,273
1,162
67
5
2
248,045
0
L
Ganesha
13,314
951
7
1
3
247,596
0
L
Zeus
18,026
1,288
72
5
1
259,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role