Player Matchup

Bacchus
Bacchus
Gamoundo
Bacchus
Level 127
God Stats
4W - 0L
1,884 SR
Queue Stats
69W - 48L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Lovelie
Ah Muzen Cab
Level 143
God Stats
15W - 6L
1,916 SR
Queue Stats
436W - 315L
1,593 Elo+
Party 2
Baron Samedi
Baron Samedi
RayzTour
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
XikGaming
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,484 Elo+
Party 2
Neith
Neith
pendejogrande
Neith
Level 125
God Stats
2W - 0L
1,337 SR
Queue Stats
82W - 44L
1,640 Elo+
Party 2
Team Averages
Level 113
1,627 SR
1,553 Elo+

VS

Team Averages
Level 96
1,498 SR
1,541 Elo+
Izanami
Izanami
Alejo_S_L88
Izanami
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
45W - 59L
1,596 Elo+
Party 1
Kukulkan
Kukulkan
Gunner18
Kukulkan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Hinana19
Chang'e
Level 152
God Stats
1W - 1L
1,282 SR
Queue Stats
46W - 52L
1,608 Elo+
Party 1
Raijin
Raijin
anzinsin1
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
crespochu
Ares
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gamoundo
Bacchus
16
3 / 4 / 21
10,764
673
11,982
17,897
22,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Lovelie
Ah Muzen Cab
20
4 / 3 / 16
11,939
746
18,616
18,124
8,637
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
RayzTour
Baron Samedi
20
12 / 3 / 17
12,850
803
20,899
16,782
14,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
XikGaming
Danzaburou
20
9 / 2 / 15
12,959
810
22,298
17,524
8,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 2 / 11
12,027
752
12,835
11,704
9,661
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alejo_S_L88
Izanami
16
3 / 9 / 6
10,121
633
8,715
19,941
8,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Gunner18
Kukulkan
16
1 / 7 / 5
9,735
608
10,024
11,650
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Hinana19
Chang'e
17
2 / 6 / 9
10,080
630
12,112
19,847
9,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Raijin
anzinsin1
Raijin
17
2 / 7 / 5
9,891
618
11,373
16,850
8,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
19
5 / 5 / 5
10,566
660
13,910
23,440
26,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
43
34
Kills
13
14
Deaths
34
80
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alejo_S_L88
Izanami
3
9
6
0.67
W
Bacchus
Gamoundo
Bacchus
3
4
21
3.38
L
Kukulkan
Gunner18
Kukulkan
1
7
5
0.5
L
Chang'e
Hinana19
Chang'e
2
6
9
1.08
W
Ah Muzen Cab
Lovelie
Ah Muzen Cab
4
3
16
4
W
Baron Samedi
RayzTour
Baron Samedi
12
3
17
6.83
W
Danzaburou
XikGaming
Danzaburou
9
2
15
8.25
L
Raijin
anzinsin1
Raijin
2
7
5
0.64
L
Ares
5
5
5
1.5
W
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,630
Damage
56,134
82,031
Taken
91,728
63,576
Mitigated
58,541
45,463
Healing
32,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alejo_S_L88
Izanami
8,715
5,222
1,158
1,733
19,941
8,799
0
7,193
12,748
0
19,639
W
Bacchus
Gamoundo
Bacchus
11,982
624
2,763
3,452
17,897
22,643
40
7,685
10,091
14,350
0
L
Kukulkan
Gunner18
Kukulkan
10,024
302
504
610
11,650
5,524
35
4,862
6,788
28,597
0
L
Chang'e
Hinana19
Chang'e
12,112
672
13,231
9,451
19,847
9,064
260
5,872
13,975
19,237
0
W
Ah Muzen Cab
Lovelie
Ah Muzen Cab
18,616
4,345
2,868
6,994
18,124
8,637
2,961
9,353
8,623
0
45,122
W
Baron Samedi
RayzTour
Baron Samedi
20,899
929
6,757
7,225
16,782
14,502
737
9,723
7,012
36,091
0
W
Danzaburou
XikGaming
Danzaburou
22,298
8,726
2,029
7,190
17,524
8,133
2,430
11,339
5,917
0
40,657
L
Raijin
anzinsin1
Raijin
11,373
792
571
1,283
16,850
8,377
0
8,554
8,296
35,046
0
L
Ares
13,910
226
534
3,590
23,440
26,777
0
6,400
17,040
20,578
0
W
12,835
2,060
2,335
3,850
11,704
9,661
865
8,529
2,969
0
38,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,539
Gold Earned
50,393
175
Minions Killed
198
0
Camps Cleared
0
1,345,752
Distance Traveled
1,185,153
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,121
633
32
2
0
212,000
1
W
Bacchus
10,764
673
2
0
0
300,945
1
L
Kukulkan
9,735
608
44
3
0
188,292
0
L
Chang'e
10,080
630
51
3
0
272,883
3
W
Ah Muzen Cab
11,939
746
41
3
0
256,223
0
W
Baron Samedi
12,850
803
39
2
0
273,514
2
W
Danzaburou
12,959
810
47
3
0
263,676
0
L
Raijin
9,891
618
61
4
0
246,858
1
L
Ares
10,566
660
10
1
0
265,120
0
W
Neith
12,027
752
46
3
0
251,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role