Player Matchup

Raijin
Raijin
JotaaKR
Raijin
Level 124
God Stats
1W - 0L
1,556 SR
Queue Stats
4W - 14L
1,350 Elo+
Party 3
Jormungandr
Jormungandr
PlatypusEggnog
Jormungandr
Level 66
God Stats
6W - 5L
1,356 SR
Queue Stats
145W - 133L
1,493 Elo+
Party 1
Hercules
Hercules
Rubberlegs623
Hercules
Level 49
God Stats
7W - 4L
1,614 SR
Queue Stats
132W - 119L
1,568 Elo+
Party 1
Fenrir
Fenrir
SeyeR201
Fenrir
Level 153
God Stats
3W - 1L
1,470 SR
Queue Stats
14W - 34L
1,251 Elo+
Party 3
Neith
Neith
zblooddragon
Neith
Level 85
God Stats
11W - 20L
1,431 SR
Queue Stats
15W - 28L
1,269 Elo+
Party 3
Team Averages
Level 95
1,485 SR
1,386 Elo+

VS

Team Averages
Level 77
1,503 SR
1,487 Elo+
Chaac
Chaac
JAYP42oz
Chaac
Level 145
God Stats
6W - 9L
1,649 SR
Queue Stats
145W - 130L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
LilBean0212
Tsukuyomi
Level 24
God Stats
0W - 2L
1,385 SR
Queue Stats
7W - 9L
1,481 Elo+
Party 2
Sol
Sol
Noirimu
Sol
Level 27
God Stats
1W - 1L
1,493 SR
Queue Stats
5W - 8L
1,481 Elo+
Party 2
Horus
Horus
Tynamic
Horus
Level 100
God Stats
0W - 1L
1,525 SR
Queue Stats
6W - 8L
1,526 Elo+
Party 2
Heimdallr
Heimdallr
VanillaWookiee
Heimdallr
Level 89
God Stats
1W - 2L
1,465 SR
Queue Stats
8W - 9L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
JotaaKR
Raijin
20
15 / 3 / 18
16,140
949
19,451
13,528
9,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jormungandr
PlatypusEggnog
Jormungandr
18
1 / 2 / 23
12,522
737
13,567
25,766
35,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hercules
Rubberlegs623
Hercules
19
5 / 1 / 24
13,197
776
15,712
17,256
22,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
SeyeR201
Fenrir
20
18 / 5 / 14
17,243
1,014
31,099
20,274
11,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
8 / 5 / 14
13,319
783
17,698
13,789
6,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
JAYP42oz
Chaac
17
3 / 10 / 4
11,605
683
13,122
23,455
19,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
LilBean0212
Tsukuyomi
16
1 / 10 / 5
10,203
600
7,963
18,511
7,835
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
18
4 / 10 / 3
12,145
714
21,101
20,906
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Tynamic
Horus
17
4 / 7 / 3
11,523
678
7,970
30,105
28,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
VanillaWookiee
Heimdallr
18
4 / 10 / 5
12,153
715
13,576
21,021
8,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
36
47
Kills
16
16
Deaths
47
93
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
JAYP42oz
Chaac
3
10
4
0.5
W
Raijin
JotaaKR
Raijin
15
3
18
8
L
Tsukuyomi
LilBean0212
Tsukuyomi
1
10
5
0.35
L
Sol
4
10
3
0.55
W
Jormungandr
PlatypusEggnog
Jormungandr
1
2
23
6.25
W
Hercules
Rubberlegs623
Hercules
5
1
24
17
W
Fenrir
SeyeR201
Fenrir
18
5
14
5
L
Horus
Tynamic
Horus
4
7
3
0.79
L
Heimdallr
VanillaWookiee
Heimdallr
4
10
5
0.65
W
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,527
Damage
63,732
90,613
Taken
113,998
85,593
Mitigated
71,403
30,160
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
JAYP42oz
Chaac
13,122
2,321
0
3,326
23,455
19,304
10
8,340
14,669
0
30,702
W
Raijin
JotaaKR
Raijin
19,451
1,699
969
3,299
13,528
9,211
1,004
1,888
11,640
57,260
0
L
Tsukuyomi
LilBean0212
Tsukuyomi
7,963
2,304
0
2,467
18,511
7,835
0
5,208
13,002
0
27,277
L
Sol
21,101
5,794
0
4,766
20,906
7,192
1,578
5,727
14,867
46,030
0
W
Jormungandr
PlatypusEggnog
Jormungandr
13,567
3,856
1,487
4,662
25,766
35,424
989
7,283
18,483
44,257
0
W
Hercules
Rubberlegs623
Hercules
15,712
4,433
1,058
8,361
17,256
22,841
1,033
5,828
11,428
0
24,648
W
Fenrir
SeyeR201
Fenrir
31,099
8,529
0
7,413
20,274
11,705
1,274
3,885
16,389
0
79,925
L
Horus
Tynamic
Horus
7,970
3,121
763
10,688
30,105
28,168
0
7,263
22,021
0
22,348
L
Heimdallr
VanillaWookiee
Heimdallr
13,576
8,160
0
2,097
21,021
8,904
1
6,449
14,436
0
37,274
W
17,698
8,725
482
2,429
13,789
6,412
300
2,848
10,941
0
37,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,421
Gold Earned
57,629
312
Minions Killed
264
9
Camps Cleared
7
1,559,193
Distance Traveled
1,251,304
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,605
683
46
3
1
249,447
0
W
Raijin
16,140
949
85
5
0
306,975
0
L
Tsukuyomi
10,203
600
51
3
5
275,162
0
L
Sol
12,145
714
66
4
0
233,111
0
W
Jormungandr
12,522
737
58
3
1
314,572
0
W
Hercules
13,197
776
29
2
1
351,347
4
W
Fenrir
17,243
1,014
104
6
7
333,581
0
L
Horus
11,523
678
39
2
1
261,038
0
L
Heimdallr
12,153
715
62
4
0
232,546
0
W
Neith
13,319
783
36
2
0
252,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role