Player Matchup

Jing Wei
Jing Wei
DrogoFire
Jing Wei
Level 128
God Stats
3W - 0L
1,475 SR
Queue Stats
26W - 19L
1,696 Elo+
Party 1
Baron Samedi
Baron Samedi
Popodonturtoe
Baron Samedi
Level 100
God Stats
3W - 2L
1,709 SR
Queue Stats
41W - 31L
1,660 Elo+
Party 1
Sun Wukong
Sun Wukong
ScaryDMLady
Sun Wukong
Level 24
God Stats
2W - 0L
1,454 SR
Queue Stats
4W - 3L
1,805 Elo+
Party 1
Team Averages
Level 84
1,546 SR
1,720 Elo+

VS

Team Averages
Level 92
1,717 SR
1,570 Elo+
Fenrir
Fenrir
Lizurdman
Fenrir
Level 155
God Stats
22W - 18L
1,615 SR
Queue Stats
708W - 621L
1,601 Elo+
Party 2
Hades
Hades
Zay6doubleO
Hades
Level 14
God Stats
9W - 2L
1,825 SR
Queue Stats
30W - 19L
1,693 Elo+
Solo
Sylvanus
Sylvanus
dr axewound
Sylvanus
Level 107
God Stats
28W - 22L
1,711 SR
Queue Stats
271W - 315L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DrogoFire
Jing Wei
20
12 / 3 / 11
18,931
823
32,557
27,347
11,057
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Popodonturtoe
Baron Samedi
18
6 / 8 / 11
15,262
664
26,192
24,457
11,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
ScaryDMLady
Sun Wukong
18
5 / 3 / 16
16,562
720
11,318
23,771
25,549
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Lizurdman
Fenrir
18
6 / 10 / 6
14,810
644
18,058
26,635
17,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 8 / 8
15,046
654
32,361
34,357
27,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
dr axewound
Sylvanus
16
3 / 5 / 8
13,506
587
9,025
22,290
26,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
36
23
Kills
14
14
Deaths
23
38
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
DrogoFire
Jing Wei
12
3
11
5.83
L
Fenrir
Lizurdman
Fenrir
6
10
6
0.9
W
Baron Samedi
Popodonturtoe
Baron Samedi
6
8
11
1.44
W
Sun Wukong
ScaryDMLady
Sun Wukong
5
3
16
4.33
L
5
8
8
1.13
L
Sylvanus
dr axewound
Sylvanus
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,067
Damage
59,444
75,575
Taken
83,282
47,759
Mitigated
71,245
30,782
Healing
23,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
DrogoFire
Jing Wei
32,557
29,538
0
9,577
27,347
11,057
2,096
13,609
13,738
1,782
126,177
L
Fenrir
Lizurdman
Fenrir
18,058
4,587
0
2,019
26,635
17,683
417
7,941
18,396
0
68,511
W
Baron Samedi
Popodonturtoe
Baron Samedi
26,192
4,134
3,626
9,961
24,457
11,153
772
14,552
9,905
82,372
0
W
Sun Wukong
ScaryDMLady
Sun Wukong
11,318
2,598
1,113
6,505
23,771
25,549
591
13,750
10,021
0
35,696
L
32,361
1,934
1,508
10,501
34,357
27,109
501
11,604
22,345
105,309
0
L
Sylvanus
dr axewound
Sylvanus
9,025
1,128
3,757
5,918
22,290
26,453
66
6,576
15,390
24,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,755
Gold Earned
43,362
251
Minions Killed
231
0
Camps Cleared
0
1,203,052
Distance Traveled
960,974
24
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
18,931
823
103
4
0
458,342
17
L
Fenrir
14,810
644
78
3
0
329,620
1
W
Baron Samedi
15,262
664
105
5
0
321,847
7
W
Sun Wukong
16,562
720
43
2
0
422,863
0
L
Hades
15,046
654
121
5
0
349,940
10
L
Sylvanus
13,506
587
32
1
0
281,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role