Player Matchup

Ymir
Ymir
BandoDso
Ymir
Level 25
God Stats
4W - 7L
1,409 SR
Queue Stats
109W - 96L
1,567 Elo+
Solo
Eset
Eset
Hydra_Cryptic
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,661 Elo+
Solo
Loki
Loki
NerfTheHemlock
Loki
Level 8
God Stats
1W - 3L
1,428 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Nike
Nike
SpaceCowboy8814
Nike
Level 31
God Stats
6W - 10L
1,418 SR
Queue Stats
439W - 424L
1,401 Elo+
Party 2
Neith
Neith
panflito
Neith
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
260W - 210L
1,541 Elo+
Party 2
Team Averages
Level 22
1,451 SR
1,534 Elo+

VS

Team Averages
Level 12
1,525 SR
1,603 Elo+
Tsukuyomi
Tsukuyomi
Csr6985
Tsukuyomi
Level 18
God Stats
15W - 8L
1,682 SR
Queue Stats
80W - 93L
1,795 Elo+
Solo
Vamana
Vamana
CuervosMX
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 50L
1,275 Elo+
Solo
Ah Puch
Ah Puch
FIag Burner
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 1L
1,787 Elo+
Party 1
Sylvanus
Sylvanus
Gay Conde
Sylvanus
Level 17
God Stats
5W - 6L
1,445 SR
Queue Stats
12W - 15L
1,540 Elo+
Solo
King Arthur
King Arthur
TP Swindler
King Arthur
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 5L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
1 / 1 / 2
4,262
609
1,377
4,188
2,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

8
2 / 1 / 1
4,510
644
1,736
2,780
713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

7
2 / 1 / 3
4,391
627
1,867
3,367
1,099
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
2 / 0 / 0
4,255
608
2,310
6,094
1,686
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
panflito
Neith
6
2 / 0 / 1
3,974
568
2,635
1,376
332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Csr6985
Tsukuyomi
8
1 / 2 / 0
4,359
623
1,203
4,276
1,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
CuervosMX
Vamana
5
1 / 3 / 0
3,497
500
2,084
4,871
1,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
FIag Burner
Ah Puch
7
0 / 2 / 0
4,046
578
1,594
2,761
748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Gay Conde
Sylvanus
5
0 / 0 / 1
3,653
522
1,212
1,501
542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
TP Swindler
King Arthur
6
1 / 3 / 0
4,432
633
3,622
5,365
1,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
9
Kills
3
3
Deaths
10
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
1
2
2
L
Tsukuyomi
Csr6985
Tsukuyomi
1
2
0
0.5
L
Vamana
CuervosMX
Vamana
1
3
0
0.33
L
Ah Puch
FIag Burner
Ah Puch
0
2
0
0
L
Sylvanus
Gay Conde
Sylvanus
0
0
1
0.5
W
2
1
1
2.5
W
2
1
3
3.5
W
2
0
0
2
L
King Arthur
TP Swindler
King Arthur
1
3
0
0.33
W
Neith
panflito
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,925
Damage
9,715
17,805
Taken
18,774
6,369
Mitigated
6,478
5,228
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,377
271
0
1,618
4,188
2,539
243
1,034
3,154
9,070
0
L
Tsukuyomi
Csr6985
Tsukuyomi
1,203
291
0
1,349
4,276
1,298
0
580
3,696
0
18,238
L
Vamana
CuervosMX
Vamana
2,084
810
0
506
4,871
1,983
0
931
3,940
0
7,862
L
Ah Puch
FIag Burner
Ah Puch
1,594
0
0
887
2,761
748
0
1,156
1,605
15,333
0
L
Sylvanus
Gay Conde
Sylvanus
1,212
670
441
952
1,501
542
0
446
1,055
8,646
0
W
1,736
46
95
1,323
2,780
713
0
1,022
1,576
16,026
0
W
1,867
567
0
633
3,367
1,099
0
348
2,977
0
12,609
W
2,310
383
0
1,209
6,094
1,686
99
0
6,094
0
17,153
L
King Arthur
TP Swindler
King Arthur
3,622
1,216
0
859
5,365
1,907
0
0
5,365
0
15,430
W
Neith
panflito
Neith
2,635
1,522
0
350
1,376
332
594
178
1,198
0
14,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,392
Gold Earned
19,987
158
Minions Killed
148
0
Camps Cleared
0
613,525
Distance Traveled
620,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,262
609
26
4
0
115,993
3
L
Tsukuyomi
4,359
623
47
7
0
135,981
3
L
Vamana
3,497
500
9
1
0
153,079
0
L
Ah Puch
4,046
578
40
6
0
103,738
0
L
Sylvanus
3,653
522
22
3
0
85,190
0
W
Eset
4,510
644
38
5
0
120,175
0
W
Loki
4,391
627
29
4
0
143,824
0
W
Nike
4,255
608
36
5
0
131,493
0
L
King Arthur
4,432
633
30
4
0
142,115
0
W
Neith
3,974
568
29
4
0
102,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role