Player Matchup

Athena
Athena
DaLunchbox79
Athena
Level 154
God Stats
1W - 0L
1,093 SR
Queue Stats
15W - 13L
1,620 Elo+
Party 1
Discordia
Discordia
Gr1MR3aPeR57
Discordia
Level 47
God Stats
2W - 6L
1,162 SR
Queue Stats
169W - 194L
1,535 Elo+
Solo
Danzaburou
Danzaburou
OCypherrrr
Danzaburou
Level 127
God Stats
5W - 11L
1,586 SR
Queue Stats
17W - 20L
1,577 Elo+
Party 1
Team Averages
Level 109
1,280 SR
1,577 Elo+

VS

Team Averages
Level 104
1,500 SR
1,508 Elo+
Tiamat
Tiamat
DevGanks
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
The CornyOne
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,315 Elo+
Party 2
Ganesha
Ganesha
Warmestblue
Ganesha
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 56L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 1 / 13
9,434
786
6,114
10,342
7,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Gr1MR3aPeR57
Discordia
12
0 / 1 / 15
8,424
702
6,901
4,376
1,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
OCypherrrr
Danzaburou
13
13 / 0 / 2
10,672
889
14,998
9,246
4,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DevGanks
Tiamat
10
0 / 4 / 2
7,016
585
4,237
7,509
3,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 7 / 0
7,063
589
1,304
11,086
6,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
Warmestblue
Ganesha
10
0 / 4 / 1
7,455
621
3,570
13,234
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
0
2
Deaths
15
30
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
13
8.5
L
Tiamat
DevGanks
Tiamat
0
4
2
0.25
W
Discordia
Gr1MR3aPeR57
Discordia
0
1
15
7.5
W
Danzaburou
OCypherrrr
Danzaburou
13
0
2
14
L
0
7
0
0
L
Ganesha
Warmestblue
Ganesha
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,013
Damage
9,111
23,964
Taken
31,829
13,426
Mitigated
21,726
6,013
Healing
3,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
6,114
2,270
0
3,129
10,342
7,646
453
3,266
7,076
22,079
0
L
Tiamat
DevGanks
Tiamat
4,237
393
0
1,531
7,509
3,842
0
4,047
3,462
39,872
0
W
Discordia
Gr1MR3aPeR57
Discordia
6,901
194
0
240
4,376
1,545
1,204
1,791
2,585
34,336
0
W
Danzaburou
OCypherrrr
Danzaburou
14,998
7,171
0
2,644
9,246
4,235
1,761
2,828
6,418
0
56,088
L
1,304
296
0
1,391
11,086
6,450
0
3,189
7,897
0
7,612
L
Ganesha
Warmestblue
Ganesha
3,570
98
0
768
13,234
11,434
0
5,846
7,388
13,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,530
Gold Earned
21,534
155
Minions Killed
98
0
Camps Cleared
0
699,842
Distance Traveled
539,238
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,434
786
23
2
0
250,307
3
L
Tiamat
7,016
585
80
7
0
199,217
6
W
Discordia
8,424
702
56
5
0
227,747
1
W
Danzaburou
10,672
889
76
6
0
221,788
3
L
Chaac
7,063
589
17
1
0
132,411
0
L
Ganesha
7,455
621
1
0
0
207,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role