Player Matchup

Mercury
Mercury
Gold III
CaptainDiddIes
Mercury
Gold III
Level 113
God Stats
13W - 10L
1,771 SR
Queue Stats
46W - 50L
1,475 MMR
Solo
Khepri
Khepri
Gold III
DaycareDropout
Khepri
Gold III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
398W - 390L
1,465 MMR
Solo
Chang'e
Chang'e
Silver I
Laramir
Chang'e
Silver I
Level 105
God Stats
0W - 2L
1,666 SR
Queue Stats
39W - 54L
1,350 MMR
Solo
Loki
Loki
Bronze IV
SelfDestructPie
Loki
Bronze IV
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Silver I
comanderC
Ullr
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 105
1,587 SR
1,458 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,613 SR
1,327 MMR
Cerberus
Cerberus
Gold V
ChocyMelk
Cerberus
Gold V
Level 88
God Stats
2W - 1L
1,852 SR
Queue Stats
174W - 193L
1,276 MMR
Solo
Janus
Janus
Gold IV
NeroOG
Janus
Gold IV
Level 151
God Stats
18W - 12L
1,519 SR
Queue Stats
161W - 145L
1,486 MMR
Solo
Nike
Nike
Gold V
boyaj
Nike
Gold V
Level 143
God Stats
63W - 41L
1,680 SR
Queue Stats
228W - 235L
1,326 MMR
Solo
Apollo
Apollo
Gold IV
ineednaps
Apollo
Gold IV
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 56L
1,460 MMR
Solo
Hun Batz
Hun Batz
Silver II
nanomigueles11
Hun Batz
Silver II
Level 120
God Stats
7W - 12L
1,514 SR
Queue Stats
392W - 410L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,042
608
185
2,078
414
1
0 / 0 / 0
2,436
487
0
0
0
Chang'e
Laramir
Chang'e
6
0 / 1 / 0
3,406
681
366
2,823
645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
2 / 1 / 0
3,386
677
822
1,858
607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ullr
5
1 / 1 / 0
3,265
653
1,167
2,684
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetTiamatTsukuyomiScylla

VS

Bans
AthenaSobekNemesisCupidRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChocyMelk
Cerberus
5
0 / 2 / 0
3,009
602
530
2,208
605
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
NeroOG
Janus
7
2 / 0 / 0
4,064
813
708
1,080
229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nike
boyaj
Nike
7
0 / 0 / 1
3,628
726
1,006
1,368
693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
ineednaps
Apollo
6
1 / 0 / 0
3,448
690
1,474
2,105
451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hun Batz
6
1 / 1 / 1
3,594
719
708
2,984
749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
4
4
Deaths
3
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Cerberus
ChocyMelk
Cerberus
0
2
0
0
L
0
0
0
0
L
Chang'e
Laramir
Chang'e
0
1
0
0
W
Janus
NeroOG
Janus
2
0
0
2
L
2
1
0
2
W
Nike
boyaj
Nike
0
0
1
0.5
L
Ullr
1
1
0
1
W
Apollo
ineednaps
Apollo
1
0
0
1
W
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,540
Damage
4,426
9,443
Taken
9,745
2,133
Mitigated
2,727
2,832
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
185
0
0
500
2,078
414
0
0
1,978
0
4,068
W
Cerberus
ChocyMelk
Cerberus
530
0
0
158
2,208
605
0
0
2,183
5,431
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Chang'e
Laramir
Chang'e
366
0
0
1,180
2,823
645
0
422
2,351
12,246
0
W
Janus
NeroOG
Janus
708
164
0
389
1,080
229
0
306
689
19,545
0
L
822
67
0
145
1,858
607
0
506
1,269
0
7,258
W
Nike
boyaj
Nike
1,006
0
0
640
1,368
693
0
0
1,318
0
8,485
L
Ullr
1,167
545
0
1,007
2,684
467
0
226
2,458
0
10,835
W
Apollo
ineednaps
Apollo
1,474
1,037
0
1,449
2,105
451
50
0
2,055
0
15,074
W
Hun Batz
708
133
0
1,160
2,984
749
0
0
2,959
0
11,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,535
Gold Earned
17,743
84
Minions Killed
139
0
Camps Cleared
0
305,627
Distance Traveled
449,447
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,042
608
13
3
0
55,278
0
W
Cerberus
3,009
602
18
4
0
98,382
2
L
Khepri
2,436
487
0
0
0
0
0
L
Chang'e
3,406
681
33
7
0
82,307
1
W
Janus
4,064
813
40
8
0
83,279
2
L
Loki
3,386
677
13
3
0
95,936
0
W
Nike
3,628
726
24
5
0
66,435
1
L
Ullr
3,265
653
25
5
0
72,106
0
W
Apollo
3,448
690
24
5
0
90,560
0
W
Hun Batz
3,594
719
33
7
0
110,791
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role