Player Matchup

Izanami
Izanami
Lµcîd
Izanami
Level 8
God Stats
2W - 3L
1,423 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 1
Xing Tian
Xing Tian
MissaChow
Xing Tian
Level 27
God Stats
5W - 2L
1,776 SR
Queue Stats
83W - 83L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
Ramsterer
Sun Wukong
Level 29
God Stats
3W - 3L
1,482 SR
Queue Stats
204W - 189L
1,652 Elo+
Party 1
Ah Puch
Ah Puch
WhoBoogie
Ah Puch
Level 26
God Stats
4W - 0L
1,716 SR
Queue Stats
156W - 132L
1,621 Elo+
Solo
Artemis
Artemis
她叫金晨
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,491 Elo+
Solo
Team Averages
Level 19
1,579 SR
1,562 Elo+

VS

Team Averages
Level 22
1,506 SR
1,481 Elo+
Chernobog
Chernobog
Bigmeechthethird
Chernobog
Level 17
God Stats
1W - 2L
1,742 SR
Queue Stats
35W - 40L
1,480 Elo+
Party 2
Cerberus
Cerberus
WickedWyte
Cerberus
Level 14
God Stats
3W - 4L
1,518 SR
Queue Stats
3W - 8L
1,364 Elo+
Party 2
Tsukuyomi
Tsukuyomi
vVvNaturaL
Tsukuyomi
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,557 Elo+
Party 2
Bellona
Bellona
xLDGxbeastlynut
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 33L
1,429 Elo+
Party 2
Aphrodite
Aphrodite
µwut
Aphrodite
Level 28
God Stats
0W - 2L
1,270 SR
Queue Stats
30W - 19L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lµcîd
Izanami
19
4 / 0 / 4
11,325
666
6,503
6,503
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
MissaChow
Xing Tian
13
3 / 3 / 8
9,189
541
5,376
14,368
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Ramsterer
Sun Wukong
16
6 / 0 / 3
10,283
605
9,621
11,549
7,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
WhoBoogie
Ah Puch
15
2 / 3 / 7
9,686
570
8,400
11,564
3,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
她叫金晨
Artemis
16
7 / 2 / 5
10,179
599
12,096
9,435
3,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
12
2 / 4 / 3
8,109
477
6,344
10,958
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
WickedWyte
Cerberus
12
1 / 6 / 3
7,517
442
4,420
14,205
8,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
vVvNaturaL
Tsukuyomi
13
3 / 7 / 1
8,240
485
6,108
13,845
4,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 1
8,356
492
3,229
13,466
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
µwut
Aphrodite
15
2 / 2 / 2
8,823
519
8,596
9,132
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
22
Kills
8
8
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chernobog
2
4
3
0.88
W
Izanami
Lµcîd
Izanami
4
0
4
6
W
Xing Tian
MissaChow
Xing Tian
3
3
8
2.33
W
Sun Wukong
Ramsterer
Sun Wukong
6
0
3
7.5
W
Ah Puch
WhoBoogie
Ah Puch
2
3
7
1.83
L
Cerberus
WickedWyte
Cerberus
1
6
3
0.42
L
Tsukuyomi
vVvNaturaL
Tsukuyomi
3
7
1
0.5
L
0
3
1
0.17
L
Aphrodite
µwut
Aphrodite
2
2
2
1.5
W
Artemis
她叫金晨
Artemis
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,996
Damage
28,697
53,419
Taken
61,606
28,319
Mitigated
29,334
16,731
Healing
21,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
6,344
3,764
0
3,922
10,958
2,924
0
2,985
7,973
0
44,115
W
Izanami
Lµcîd
Izanami
6,503
3,935
0
1,481
6,503
2,998
4,613
565
5,898
0
96,676
W
Xing Tian
MissaChow
Xing Tian
5,376
448
0
964
14,368
11,378
415
4,033
10,233
16,796
0
W
Sun Wukong
Ramsterer
Sun Wukong
9,621
2,036
0
4,268
11,549
7,045
1,525
2,243
9,156
0
50,833
W
Ah Puch
WhoBoogie
Ah Puch
8,400
847
259
5,266
11,564
3,426
767
4,226
7,038
57,283
0
L
Cerberus
WickedWyte
Cerberus
4,420
262
0
4,893
14,205
8,538
0
3,951
10,254
24,114
0
L
Tsukuyomi
vVvNaturaL
Tsukuyomi
6,108
1,747
0
3,001
13,845
4,251
0
1,943
11,902
0
45,865
L
3,229
1,194
0
3,726
13,466
9,948
0
504
12,962
0
53,670
L
Aphrodite
µwut
Aphrodite
8,596
943
694
4,978
9,132
3,673
0
4,393
4,739
55,570
0
W
Artemis
她叫金晨
Artemis
12,096
6,491
0
4,493
9,435
3,472
3,850
1,351
8,078
0
66,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,662
Gold Earned
41,045
531
Minions Killed
460
0
Camps Cleared
0
1,634,646
Distance Traveled
1,533,220
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,109
477
95
6
0
305,608
4
W
Izanami
11,325
666
180
11
0
346,515
4
W
Xing Tian
9,189
541
19
1
0
330,970
6
W
Sun Wukong
10,283
605
112
7
0
359,614
7
W
Ah Puch
9,686
570
125
7
0
303,928
5
L
Cerberus
7,517
442
53
3
0
285,295
3
L
Tsukuyomi
8,240
485
72
4
0
291,971
1
L
Bellona
8,356
492
115
7
0
340,500
0
L
Aphrodite
8,823
519
125
7
0
309,846
2
W
Artemis
10,179
599
95
6
0
293,619
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role