Player Matchup

Tsukuyomi
Tsukuyomi
Altair0303
Tsukuyomi
Level 88
God Stats
22W - 23L
1,588 SR
Queue Stats
194W - 195L
1,424 Elo+
Party 2
Scylla
Scylla
BitBarley7
Scylla
Level 104
God Stats
8W - 6L
1,590 SR
Queue Stats
187W - 202L
1,390 Elo+
Party 2
Cthulhu
Cthulhu
Demos Dragoon
Cthulhu
Level 17
God Stats
25W - 22L
1,398 SR
Queue Stats
75W - 78L
1,269 Elo+
Party 2
Loki
Loki
EL 5INCOGAME
Loki
Level 40
God Stats
0W - 3L
1,070 SR
Queue Stats
67W - 117L
1,217 Elo+
Solo
Hercules
Hercules
Rasnake3265
Hercules
Level 70
God Stats
12W - 16L
1,440 SR
Queue Stats
164W - 176L
1,382 Elo+
Party 2
Team Averages
Level 64
1,417 SR
1,336 Elo+

VS

Team Averages
Level 63
1,437 SR
1,390 Elo+
Mercury
Mercury
CTY_Alucard7048
Mercury
Level 70
God Stats
1W - 1L
1,322 SR
Queue Stats
141W - 149L
1,313 Elo+
Party 1
Chiron
Chiron
Rafael_Dopher
Chiron
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 224L
1,305 Elo+
Party 1
Chaac
Chaac
Shark_Bait457
Chaac
Level 35
God Stats
6W - 2L
1,756 SR
Queue Stats
317W - 294L
1,643 Elo+
Solo
Fafnir
Fafnir
Titio6Lucifer66
Fafnir
Level 97
God Stats
1W - 0L
1,129 SR
Queue Stats
124W - 169L
1,315 Elo+
Party 1
Baron Samedi
Baron Samedi
kratosfigueiredo
Baron Samedi
Level 25
God Stats
14W - 13L
1,479 SR
Queue Stats
42W - 54L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Altair0303
Tsukuyomi
15
6 / 2 / 2
8,878
493
9,498
10,662
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
BitBarley7
Scylla
15
3 / 4 / 3
9,079
504
12,372
10,399
3,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
11
0 / 7 / 2
6,943
386
5,249
13,451
9,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
1 / 6 / 1
7,396
411
5,624
13,170
3,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Rasnake3265
Hercules
13
0 / 4 / 5
7,564
420
5,421
12,230
8,117
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
8,710
484
6,022
12,615
4,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 2 / 6
9,814
545
11,711
13,373
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
6 / 0 / 0
10,720
596
10,374
14,040
11,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 3 / 12
9,660
537
7,867
10,910
10,826
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
kratosfigueiredo
Baron Samedi
15
2 / 2 / 5
8,829
491
7,744
12,844
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
23
23
Deaths
10
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Altair0303
Tsukuyomi
6
2
2
3.5
L
Scylla
BitBarley7
Scylla
3
4
3
1.13
W
3
3
4
1.67
L
Cthulhu
0
7
2
0.14
L
1
6
1
0.25
W
8
2
6
5.5
L
Hercules
Rasnake3265
Hercules
0
4
5
0.63
W
6
0
0
6
W
4
3
12
3.33
W
Baron Samedi
kratosfigueiredo
Baron Samedi
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,164
Damage
43,718
59,912
Taken
63,782
29,262
Mitigated
37,675
14,873
Healing
26,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Altair0303
Tsukuyomi
9,498
1,363
0
3,505
10,662
4,380
1,028
1,713
8,949
0
47,983
L
Scylla
BitBarley7
Scylla
12,372
488
0
3,053
10,399
3,750
827
3,860
6,539
51,252
0
W
6,022
2,243
0
2,023
12,615
4,999
64
2,349
10,210
0
54,815
L
Cthulhu
5,249
324
0
125
13,451
9,250
0
5,486
7,965
29,650
0
L
5,624
1,377
0
3,021
13,170
3,765
0
3,223
9,947
0
43,353
W
11,711
5,252
1,286
6,186
13,373
4,932
1,323
2,879
10,435
0
51,602
L
Hercules
Rasnake3265
Hercules
5,421
2,183
641
4,528
12,230
8,117
616
1,329
10,901
4,557
27,152
W
10,374
2,583
0
7,519
14,040
11,799
265
2,659
11,277
0
83,038
W
7,867
1,682
1,462
2,663
10,910
10,826
895
2,589
8,251
36,673
0
W
Baron Samedi
kratosfigueiredo
Baron Samedi
7,744
367
863
4,965
12,844
5,119
105
7,084
5,242
48,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,860
Gold Earned
47,733
363
Minions Killed
479
0
Camps Cleared
0
1,693,720
Distance Traveled
1,736,538
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,878
493
88
5
0
394,700
2
L
Scylla
9,079
504
87
5
0
305,639
1
W
Mercury
8,710
484
95
5
0
400,547
2
L
Cthulhu
6,943
386
57
3
0
313,409
0
L
Loki
7,396
411
71
4
0
301,730
1
W
Chiron
9,814
545
76
4
0
306,304
8
L
Hercules
7,564
420
60
3
0
378,242
0
W
Chaac
10,720
596
160
9
0
332,490
4
W
Fafnir
9,660
537
66
4
0
363,855
2
W
Baron Samedi
8,829
491
82
5
0
333,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role