Player Matchup

Ra
Ra
Jangoisse
Ra
Level 27
God Stats
6W - 4L
1,738 SR
Queue Stats
18W - 22L
1,389 Elo+
Party 2
Bakasura
Bakasura
Klynt
Bakasura
Level 28
God Stats
2W - 1L
1,737 SR
Queue Stats
13W - 18L
1,349 Elo+
Party 2
Bellona
Bellona
MoCreamm
Bellona
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,149 Elo+
Party 1
Neith
Neith
NewDarkFenix
Neith
Level 9
God Stats
57W - 56L
1,399 SR
Queue Stats
204W - 219L
1,382 Elo+
Solo
Thor
Thor
Throne877
Thor
Level 5
God Stats
0W - 2L
1,129 SR
Queue Stats
73W - 75L
1,199 Elo+
Party 1
Team Averages
Level 14
1,500 SR
1,294 Elo+

VS

Team Averages
Level 17
1,480 SR
1,308 Elo+
King Arthur
King Arthur
LifesToshort
King Arthur
Level 15
God Stats
17W - 15L
1,528 SR
Queue Stats
25W - 22L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
TamTopTiger
Cu Chulainn
Level 15
God Stats
16W - 12L
1,442 SR
Queue Stats
32W - 33L
1,355 Elo+
Solo
Merlin
Merlin
jackreynolds12
Merlin
Level 28
God Stats
21W - 31L
1,391 SR
Queue Stats
61W - 69L
1,407 Elo+
Solo
Medusa
Medusa
suicidalbagel
Medusa
Level 12
God Stats
1W - 4L
1,537 SR
Queue Stats
66W - 77L
1,132 Elo+
Party 3
Bacchus
Bacchus
warmChikenWater
Bacchus
Level 16
God Stats
6W - 4L
1,504 SR
Queue Stats
34W - 40L
1,297 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,433
383
3,694
7,971
2,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Klynt
Bakasura
11
4 / 4 / 1
8,554
389
5,838
11,411
4,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
MoCreamm
Bellona
11
0 / 12 / 1
7,518
342
7,181
20,039
14,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 6 / 0
8,904
405
10,694
15,216
6,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
12
1 / 17 / 2
8,265
376
4,194
21,446
6,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LifesToshort
King Arthur
15
5 / 3 / 12
10,937
497
6,977
17,218
11,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
TamTopTiger
Cu Chulainn
17
9 / 0 / 7
11,490
522
11,786
21,295
14,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
15 / 3 / 7
13,482
613
20,941
13,969
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
9 / 1 / 11
11,285
513
12,505
10,126
3,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 3 / 16
10,344
470
7,497
12,454
10,837
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
96
8
Kills
43
45
Deaths
10
5
Assists
53
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Bakasura
Klynt
Bakasura
4
4
1
1.13
W
King Arthur
LifesToshort
King Arthur
5
3
12
3.67
L
Bellona
MoCreamm
Bellona
0
12
1
0.04
L
1
6
0
0.17
W
Cu Chulainn
TamTopTiger
Cu Chulainn
9
0
7
12.5
L
Thor
1
17
2
0.12
W
15
3
7
6.17
W
9
1
11
14.5
W
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,601
Damage
59,706
76,083
Taken
75,062
35,014
Mitigated
46,194
6,095
Healing
17,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,694
672
74
886
7,971
2,548
1,112
4,366
3,317
31,585
0
L
Bakasura
Klynt
Bakasura
5,838
3,665
0
2,287
11,411
4,514
0
5,056
6,167
0
25,023
W
King Arthur
LifesToshort
King Arthur
6,977
895
397
486
17,218
11,129
1,245
122
16,981
0
50,839
L
Bellona
MoCreamm
Bellona
7,181
2,188
0
472
20,039
14,330
0
6,692
13,261
0
25,527
L
10,694
4,809
0
2,376
15,216
6,698
63
5,125
10,031
0
56,695
W
Cu Chulainn
TamTopTiger
Cu Chulainn
11,786
1,541
0
8,439
21,295
14,339
945
233
20,942
7,311
60,167
L
Thor
4,194
1,416
0
0
21,446
6,924
0
7,345
13,696
289
31,300
W
20,941
982
614
3,906
13,969
6,265
1,512
2,586
10,787
92,772
0
W
12,505
6,539
1,011
3,023
10,126
3,624
8,745
448
9,268
0
56,846
W
7,497
815
0
0
12,454
10,837
983
235
12,074
26,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
57,538
317
Minions Killed
464
0
Camps Cleared
0
1,567,779
Distance Traveled
2,002,616
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,433
383
78
4
0
270,437
0
L
Bakasura
8,554
389
61
3
0
324,585
0
W
King Arthur
10,937
497
102
5
0
420,227
0
L
Bellona
7,518
342
42
2
0
358,521
7
L
Neith
8,904
405
85
4
0
303,884
0
W
Cu Chulainn
11,490
522
109
5
0
383,228
1
L
Thor
8,265
376
51
2
0
310,352
1
W
Merlin
13,482
613
144
7
0
405,287
2
W
Medusa
11,285
513
78
4
0
373,643
3
W
Bacchus
10,344
470
31
1
0
420,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role