Player Matchup

Fafnir
Fafnir
Bususuma
Fafnir
Level 17
God Stats
1W - 2L
1,337 SR
Queue Stats
6W - 5L
1,659 Elo+
Party 3
Izanami
Izanami
Gekyvme
Izanami
Level 85
God Stats
26W - 19L
1,571 SR
Queue Stats
532W - 486L
1,562 Elo+
Party 1
Tiamat
Tiamat
HarthCore
Tiamat
Level 79
God Stats
2W - 1L
1,288 SR
Queue Stats
361W - 318L
1,601 Elo+
Party 1
Mercury
Mercury
RAFITAXSHOW
Mercury
Level 157
God Stats
16W - 18L
1,399 SR
Queue Stats
32W - 48L
1,405 Elo+
Party 3
Medusa
Medusa
RayTellEm1
Medusa
Level 6
God Stats
3W - 0L
1,764 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 1
Team Averages
Level 69
1,472 SR
1,545 Elo+

VS

Team Averages
Level 63
1,664 SR
1,455 Elo+
Athena
Athena
ItsDexi
Athena
Level 40
God Stats
1W - 1L
1,908 SR
Queue Stats
253W - 226L
1,450 Elo+
Party 2
Arachne
Arachne
Juicy-_-XV
Arachne
Level 82
God Stats
7W - 5L
1,589 SR
Queue Stats
125W - 131L
1,478 Elo+
Party 2
Janus
Janus
KidRick20
Janus
Level 84
God Stats
17W - 19L
1,651 SR
Queue Stats
403W - 456L
1,425 Elo+
Party 2
Medusa
Medusa
Syoma360
Medusa
Level 86
God Stats
20W - 13L
1,604 SR
Queue Stats
126W - 152L
1,455 Elo+
Party 2
Cerberus
Cerberus
arcer260
Cerberus
Level 21
God Stats
231W - 188L
1,570 SR
Queue Stats
967W - 912L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bususuma
Fafnir
20
12 / 1 / 10
15,082
656
17,133
16,970
14,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Gekyvme
Izanami
20
4 / 5 / 1
13,315
579
12,809
18,938
7,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
HarthCore
Tiamat
20
1 / 2 / 5
13,556
589
7,396
11,209
13,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
RAFITAXSHOW
Mercury
20
9 / 2 / 10
13,677
595
17,015
19,629
8,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
RayTellEm1
Medusa
14
0 / 8 / 3
9,721
423
3,299
13,866
4,396
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ItsDexi
Athena
15
3 / 5 / 7
9,809
426
6,672
18,022
11,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Juicy-_-XV
Arachne
18
4 / 7 / 4
11,285
491
9,855
20,058
7,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
KidRick20
Janus
15
2 / 9 / 2
9,746
424
5,911
15,174
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Syoma360
Medusa
18
9 / 3 / 5
12,463
542
13,071
12,024
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
arcer260
Cerberus
18
0 / 2 / 4
10,692
465
5,347
14,016
10,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
40
26
Kills
18
18
Deaths
26
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Bususuma
Fafnir
12
1
10
17
W
Izanami
Gekyvme
Izanami
4
5
1
0.9
W
Tiamat
HarthCore
Tiamat
1
2
5
1.75
L
Athena
ItsDexi
Athena
3
5
7
1.3
L
Arachne
Juicy-_-XV
Arachne
4
7
4
0.86
L
Janus
KidRick20
Janus
2
9
2
0.33
W
Mercury
RAFITAXSHOW
Mercury
9
2
10
7
W
Medusa
RayTellEm1
Medusa
0
8
3
0.19
L
Medusa
Syoma360
Medusa
9
3
5
3.83
L
Cerberus
arcer260
Cerberus
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,652
Damage
40,856
80,612
Taken
79,294
47,308
Mitigated
39,630
32,983
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Bususuma
Fafnir
17,133
3,687
0
8,789
16,970
14,119
1,054
3,845
13,075
89,790
0
W
Izanami
Gekyvme
Izanami
12,809
7,512
0
8,809
18,938
7,499
3,217
2,407
16,531
0
128,144
W
Tiamat
HarthCore
Tiamat
7,396
469
0
4,358
11,209
13,234
313
3,250
7,698
85,817
0
L
Athena
ItsDexi
Athena
6,672
1,439
0
3,079
18,022
11,661
160
4,781
13,241
26,902
2,030
L
Arachne
Juicy-_-XV
Arachne
9,855
7,149
0
7,619
20,058
7,482
0
6,783
13,275
0
63,514
L
Janus
KidRick20
Janus
5,911
261
231
1,331
15,174
5,528
245
5,177
9,997
62,643
0
W
Mercury
RAFITAXSHOW
Mercury
17,015
7,330
0
8,156
19,629
8,060
1,906
3,286
16,315
0
114,483
W
Medusa
RayTellEm1
Medusa
3,299
1,668
0
2,871
13,866
4,396
499
4,620
9,246
0
30,339
L
Medusa
Syoma360
Medusa
13,071
5,374
0
2,706
12,024
4,774
116
1,037
10,987
0
63,873
L
Cerberus
arcer260
Cerberus
5,347
565
0
4,430
14,016
10,185
68
6,751
7,265
62,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,351
Gold Earned
53,995
732
Minions Killed
537
0
Camps Cleared
0
2,204,850
Distance Traveled
2,115,955
21
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
15,082
656
150
7
0
450,691
14
W
Izanami
13,315
579
193
8
0
379,361
6
W
Tiamat
13,556
589
181
8
0
429,585
1
L
Athena
9,809
426
40
2
0
414,268
5
L
Arachne
11,285
491
112
5
0
459,887
9
L
Janus
9,746
424
110
5
0
389,021
4
W
Mercury
13,677
595
159
7
0
559,024
0
W
Medusa
9,721
423
49
2
0
386,189
0
L
Medusa
12,463
542
113
5
0
424,883
11
L
Cerberus
10,692
465
162
7
0
427,896
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role