Player Matchup

Mercury
Mercury
Destruidorpb
Mercury
Level 26
God Stats
4W - 7L
1,336 SR
Queue Stats
122W - 124L
1,527 Elo+
Solo
Olorun
Olorun
Grauford
Olorun
Level 5
God Stats
3W - 8L
1,500 SR
Queue Stats
93W - 106L
1,521 Elo+
Solo
Fenrir
Fenrir
SoaresAr
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 18L
1,529 Elo+
Solo
Medusa
Medusa
dicarential
Medusa
Level 23
God Stats
6W - 13L
1,301 SR
Queue Stats
47W - 51L
1,390 Elo+
Solo
Osiris
Osiris
mlk-bomba-deiro
Osiris
Level 28
God Stats
4W - 4L
1,316 SR
Queue Stats
105W - 123L
1,474 Elo+
Solo
Team Averages
Level 22
1,391 SR
1,488 Elo+

VS

Team Averages
Level 27
1,486 SR
1,490 Elo+
Bakasura
Bakasura
El_CaBeZoN-ArG-
Bakasura
Level 27
God Stats
39W - 32L
1,462 SR
Queue Stats
116W - 125L
1,392 Elo+
Solo
Fenrir
Fenrir
Gcarri
Fenrir
Level 23
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 11L
1,700 Elo+
Solo
Sol
Sol
Matioxo
Sol
Level 29
God Stats
17W - 26L
1,344 SR
Queue Stats
85W - 103L
1,540 Elo+
Solo
Aphrodite
Aphrodite
Snormy
Aphrodite
Level 29
God Stats
13W - 17L
1,462 SR
Queue Stats
64W - 94L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
Triss05
Ao Kuang
Level 29
God Stats
30W - 44L
1,469 SR
Queue Stats
62W - 90L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Destruidorpb
Mercury
13
2 / 6 / 6
7,844
461
7,211
13,971
5,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Grauford
Olorun
12
2 / 6 / 1
7,646
450
5,761
13,285
5,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
SoaresAr
Fenrir
15
10 / 3 / 5
9,526
560
12,536
17,350
6,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
13
4 / 4 / 12
8,497
500
10,544
8,973
3,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 8 / 1
7,224
425
8,610
13,599
10,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
3 / 3 / 3
10,970
645
4,817
11,203
6,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
Gcarri
Fenrir
19
14 / 0 / 2
12,187
717
15,186
19,138
10,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sol
16
4 / 3 / 3
9,823
578
7,944
12,164
4,107
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Snormy
Aphrodite
11
0 / 6 / 6
8,171
481
8,856
11,441
4,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
Triss05
Ao Kuang
14
6 / 8 / 6
9,939
585
9,335
16,444
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
47
19
Kills
27
27
Deaths
20
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
Destruidorpb
Mercury
2
6
6
0.83
W
Bakasura
3
3
3
1.5
W
Fenrir
Gcarri
Fenrir
14
0
2
15
L
Olorun
Grauford
Olorun
2
6
1
0.42
W
Sol
4
3
3
1.83
W
Aphrodite
Snormy
Aphrodite
0
6
6
0.5
L
Fenrir
SoaresAr
Fenrir
10
3
5
4.17
W
Ao Kuang
Triss05
Ao Kuang
6
8
6
1.13
L
Medusa
4
4
12
2.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,662
Damage
46,138
67,178
Taken
70,390
31,432
Mitigated
33,220
14,416
Healing
35,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Destruidorpb
Mercury
7,211
4,278
0
1,396
13,971
5,303
570
2,962
10,881
0
46,203
W
Bakasura
4,817
3,414
681
4,250
11,203
6,538
913
0
11,203
0
80,080
W
Fenrir
Gcarri
Fenrir
15,186
5,224
0
14,379
19,138
10,546
3,878
342
18,796
0
70,813
L
Olorun
Grauford
Olorun
5,761
3,155
650
4,327
13,285
5,164
259
8,959
4,276
30,603
0
W
Sol
7,944
1,098
0
5,509
12,164
4,107
1,639
2,222
9,942
59,481
0
W
Aphrodite
Snormy
Aphrodite
8,856
1,633
1,885
4,402
11,441
4,516
535
724
10,717
27,505
0
L
Fenrir
SoaresAr
Fenrir
12,536
3,444
0
4,517
17,350
6,676
0
7,366
9,788
0
57,919
W
Ao Kuang
Triss05
Ao Kuang
9,335
2,658
99
4,470
16,444
7,513
506
2,473
13,971
25,120
0
L
Medusa
10,544
4,107
0
938
8,973
3,568
575
4,584
4,289
0
54,142
L
8,610
2,955
0
2,588
13,599
10,721
0
1,843
11,731
0
40,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,737
Gold Earned
51,090
379
Minions Killed
446
0
Camps Cleared
0
1,526,398
Distance Traveled
1,611,786
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,844
461
79
5
0
349,459
1
W
Bakasura
10,970
645
147
9
0
380,366
2
W
Fenrir
12,187
717
134
8
0
354,915
4
L
Olorun
7,646
450
59
3
0
249,167
0
W
Sol
9,823
578
93
5
0
326,158
0
W
Aphrodite
8,171
481
33
2
0
264,865
2
L
Fenrir
9,526
560
84
5
0
321,480
2
W
Ao Kuang
9,939
585
39
2
0
285,482
3
L
Medusa
8,497
500
75
4
0
304,877
2
L
Osiris
7,224
425
82
5
0
301,415
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role