Player Matchup

Artemis
Artemis
BDBandit6969
Artemis
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
25W - 28L
1,574 Elo+
Party 2
Tiamat
Tiamat
Idwal15
Tiamat
Level 22
God Stats
4W - 5L
1,594 SR
Queue Stats
118W - 128L
1,516 Elo+
Party 2
Neith
Neith
Mr Clouse1
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,493 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBadbozo
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,492 Elo+
Party 2
Geb
Geb
VeeTubes
Geb
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,486 Elo+
Party 2
Team Averages
Level 17
1,561 SR
1,512 Elo+

VS

Team Averages
Level 19
1,655 SR
1,483 Elo+
Merlin
Merlin
BCashWorld
Merlin
Level 23
God Stats
5W - 6L
1,762 SR
Queue Stats
358W - 331L
1,456 Elo+
Party 1
Pele
Pele
CastrodaAstro
Pele
Level 17
God Stats
10W - 8L
1,691 SR
Queue Stats
50W - 46L
1,575 Elo+
Solo
Kuzenbo
Kuzenbo
MLGEmerge
Kuzenbo
Level 26
God Stats
10W - 12L
1,542 SR
Queue Stats
13W - 14L
1,260 Elo+
Party 1
Xbalanque
Xbalanque
Spence4ever
Xbalanque
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
58W - 54L
1,521 Elo+
Solo
Tsukuyomi
Tsukuyomi
cuchololo
Tsukuyomi
Level 20
God Stats
26W - 15L
1,783 SR
Queue Stats
106W - 85L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BDBandit6969
Artemis
20
5 / 8 / 5
16,621
504
19,002
29,017
20,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Idwal15
Tiamat
20
6 / 7 / 3
16,234
492
26,347
28,330
20,705
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
17
0 / 10 / 5
10,700
324
6,033
19,903
7,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
TheBadbozo
Kumbhakarna
18
0 / 4 / 8
12,780
387
13,041
39,104
40,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 9 / 7
12,046
365
5,552
27,118
24,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BCashWorld
Merlin
20
9 / 1 / 9
16,216
491
32,571
21,519
9,825
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 7 / 8
16,518
501
19,361
24,931
10,265
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
MLGEmerge
Kuzenbo
20
4 / 1 / 13
15,821
479
17,609
22,735
29,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xbalanque
Spence4ever
Xbalanque
20
9 / 3 / 13
17,425
528
31,079
34,341
14,485
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
cuchololo
Tsukuyomi
20
4 / 3 / 15
15,762
478
20,193
17,711
8,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
95
12
Kills
37
38
Deaths
15
28
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Merlin
BCashWorld
Merlin
9
1
9
13.5
L
Artemis
BDBandit6969
Artemis
5
8
5
0.94
W
11
7
8
2.14
L
Tiamat
Idwal15
Tiamat
6
7
3
1.07
W
Kuzenbo
MLGEmerge
Kuzenbo
4
1
13
10.5
L
Neith
0
10
5
0.25
W
Xbalanque
Spence4ever
Xbalanque
9
3
13
5.17
L
Kumbhakarna
TheBadbozo
Kumbhakarna
0
4
8
1
L
1
9
7
0.5
W
Tsukuyomi
cuchololo
Tsukuyomi
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,975
Damage
120,813
143,472
Taken
121,237
112,790
Mitigated
72,831
11,303
Healing
42,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BCashWorld
Merlin
32,571
1,061
568
4,319
21,519
9,825
5,757
10,126
11,069
117,710
0
L
Artemis
BDBandit6969
Artemis
19,002
7,814
0
0
29,017
20,168
893
8,649
20,028
9,819
81,614
W
19,361
2,479
0
2,558
24,931
10,265
1,931
11,115
13,750
0
108,978
L
Tiamat
Idwal15
Tiamat
26,347
3,010
0
5,668
28,330
20,705
998
11,309
16,436
125,480
0
W
Kuzenbo
MLGEmerge
Kuzenbo
17,609
5,065
0
5,207
22,735
29,463
1,475
11,588
10,973
53,825
0
L
Neith
6,033
1,596
0
1,720
19,903
7,013
0
9,321
10,460
0
38,270
W
Xbalanque
Spence4ever
Xbalanque
31,079
17,584
2,106
20,922
34,341
14,485
5,967
16,349
17,764
244
150,863
L
Kumbhakarna
TheBadbozo
Kumbhakarna
13,041
1,353
0
2,231
39,104
40,754
0
12,296
26,446
66,995
0
L
5,552
976
0
1,684
27,118
24,150
39
7,204
19,588
30,667
0
W
Tsukuyomi
cuchololo
Tsukuyomi
20,193
3,376
0
6,656
17,711
8,793
1,201
5,424
12,265
0
121,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,381
Gold Earned
81,742
572
Minions Killed
778
0
Camps Cleared
0
2,822,258
Distance Traveled
3,072,325
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,216
491
175
5
0
623,047
3
L
Artemis
16,621
504
153
5
0
555,220
4
W
Pele
16,518
501
176
5
0
569,550
8
L
Tiamat
16,234
492
232
7
0
563,857
4
W
Kuzenbo
15,821
479
80
2
0
681,100
3
L
Neith
10,700
324
72
2
0
555,906
0
W
Xbalanque
17,425
528
207
6
0
512,797
6
L
Kumbhakarna
12,780
387
71
2
0
632,270
8
L
Geb
12,046
365
44
1
0
515,005
4
W
Tsukuyomi
15,762
478
140
4
0
685,831
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role