Player Matchup

Hachiman
Hachiman
Garcacio
Hachiman
Level 29
God Stats
9W - 10L
1,518 SR
Queue Stats
260W - 229L
1,503 Elo+
Party 2
Hercules
Hercules
MatiDefra
Hercules
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 156L
1,522 Elo+
Party 2
Nemesis
Nemesis
PedaZrt
Nemesis
Level 26
God Stats
53W - 32L
1,668 SR
Queue Stats
131W - 113L
1,506 Elo+
Party 2
Yemoja
Yemoja
PiscuPai
Yemoja
Level 28
God Stats
25W - 20L
1,714 SR
Queue Stats
239W - 235L
1,444 Elo+
Party 2
Guan Yu
Guan Yu
juanchotron
Guan Yu
Level 28
God Stats
4W - 1L
1,754 SR
Queue Stats
95W - 64L
1,540 Elo+
Party 2
Team Averages
Level 28
1,631 SR
1,503 Elo+

VS

Team Averages
Level 36
1,583 SR
1,470 Elo+
Cerberus
Cerberus
Apolly0nTV
Cerberus
Level 5
God Stats
2W - 2L
1,743 SR
Queue Stats
23W - 25L
1,570 Elo+
Party 1
Hun Batz
Hun Batz
BlungerV2
Hun Batz
Level 135
God Stats
13W - 10L
1,851 SR
Queue Stats
151W - 165L
1,544 Elo+
Party 1
Merlin
Merlin
Erickminituber
Merlin
Level 12
God Stats
2W - 6L
1,320 SR
Queue Stats
9W - 20L
1,265 Elo+
Party 3
Heimdallr
Heimdallr
Minipockt31
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,331 Elo+
Party 3
Ra
Ra
iCaray
Ra
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 18L
1,638 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Garcacio
Hachiman
16
4 / 2 / 7
10,448
550
9,141
8,940
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hercules
MatiDefra
Hercules
15
1 / 0 / 5
9,186
483
5,018
11,654
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
PedaZrt
Nemesis
18
9 / 0 / 5
10,819
569
6,866
10,063
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
PiscuPai
Yemoja
13
3 / 2 / 8
9,364
493
4,827
8,331
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
juanchotron
Guan Yu
15
5 / 0 / 6
10,047
529
10,854
16,507
11,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apolly0nTV
Cerberus
10
0 / 4 / 2
7,172
377
2,219
12,872
5,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
BlungerV2
Hun Batz
18
3 / 1 / 1
10,159
535
6,638
10,303
4,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 5 / 0
7,572
399
6,294
9,876
2,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
Minipockt31
Heimdallr
10
1 / 7 / 2
6,799
358
4,337
10,553
4,033
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ra
12
0 / 5 / 0
7,420
391
5,775
7,248
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
9
22
Kills
4
4
Deaths
22
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Apolly0nTV
Cerberus
0
4
2
0.25
L
Hun Batz
BlungerV2
Hun Batz
3
1
1
3.5
L
0
5
0
0
W
Hachiman
Garcacio
Hachiman
4
2
7
3.75
W
Hercules
MatiDefra
Hercules
1
0
5
3.5
L
Heimdallr
Minipockt31
Heimdallr
1
7
2
0.29
W
Nemesis
PedaZrt
Nemesis
9
0
5
11.5
W
Yemoja
PiscuPai
Yemoja
3
2
8
3.5
L
Ra
0
5
0
0
W
Guan Yu
juanchotron
Guan Yu
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
25,263
55,495
Taken
50,852
31,895
Mitigated
18,843
21,655
Healing
14,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Apolly0nTV
Cerberus
2,219
306
0
3,365
12,872
5,637
245
1,607
11,265
23,147
0
L
Hun Batz
BlungerV2
Hun Batz
6,638
1,906
0
5,820
10,303
4,068
0
620
9,658
0
98,450
L
6,294
731
0
2,561
9,876
2,933
600
881
8,670
37,152
0
W
Hachiman
Garcacio
Hachiman
9,141
5,167
0
3,400
8,940
2,756
2,905
706
8,142
0
71,028
W
Hercules
MatiDefra
Hercules
5,018
1,619
0
7,226
11,654
7,661
0
4,702
6,912
0
32,395
L
Heimdallr
Minipockt31
Heimdallr
4,337
2,338
0
1,510
10,553
4,033
0
1,636
8,892
0
19,401
W
Nemesis
PedaZrt
Nemesis
6,866
3,820
0
360
10,063
4,392
0
1,686
8,251
0
80,709
W
Yemoja
PiscuPai
Yemoja
4,827
1,491
2,788
2,250
8,331
5,560
857
2,086
6,193
27,331
0
L
Ra
5,775
965
504
923
7,248
2,172
164
83
7,165
41,077
0
W
Guan Yu
juanchotron
Guan Yu
10,854
2,409
810
4,821
16,507
11,526
246
4,384
11,709
0
55,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,864
Gold Earned
39,122
459
Minions Killed
396
0
Camps Cleared
0
1,981,807
Distance Traveled
1,639,180
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,172
377
59
3
0
331,903
0
L
Hun Batz
10,159
535
154
8
0
400,110
6
L
Merlin
7,572
399
65
3
0
301,361
3
W
Hachiman
10,448
550
121
6
0
395,050
10
W
Hercules
9,186
483
68
4
0
366,998
2
L
Heimdallr
6,799
358
35
2
0
294,301
1
W
Nemesis
10,819
569
128
7
0
449,591
0
W
Yemoja
9,364
493
47
2
0
349,423
0
L
Ra
7,420
391
83
4
0
311,505
7
W
Guan Yu
10,047
529
95
5
0
420,745
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role