Player Matchup

King Arthur
King Arthur
Galvinize
King Arthur
Level 28
God Stats
9W - 9L
1,388 SR
Queue Stats
99W - 83L
1,541 Elo+
Party 1
Sobek
Sobek
NoCommenth
Sobek
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 26L
1,895 Elo+
Party 1
Heimdallr
Heimdallr
PapaSmurfCarryx
Heimdallr
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 32L
1,771 Elo+
Party 1
Ymir
Ymir
SMITECHAMPION69
Ymir
Level 18
God Stats
2W - 0L
1,484 SR
Queue Stats
27W - 21L
1,615 Elo+
Party 1
Hercules
Hercules
TheIrrelevantOne
Hercules
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 23L
1,844 Elo+
Party 1
Team Averages
Level 22
1,474 SR
1,733 Elo+

VS

Team Averages
Level 30
1,492 SR
1,444 Elo+
Artemis
Artemis
MrTTVship
Artemis
Level 6
God Stats
0W - 4L
1,711 SR
Queue Stats
7W - 19L
1,541 Elo+
Solo
Ra
Ra
SeluKaena
Ra
Level 86
God Stats
0W - 5L
1,288 SR
Queue Stats
53W - 52L
1,449 Elo+
Party 2
Medusa
Medusa
danielruz96
Medusa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,292 Elo+
Party 2
Yemoja
Yemoja
manureyes
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
xIsAaCMaDoFFx
Ao Kuang
Level 24
God Stats
17W - 25L
1,460 SR
Queue Stats
188W - 190L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Galvinize
King Arthur
13
6 / 1 / 4
7,854
714
5,969
7,439
2,979
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
9
2 / 3 / 6
6,156
560
2,638
10,124
4,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
PapaSmurfCarryx
Heimdallr
11
6 / 0 / 9
7,070
643
9,855
6,403
2,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 3 / 10
6,646
604
5,577
7,642
4,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
9 / 0 / 3
6,931
630
4,592
6,135
2,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MrTTVship
Artemis
9
0 / 6 / 1
5,342
486
2,387
6,787
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

9
2 / 7 / 1
5,529
503
4,255
6,685
1,938
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
7
0 / 5 / 3
4,764
433
2,959
7,121
1,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
manureyes
Yemoja
9
1 / 2 / 2
5,557
505
3,379
6,002
2,837
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
xIsAaCMaDoFFx
Ao Kuang
9
4 / 7 / 2
6,153
559
3,899
9,872
3,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
16
27
Kills
7
7
Deaths
27
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Galvinize
King Arthur
6
1
4
8
L
Artemis
MrTTVship
Artemis
0
6
1
0.08
W
Sobek
2
3
6
1.67
W
Heimdallr
PapaSmurfCarryx
Heimdallr
6
0
9
10.5
W
4
3
10
3
L
2
7
1
0.36
W
9
0
3
10.5
L
Medusa
0
5
3
0.3
L
Yemoja
manureyes
Yemoja
1
2
2
1
L
Ao Kuang
xIsAaCMaDoFFx
Ao Kuang
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,631
Damage
16,879
37,743
Taken
36,467
17,022
Mitigated
11,931
7,893
Healing
3,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Galvinize
King Arthur
5,969
1,729
0
1,405
7,439
2,979
38
786
6,653
0
46,951
L
Artemis
MrTTVship
Artemis
2,387
2,016
0
595
6,787
2,134
890
1,163
5,624
0
17,681
W
Sobek
2,638
290
0
1,569
10,124
4,585
0
3,502
6,622
11,232
0
W
Heimdallr
PapaSmurfCarryx
Heimdallr
9,855
5,576
0
2,544
6,403
2,471
1,905
2,440
3,963
0
47,647
W
5,577
2,568
0
1,224
7,642
4,350
474
2,716
4,926
25,900
1,070
L
4,255
213
292
456
6,685
1,938
0
1,294
5,391
28,295
0
W
4,592
506
0
1,151
6,135
2,637
0
2,089
4,046
0
23,742
L
Medusa
2,959
1,792
0
190
7,121
1,969
0
2,552
4,569
0
9,459
L
Yemoja
manureyes
Yemoja
3,379
829
378
488
6,002
2,837
0
1,645
4,357
10,400
0
L
Ao Kuang
xIsAaCMaDoFFx
Ao Kuang
3,899
832
0
904
9,872
3,053
0
1,384
8,482
20,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
27,345
295
Minions Killed
158
0
Camps Cleared
0
1,083,087
Distance Traveled
1,034,955
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,854
714
93
8
0
240,188
0
L
Artemis
5,342
486
36
3
0
162,143
0
W
Sobek
6,156
560
16
1
0
220,584
1
W
Heimdallr
7,070
643
81
7
0
205,329
0
W
Ymir
6,646
604
49
4
0
178,366
0
L
Ra
5,529
503
56
5
0
243,225
2
W
Hercules
6,931
630
56
5
0
238,620
6
L
Medusa
4,764
433
16
1
0
200,076
2
L
Yemoja
5,557
505
9
1
0
190,904
0
L
Ao Kuang
6,153
559
41
4
0
238,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role