Player Matchup

Nemesis
Nemesis
Platinum II
Infantshoe6174
Nemesis
Platinum II
Level 147
God Stats
27W - 21L
1,674 SR
Queue Stats
503W - 490L
2,049 MMR
Solo
Scylla
Scylla
Diamond II
Mandο
Scylla
Diamond II
Level 160
God Stats
10W - 10L
1,626 SR
Queue Stats
151W - 131L
2,378 MMR
Party 2
Mulan
Mulan
Platinum IV
NotLaedo
Mulan
Platinum IV
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 11L
2,039 MMR
Party 3
Geb
Geb
Diamond V
Shay
Geb
Diamond V
Level 135
God Stats
10W - 19L
1,647 SR
Queue Stats
407W - 380L
2,089 MMR
Party 3
Heimdallr
Heimdallr
Diamond IV
TheeHamburger
Heimdallr
Diamond IV
Level 160
God Stats
10W - 5L
1,272 SR
Queue Stats
188W - 166L
2,218 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 134
1,544 SR
2,155 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,522 SR
2,044 MMR
Sobek
Sobek
Diamond V
Aiko
Sobek
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Diamond II
Ligify
The Morrigan
Diamond II
Level 86
God Stats
16W - 7L
1,608 SR
Queue Stats
268W - 261L
2,346 MMR
Solo
Danzaburou
Danzaburou
Diamond III
MoeCW
Danzaburou
Diamond III
Level 158
God Stats
44W - 37L
1,627 SR
Queue Stats
369W - 369L
2,274 MMR
Solo
Hun Batz
Hun Batz
Platinum I
MrTimebomb
Hun Batz
Platinum I
Level 59
God Stats
2W - 3L
1,237 SR
Queue Stats
635W - 618L
2,010 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
Yerkóxmaul
Zhong Kui
Diamond V
Level 124
God Stats
32W - 34L
1,635 SR
Queue Stats
454W - 451L
2,091 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 2
12,051
464
10,853
25,080
13,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
Mandο
Scylla
20
4 / 4 / 5
13,772
530
12,709
15,039
6,587
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
NotLaedo
Mulan
20
2 / 7 / 7
14,067
541
10,991
25,314
25,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Geb
Shay
Geb
17
1 / 6 / 9
11,098
427
5,487
20,783
17,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TheeHamburger
Heimdallr
20
3 / 2 / 9
14,686
565
16,294
17,624
8,189
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Guan YuAthenaTiamatSetApollo

VS

Bans
TsukuyomiCu ChulainnErlang ShenGaneshaSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Aiko
Sobek
19
2 / 3 / 16
14,394
554
6,974
26,556
37,173
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Ligify
The Morrigan
20
0 / 3 / 11
13,971
537
8,958
8,360
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Danzaburou
MoeCW
Danzaburou
20
7 / 2 / 7
16,392
630
15,429
24,895
13,530
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
MrTimebomb
Hun Batz
20
8 / 2 / 5
16,639
640
22,711
19,783
11,192
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zhong Kui
Yerkóxmaul
Zhong Kui
20
9 / 3 / 8
16,810
647
24,234
23,339
19,426
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
73
13
Kills
26
26
Deaths
13
32
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sobek
Aiko
Sobek
2
3
16
3.33
L
3
7
2
0.57
W
The Morrigan
Ligify
The Morrigan
0
3
11
1.83
L
Scylla
Mandο
Scylla
4
4
5
1.63
W
Danzaburou
MoeCW
Danzaburou
7
2
7
5.25
W
Hun Batz
MrTimebomb
Hun Batz
8
2
5
5.25
L
Mulan
NotLaedo
Mulan
2
7
7
0.79
L
Geb
Shay
Geb
1
6
9
0.92
L
Heimdallr
TheeHamburger
Heimdallr
3
2
9
3.75
W
Zhong Kui
Yerkóxmaul
Zhong Kui
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,334
Damage
78,306
103,840
Taken
102,933
71,905
Mitigated
85,575
30,945
Healing
50,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Aiko
Sobek
6,974
386
0
10,899
26,556
37,173
128
6,344
19,549
31,652
0
L
10,853
3,780
0
9,158
25,080
13,477
0
6,773
17,947
0
90,393
W
The Morrigan
Ligify
The Morrigan
8,958
2,073
83
1,959
8,360
4,254
1,930
1,483
6,782
92,154
6,095
L
Scylla
Mandο
Scylla
12,709
1,159
0
2,256
15,039
6,587
0
2,442
12,309
114,318
0
W
Danzaburou
MoeCW
Danzaburou
15,429
7,980
0
17,358
24,895
13,530
5,987
5,984
18,857
0
148,422
W
Hun Batz
MrTimebomb
Hun Batz
22,711
6,480
0
8,753
19,783
11,192
368
1,872
17,867
0
131,482
L
Mulan
NotLaedo
Mulan
10,991
406
0
9,068
25,314
25,723
0
11,418
13,810
550
108,569
L
Geb
Shay
Geb
5,487
505
0
2,521
20,783
17,929
0
6,475
14,172
33,202
0
L
Heimdallr
TheeHamburger
Heimdallr
16,294
9,438
0
7,942
17,624
8,189
398
7,671
9,939
0
136,204
W
Zhong Kui
Yerkóxmaul
Zhong Kui
24,234
5,114
0
11,034
23,339
19,426
10,717
4,713
18,383
140,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,674
Gold Earned
78,206
838
Minions Killed
778
0
Camps Cleared
0
2,494,804
Distance Traveled
2,554,365
31
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
14,394
554
37
1
0
568,867
10
L
Nemesis
12,051
464
134
5
0
539,093
6
W
The Morrigan
13,971
537
171
7
0
505,448
10
L
Scylla
13,772
530
230
9
0
466,977
6
W
Danzaburou
16,392
630
189
7
0
468,576
10
W
Hun Batz
16,639
640
189
7
0
560,990
5
L
Mulan
14,067
541
224
9
0
494,388
9
L
Geb
11,098
427
26
1
0
516,433
7
L
Heimdallr
14,686
565
224
9
0
477,913
3
W
Zhong Kui
16,810
647
192
7
0
450,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role