Player Matchup

Neith
Neith
Grill2
Neith
Level 15
God Stats
14W - 7L
1,611 SR
Queue Stats
17W - 14L
1,469 Elo+
Party 2
Anubis
Anubis
SolShadez
Anubis
Level 22
God Stats
27W - 18L
1,645 SR
Queue Stats
61W - 51L
1,559 Elo+
Solo
Sylvanus
Sylvanus
eusoubrhuehuezz
Sylvanus
Level 137
God Stats
3W - 8L
1,709 SR
Queue Stats
113W - 103L
1,498 Elo+
Party 2
Anhur
Anhur
gaetos1
Anhur
Level 22
God Stats
10W - 10L
1,628 SR
Queue Stats
38W - 32L
1,639 Elo+
Solo
Nemesis
Nemesis
rainhadoce
Nemesis
Level 14
God Stats
1W - 1L
1,722 SR
Queue Stats
24W - 9L
1,723 Elo+
Party 2
Team Averages
Level 42
1,663 SR
1,578 Elo+

VS

Team Averages
Level 25
1,578 SR
1,572 Elo+
Bellona
Bellona
Artificers
Bellona
Level 16
God Stats
24W - 20L
1,664 SR
Queue Stats
36W - 36L
1,548 Elo+
Party 1
Thoth
Thoth
FryMcEggs
Thoth
Level 36
God Stats
2W - 1L
1,697 SR
Queue Stats
157W - 123L
1,566 Elo+
Party 1
Fenrir
Fenrir
Oscar8bit
Fenrir
Level 40
God Stats
5W - 3L
1,650 SR
Queue Stats
149W - 140L
1,533 Elo+
Party 1
Cerberus
Cerberus
TheManuHN
Cerberus
Level 17
God Stats
3W - 2L
1,378 SR
Queue Stats
92W - 80L
1,545 Elo+
Solo
Rama
Rama
nikesoxs
Rama
Level 18
God Stats
3W - 2L
1,501 SR
Queue Stats
170W - 149L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Grill2
Neith
12
0 / 2 / 1
6,731
518
956
5,802
2,114
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SolShadez
Anubis
11
3 / 5 / 3
6,909
531
5,502
8,292
3,249
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
11
4 / 6 / 2
7,383
568
6,740
12,554
5,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
gaetos1
Anhur
1
0 / 0 / 0
3,932
302
0
1,126
146
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
rainhadoce
Nemesis
11
4 / 6 / 1
7,031
541
7,251
12,513
3,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Artificers
Bellona
13
1 / 1 / 3
7,525
579
3,844
6,985
3,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
FryMcEggs
Thoth
15
4 / 2 / 4
8,424
648
4,674
4,820
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Oscar8bit
Fenrir
13
5 / 3 / 3
7,508
578
4,819
9,083
3,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
TheManuHN
Cerberus
12
5 / 2 / 5
7,649
588
5,543
9,623
5,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
13
3 / 3 / 4
7,443
573
5,092
9,468
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
11
Kills
18
19
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
Artificers
Bellona
1
1
3
2.5
W
Thoth
FryMcEggs
Thoth
4
2
4
3
L
Neith
Grill2
Neith
0
2
1
0.25
W
Fenrir
Oscar8bit
Fenrir
5
3
3
2.17
L
Anubis
SolShadez
Anubis
3
5
3
0.9
W
Cerberus
TheManuHN
Cerberus
5
2
5
3.75
L
Sylvanus
4
6
2
0.83
L
Anhur
gaetos1
Anhur
0
0
0
0
W
Rama
3
3
4
1.67
L
Nemesis
rainhadoce
Nemesis
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,449
Damage
23,972
40,287
Taken
39,979
14,257
Mitigated
16,764
11,001
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Artificers
Bellona
3,844
1,408
0
2,743
6,985
3,863
82
851
6,134
0
37,689
W
Thoth
FryMcEggs
Thoth
4,674
444
0
477
4,820
1,434
445
1,288
3,532
48,754
0
L
Neith
Grill2
Neith
956
534
0
2,640
5,802
2,114
507
0
5,802
0
33,362
W
Fenrir
Oscar8bit
Fenrir
4,819
939
0
2,666
9,083
3,316
0
2,069
7,014
0
37,971
L
Anubis
SolShadez
Anubis
5,502
395
0
2,576
8,292
3,249
494
3,791
4,341
36,306
0
W
Cerberus
TheManuHN
Cerberus
5,543
364
0
2,200
9,623
5,576
39
3,850
5,773
25,838
0
L
Sylvanus
6,740
1,954
255
2,649
12,554
5,299
114
1,957
10,557
25,558
0
L
Anhur
gaetos1
Anhur
0
0
0
109
1,126
146
0
0
1,126
0
1,519
W
Rama
5,092
3,507
0
4,185
9,468
2,575
0
4,184
5,284
0
45,375
L
Nemesis
rainhadoce
Nemesis
7,251
3,640
0
2,772
12,513
3,449
0
4,075
8,244
0
33,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,986
Gold Earned
38,549
262
Minions Killed
397
0
Camps Cleared
0
896,668
Distance Traveled
1,199,689
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,525
579
100
8
0
221,792
0
W
Thoth
8,424
648
98
8
0
257,602
1
L
Neith
6,731
518
88
7
0
209,372
2
W
Fenrir
7,508
578
70
5
0
255,646
0
L
Anubis
6,909
531
69
5
0
201,365
0
W
Cerberus
7,649
588
43
3
0
246,809
2
L
Sylvanus
7,383
568
35
3
0
206,820
0
L
Anhur
3,932
302
1
0
0
21,531
0
W
Rama
7,443
573
86
7
0
217,840
3
L
Nemesis
7,031
541
69
5
0
257,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role