Player Matchup

Ao Kuang
Ao Kuang
Ech94
Ao Kuang
Level 29
God Stats
51W - 55L
1,400 SR
Queue Stats
448W - 451L
1,322 Elo+
Solo
Izanami
Izanami
TTV_Joby_PR-_-
Izanami
Level 18
God Stats
4W - 6L
1,431 SR
Queue Stats
5W - 7L
1,308 Elo+
Solo
Baron Samedi
Baron Samedi
TheHozus
Baron Samedi
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,085 Elo+
Party 1
Apollo
Apollo
alphawolf508
Apollo
Level 21
God Stats
1W - 1L
1,283 SR
Queue Stats
7W - 7L
1,331 Elo+
Party 1
Tsukuyomi
Tsukuyomi
bi328bi
Tsukuyomi
Level 27
God Stats
11W - 12L
1,458 SR
Queue Stats
32W - 35L
1,307 Elo+
Solo
Team Averages
Level 20
1,414 SR
1,271 Elo+

VS

Team Averages
Level 16
1,432 SR
1,232 Elo+
Cerberus
Cerberus
ClassicJosby
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 137L
1,250 Elo+
Party 2
Sol
Sol
DARKLORDEVIL62
Sol
Level 27
God Stats
100W - 138L
1,377 SR
Queue Stats
116W - 164L
1,299 Elo+
Solo
Skadi
Skadi
Grapesenpai
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 85L
1,250 Elo+
Party 2
Hercules
Hercules
Hetero8447
Hercules
Level 17
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo
Olorun
Olorun
xZAMDUBx
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ech94
Ao Kuang
16
6 / 0 / 17
9,715
1,214
9,000
6,765
2,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
8 / 2 / 18
9,798
1,225
14,811
8,598
3,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
TheHozus
Baron Samedi
17
15 / 0 / 17
11,604
1,451
28,546
9,377
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
16
4 / 1 / 18
9,421
1,178
6,456
6,744
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
bi328bi
Tsukuyomi
15
8 / 3 / 14
9,425
1,178
10,940
7,659
2,839
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

404

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ClassicJosby
Cerberus
13
3 / 14 / 3
8,691
1,086
9,438
27,020
20,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 8 / 4
8,484
1,061
8,051
16,191
8,499
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

13
0 / 9 / 5
7,528
941
7,198
16,858
5,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Hetero8447
Hercules
11
0 / 0 / 1
6,763
845
0
0
0
Olorun
xZAMDUBx
Olorun
13
1 / 10 / 3
7,614
952
4,162
12,587
4,664
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
41
Kills
6
6
Deaths
41
84
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ClassicJosby
Cerberus
3
14
3
0.32
L
2
8
4
0.5
W
Ao Kuang
Ech94
Ao Kuang
6
0
17
14.5
L
0
9
5
0.28
L
Hercules
Hetero8447
Hercules
0
0
1
0.5
W
8
2
18
8.5
W
Baron Samedi
TheHozus
Baron Samedi
15
0
17
23.5
W
Apollo
4
1
18
13
W
Tsukuyomi
bi328bi
Tsukuyomi
8
3
14
5
L
Olorun
xZAMDUBx
Olorun
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,753
Damage
28,849
39,143
Taken
72,656
14,656
Mitigated
39,980
13,692
Healing
6,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ClassicJosby
Cerberus
9,438
758
0
3,344
27,020
20,948
0
11,966
14,731
18,706
0
L
8,051
3,386
0
1,487
16,191
8,499
0
10,065
5,868
15,851
0
W
Ao Kuang
Ech94
Ao Kuang
9,000
1,914
0
1,538
6,765
2,021
0
4,128
2,637
14,534
0
L
7,198
3,710
0
214
16,858
5,869
0
8,656
7,990
0
10,640
L
Hercules
Hetero8447
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
14,811
12,347
0
1,913
8,598
3,011
0
5,424
3,174
0
28,754
W
Baron Samedi
TheHozus
Baron Samedi
28,546
3,808
3,293
5,797
9,377
4,156
0
5,987
3,390
44,611
0
W
Apollo
6,456
4,816
0
1,089
6,744
2,629
0
2,987
3,757
0
17,823
W
Tsukuyomi
bi328bi
Tsukuyomi
10,940
3,394
0
62
7,659
2,839
0
3,125
3,795
0
15,204
L
Olorun
xZAMDUBx
Olorun
4,162
2,748
258
865
12,587
4,664
0
5,804
6,521
8,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,963
Gold Earned
39,080
137
Minions Killed
64
2
Camps Cleared
1
744,025
Distance Traveled
425,942
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,691
1,086
28
4
0
142,168
1
L
Sol
8,484
1,061
14
2
1
92,759
0
W
Ao Kuang
9,715
1,214
12
2
2
181,758
0
L
Skadi
7,528
941
11
1
0
119,736
0
L
Hercules
6,763
845
0
0
0
0
0
W
Izanami
9,798
1,225
42
5
0
120,834
0
W
Baron Samedi
11,604
1,451
46
6
0
146,505
0
W
Apollo
9,421
1,178
29
4
0
154,435
0
W
Tsukuyomi
9,425
1,178
8
1
0
140,493
1
L
Olorun
7,614
952
11
1
0
71,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role