Player Matchup

Cerberus
Cerberus
ChristopherO2
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,647 Elo+
Solo
Izanami
Izanami
Frenzy Elite
Izanami
Level 104
God Stats
11W - 7L
1,576 SR
Queue Stats
73W - 59L
1,556 Elo+
Party 2
Janus
Janus
Jesusmkncrak
Janus
Level 10
God Stats
8W - 4L
1,757 SR
Queue Stats
18W - 10L
1,672 Elo+
Party 2
Ratatoskr
Ratatoskr
fisheradam13
Ratatoskr
Level 8
God Stats
4W - 4L
1,506 SR
Queue Stats
7W - 4L
1,345 Elo+
Party 2
Tiamat
Tiamat
fuzzyryan1
Tiamat
Level 38
God Stats
6W - 8L
1,545 SR
Queue Stats
93W - 63L
1,597 Elo+
Party 2
Team Averages
Level 33
1,577 SR
1,563 Elo+

VS

Team Averages
Level 23
1,512 SR
1,545 Elo+
Danzaburou
Danzaburou
DirtyMeheecan
Danzaburou
Level 18
God Stats
42W - 32L
1,586 SR
Queue Stats
146W - 156L
1,506 Elo+
Party 1
Nu Wa
Nu Wa
DrGrmreap3r
Nu Wa
Level 25
God Stats
13W - 10L
1,500 SR
Queue Stats
355W - 320L
1,547 Elo+
Party 1
Cthulhu
Cthulhu
FACU_i_wnl
Cthulhu
Level 24
God Stats
3W - 6L
1,381 SR
Queue Stats
141W - 157L
1,497 Elo+
Solo
King Arthur
King Arthur
IceBees
King Arthur
Level 24
God Stats
9W - 9L
1,641 SR
Queue Stats
86W - 79L
1,614 Elo+
Solo
Mercury
Mercury
KarlaD21
Mercury
Level 26
God Stats
7W - 5L
1,454 SR
Queue Stats
58W - 64L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChristopherO2
Cerberus
9
1 / 8 / 1
6,724
354
1,156
16,650
7,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Frenzy Elite
Izanami
14
2 / 7 / 0
8,742
460
7,620
15,457
4,823
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 0
8,762
461
4,098
9,479
2,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
fisheradam13
Ratatoskr
13
0 / 9 / 4
7,934
418
4,076
15,452
5,095
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Tiamat
fuzzyryan1
Tiamat
18
4 / 4 / 1
10,676
562
11,761
14,584
7,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DirtyMeheecan
Danzaburou
15
4 / 2 / 7
9,964
524
8,166
8,551
2,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 1 / 13
11,545
608
22,081
8,153
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
FACU_i_wnl
Cthulhu
14
3 / 3 / 6
9,102
479
5,215
12,589
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
IceBees
King Arthur
19
8 / 0 / 4
11,535
607
8,628
16,881
11,436
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
KarlaD21
Mercury
18
12 / 3 / 6
11,376
599
10,794
12,025
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
9
Kills
33
33
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ChristopherO2
Cerberus
1
8
1
0.19
W
Danzaburou
DirtyMeheecan
Danzaburou
4
2
7
3.75
W
6
1
13
12.5
W
Cthulhu
FACU_i_wnl
Cthulhu
3
3
6
2
L
Izanami
Frenzy Elite
Izanami
2
7
0
0.29
W
King Arthur
IceBees
King Arthur
8
0
4
10
L
2
5
0
0.4
W
Mercury
KarlaD21
Mercury
12
3
6
5
L
Ratatoskr
fisheradam13
Ratatoskr
0
9
4
0.22
L
Tiamat
fuzzyryan1
Tiamat
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,711
Damage
54,884
71,622
Taken
58,199
27,818
Mitigated
32,772
12,982
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ChristopherO2
Cerberus
1,156
95
0
669
16,650
7,506
89
6,579
9,785
21,001
0
W
Danzaburou
DirtyMeheecan
Danzaburou
8,166
3,497
0
2,818
8,551
2,907
3,359
1,146
7,361
0
48,936
W
22,081
4,219
90
3,391
8,153
3,443
3,958
2,559
5,568
90,670
0
W
Cthulhu
FACU_i_wnl
Cthulhu
5,215
299
144
2,317
12,589
10,189
494
3,048
9,501
37,305
0
L
Izanami
Frenzy Elite
Izanami
7,620
5,187
0
2,527
15,457
4,823
630
5,030
9,919
0
60,200
W
King Arthur
IceBees
King Arthur
8,628
650
0
6,407
16,881
11,436
470
6,580
10,263
0
62,378
L
4,098
123
0
500
9,479
2,401
0
4,237
4,861
54,516
0
W
Mercury
KarlaD21
Mercury
10,794
6,262
0
285
12,025
4,797
198
3,470
8,491
0
86,658
L
Ratatoskr
fisheradam13
Ratatoskr
4,076
958
0
4,975
15,452
5,095
0
4,004
11,107
0
46,446
L
Tiamat
fuzzyryan1
Tiamat
11,761
2,047
0
4,311
14,584
7,993
0
5,635
8,654
70,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,838
Gold Earned
53,522
511
Minions Killed
553
0
Camps Cleared
0
1,564,753
Distance Traveled
1,810,445
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,724
354
35
2
0
263,391
0
W
Danzaburou
9,964
524
92
5
0
331,267
1
W
Nu Wa
11,545
608
142
7
0
345,822
4
W
Cthulhu
9,102
479
72
4
0
360,891
3
L
Izanami
8,742
460
123
6
0
286,669
0
W
King Arthur
11,535
607
125
7
0
374,440
1
L
Janus
8,762
461
121
6
0
340,642
1
W
Mercury
11,376
599
122
6
0
398,025
2
L
Ratatoskr
7,934
418
89
5
0
355,146
3
L
Tiamat
10,676
562
143
8
0
318,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role