Player Matchup

Ymir
Ymir
CombatProfit
Ymir
Level 29
God Stats
9W - 2L
1,642 SR
Queue Stats
259W - 308L
1,560 Elo+
Party 1
Hun Batz
Hun Batz
FunkehMonkeh69
Hun Batz
Level 29
God Stats
4W - 9L
1,254 SR
Queue Stats
149W - 140L
1,427 Elo+
Party 2
Sun Wukong
Sun Wukong
YSR197
Sun Wukong
Level 28
God Stats
6W - 1L
1,678 SR
Queue Stats
88W - 92L
1,415 Elo+
Party 2
Tiamat
Tiamat
diabI0725
Tiamat
Level 28
God Stats
3W - 2L
1,499 SR
Queue Stats
273W - 317L
1,517 Elo+
Party 1
Chiron
Chiron
gimpho
Chiron
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 39L
1,352 Elo+
Party 2
Team Averages
Level 26
1,515 SR
1,454 Elo+

VS

Team Averages
Level 28
1,548 SR
1,437 Elo+
Nemesis
Nemesis
EV_FIGU
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
42W - 79L
1,329 Elo+
Solo
Bacchus
Bacchus
ElerosXD1315
Bacchus
Level 29
God Stats
19W - 9L
1,465 SR
Queue Stats
116W - 109L
1,505 Elo+
Solo
Cthulhu
Cthulhu
JokesX101
Cthulhu
Level 29
God Stats
12W - 4L
1,766 SR
Queue Stats
87W - 101L
1,473 Elo+
Solo
Zeus
Zeus
Sirlemmiwink
Zeus
Level 25
God Stats
32W - 34L
1,420 SR
Queue Stats
105W - 123L
1,433 Elo+
Solo
Danzaburou
Danzaburou
jmowens24
Danzaburou
Level 29
God Stats
32W - 27L
1,591 SR
Queue Stats
96W - 127L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 1
4,522
452
831
5,581
2,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
9
1 / 0 / 1
5,470
547
1,699
4,746
1,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
YSR197
Sun Wukong
9
1 / 0 / 0
5,647
565
2,180
4,407
1,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
diabI0725
Tiamat
9
1 / 3 / 0
5,537
554
2,391
5,318
2,037
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
gimpho
Chiron
6
0 / 3 / 0
4,205
421
2,536
4,329
1,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EV_FIGU
Nemesis
8
1 / 0 / 0
4,733
473
1,510
4,910
1,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ElerosXD1315
Bacchus
7
2 / 1 / 4
5,384
538
4,195
6,127
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
JokesX101
Cthulhu
2
0 / 0 / 0
3,571
357
0
153
69
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

8
0 / 2 / 1
4,289
429
1,592
3,152
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
jmowens24
Danzaburou
9
6 / 1 / 2
6,255
626
6,107
5,060
1,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
9
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
1
0.38
L
Nemesis
EV_FIGU
Nemesis
1
0
0
1
L
Bacchus
ElerosXD1315
Bacchus
2
1
4
4
W
Hun Batz
1
0
1
1.5
L
Cthulhu
JokesX101
Cthulhu
0
0
0
0
L
0
2
1
0.25
W
Sun Wukong
YSR197
Sun Wukong
1
0
0
1
W
Tiamat
diabI0725
Tiamat
1
3
0
0.33
W
Chiron
gimpho
Chiron
0
3
0
0
L
Danzaburou
jmowens24
Danzaburou
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,637
Damage
13,404
24,381
Taken
19,402
9,169
Mitigated
6,806
5,324
Healing
5,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
831
323
147
408
5,581
2,890
0
1,861
3,720
5,784
0
L
Nemesis
EV_FIGU
Nemesis
1,510
186
0
1,506
4,910
1,238
0
511
4,319
0
18,566
L
Bacchus
ElerosXD1315
Bacchus
4,195
305
198
1,659
6,127
3,288
130
516
5,472
14,007
0
W
Hun Batz
1,699
738
0
1,712
4,746
1,201
0
304
4,442
0
23,617
L
Cthulhu
JokesX101
Cthulhu
0
0
0
0
153
69
0
0
153
1,718
0
L
1,592
160
0
0
3,152
833
0
1,686
1,352
12,284
0
W
Sun Wukong
YSR197
Sun Wukong
2,180
506
0
396
4,407
1,915
1,230
428
3,979
0
24,218
W
Tiamat
diabI0725
Tiamat
2,391
148
0
1,697
5,318
2,037
968
1,388
3,726
26,945
0
W
Chiron
gimpho
Chiron
2,536
1,000
389
575
4,329
1,126
42
1,602
2,727
0
13,727
L
Danzaburou
jmowens24
Danzaburou
6,107
2,283
0
2,541
5,060
1,378
598
151
4,884
0
23,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,381
Gold Earned
24,232
203
Minions Killed
144
0
Camps Cleared
0
886,477
Distance Traveled
721,401
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,522
452
12
1
0
167,345
0
L
Nemesis
4,733
473
47
5
0
219,777
0
L
Bacchus
5,384
538
18
2
0
173,380
2
W
Hun Batz
5,470
547
57
6
0
214,523
0
L
Cthulhu
3,571
357
9
1
0
25,211
0
L
Zeus
4,289
429
22
2
0
141,031
0
W
Sun Wukong
5,647
565
47
5
0
171,425
2
W
Tiamat
5,537
554
58
6
0
143,666
0
W
Chiron
4,205
421
29
3
0
189,518
0
L
Danzaburou
6,255
626
48
5
0
162,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role