Player Matchup

Yemoja
Yemoja
GuiCintraS
Yemoja
Level 8
God Stats
2W - 2L
1,337 SR
Queue Stats
6W - 3L
1,394 Elo+
Party 2
Chang'e
Chang'e
ProfessorEdu
Chang'e
Level 39
God Stats
2W - 1L
1,365 SR
Queue Stats
9W - 7L
1,380 Elo+
Party 2
Neith
Neith
Simiaum
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,457 Elo+
Party 2
Discordia
Discordia
Symmetreiro
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,471 Elo+
Party 2
Pele
Pele
Uran0King
Pele
Level 29
God Stats
3W - 1L
1,619 SR
Queue Stats
104W - 75L
1,562 Elo+
Solo
Team Averages
Level 22
1,464 SR
1,453 Elo+

VS

Team Averages
Level 21
1,442 SR
1,432 Elo+
Tiamat
Tiamat
Bruce22
Tiamat
Level 28
God Stats
3W - 3L
1,594 SR
Queue Stats
59W - 64L
1,422 Elo+
Solo
Hou Yi
Hou Yi
GiihChan23
Hou Yi
Level 26
God Stats
3W - 7L
1,303 SR
Queue Stats
195W - 194L
1,468 Elo+
Party 1
Achilles
Achilles
Marcosmt7
Achilles
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 17L
1,500 Elo+
Party 1
Chang'e
Chang'e
MegaViciado7
Chang'e
Level 29
God Stats
21W - 36L
1,243 SR
Queue Stats
395W - 429L
1,374 Elo+
Party 1
Neith
Neith
saynar_taylon
Neith
Level 17
God Stats
4W - 11L
1,570 SR
Queue Stats
19W - 41L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GuiCintraS
Yemoja
12
1 / 0 / 9
8,108
477
3,042
7,077
4,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
ProfessorEdu
Chang'e
14
4 / 2 / 8
9,191
541
8,222
10,977
4,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Simiaum
Neith
13
3 / 2 / 8
8,500
500
5,546
8,581
2,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
Symmetreiro
Discordia
15
10 / 1 / 5
9,731
572
15,337
6,860
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
18
10 / 1 / 3
10,652
627
9,881
13,063
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bruce22
Tiamat
13
1 / 7 / 0
7,615
448
5,117
12,124
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
GiihChan23
Hou Yi
11
3 / 6 / 1
7,270
428
7,063
12,514
4,351
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Marcosmt7
Achilles
11
1 / 4 / 0
6,841
402
4,512
9,973
7,066
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
MegaViciado7
Chang'e
12
0 / 6 / 3
7,047
415
3,662
10,294
5,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 6 / 1
5,780
340
1,624
8,850
2,907
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
10
28
Kills
5
6
Deaths
29
33
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bruce22
Tiamat
1
7
0
0.14
L
Hou Yi
GiihChan23
Hou Yi
3
6
1
0.58
W
Yemoja
GuiCintraS
Yemoja
1
0
9
5.5
L
Achilles
Marcosmt7
Achilles
1
4
0
0.25
L
Chang'e
MegaViciado7
Chang'e
0
6
3
0.25
W
Chang'e
ProfessorEdu
Chang'e
4
2
8
4
W
Neith
Simiaum
Neith
3
2
8
3.5
W
Discordia
Symmetreiro
Discordia
10
1
5
12.5
W
Pele
10
1
3
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,028
Damage
21,978
46,558
Taken
53,755
19,226
Mitigated
26,921
21,912
Healing
11,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bruce22
Tiamat
5,117
176
0
2,086
12,124
7,475
220
5,353
6,437
42,259
0
L
Hou Yi
GiihChan23
Hou Yi
7,063
3,336
487
2,213
12,514
4,351
0
6,188
6,072
0
30,207
W
Yemoja
GuiCintraS
Yemoja
3,042
658
2,289
2,003
7,077
4,735
505
2,300
4,430
12,934
0
L
Achilles
Marcosmt7
Achilles
4,512
801
525
1,159
9,973
7,066
0
7,011
2,816
0
27,442
L
Chang'e
MegaViciado7
Chang'e
3,662
171
846
3,198
10,294
5,122
0
4,129
5,984
25,551
0
W
Chang'e
ProfessorEdu
Chang'e
8,222
374
1,857
5,615
10,977
4,177
2,320
601
9,858
50,556
0
W
Neith
Simiaum
Neith
5,546
3,813
0
1,646
8,581
2,835
2,627
1,093
7,256
0
46,299
W
Discordia
Symmetreiro
Discordia
15,337
1,589
765
1,782
6,860
2,599
2,282
1,966
4,628
52,590
0
W
Pele
9,881
2,896
0
5,955
13,063
4,880
0
1,673
11,107
0
87,622
L
1,624
850
463
789
8,850
2,907
0
2,939
5,845
0
20,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,182
Gold Earned
34,553
444
Minions Killed
272
0
Camps Cleared
0
1,617,334
Distance Traveled
1,410,791
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,615
448
90
5
0
275,957
1
L
Hou Yi
7,270
428
49
3
0
278,152
1
W
Yemoja
8,108
477
18
1
0
334,452
2
L
Achilles
6,841
402
54
3
0
287,277
3
L
Chang'e
7,047
415
44
3
0
298,538
4
W
Chang'e
9,191
541
102
6
0
316,320
3
W
Neith
8,500
500
90
5
0
301,747
1
W
Discordia
9,731
572
95
6
0
310,002
3
W
Pele
10,652
627
139
8
0
354,813
2
L
Neith
5,780
340
35
2
0
270,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role