Player Matchup

Tiamat
Tiamat
GoPetch
Tiamat
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 20L
1,701 Elo+
Solo
Skadi
Skadi
SadWizard666
Skadi
Level 16
God Stats
16W - 19L
1,853 SR
Queue Stats
55W - 80L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Stormzx938
Cthulhu
Level 11
God Stats
1W - 7L
1,058 SR
Queue Stats
3W - 12L
1,163 Elo+
Party 2
Amaterasu
Amaterasu
TeddieIsABish
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
bwOoo
Hun Batz
Level 11
God Stats
7W - 9L
1,499 SR
Queue Stats
89W - 108L
1,209 Elo+
Solo
Team Averages
Level 11
1,482 SR
1,387 Elo+

VS

Team Averages
Level 22
1,560 SR
1,382 Elo+
Yemoja
Yemoja
CursedChaosTV
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gecko420
Tiamat
Level 7
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 5L
1,272 Elo+
Party 1
Fenrir
Fenrir
PaulPain
Fenrir
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 14L
1,498 Elo+
Party 1
Izanami
Izanami
Stiiifff
Izanami
Level 24
God Stats
63W - 48L
1,499 SR
Queue Stats
87W - 92L
1,369 Elo+
Solo
Amaterasu
Amaterasu
Warcrimekneegrow
Amaterasu
Level 4
God Stats
1W - 1L
1,800 SR
Queue Stats
3W - 5L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GoPetch
Tiamat
19
4 / 11 / 1
12,631
451
15,371
22,846
12,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 10 / 1
10,413
372
9,054
19,066
6,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Stormzx938
Cthulhu
16
1 / 9 / 3
10,124
362
16,670
29,944
23,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
TeddieIsABish
Amaterasu
13
0 / 16 / 1
8,808
315
2,994
23,110
7,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
bwOoo
Hun Batz
18
2 / 14 / 2
12,415
443
10,189
27,675
9,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 15
13,003
464
6,020
13,706
11,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Gecko420
Tiamat
20
10 / 1 / 3
15,102
539
19,164
17,412
12,516
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
PaulPain
Fenrir
20
33 / 1 / 9
19,016
679
42,349
32,266
23,971
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Stiiifff
Izanami
20
9 / 2 / 10
16,944
605
24,576
20,073
9,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
20
7 / 3 / 11
15,642
559
15,110
23,011
26,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
108
9
Kills
60
60
Deaths
9
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Tiamat
Gecko420
Tiamat
10
1
3
11.5
L
Tiamat
GoPetch
Tiamat
4
11
1
0.41
W
Fenrir
PaulPain
Fenrir
33
1
9
37.5
L
2
10
1
0.25
W
Izanami
Stiiifff
Izanami
9
2
10
7
L
Cthulhu
Stormzx938
Cthulhu
1
9
3
0.28
L
Amaterasu
TeddieIsABish
Amaterasu
0
16
1
0.03
W
Amaterasu
7
3
11
4.17
L
Hun Batz
bwOoo
Hun Batz
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,278
Damage
107,219
122,641
Taken
106,468
60,649
Mitigated
83,507
14,406
Healing
37,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,020
1,886
2,545
1,025
13,706
11,664
752
4,881
8,573
30,666
0
W
Tiamat
Gecko420
Tiamat
19,164
3,472
0
6,731
17,412
12,516
2,016
6,144
11,063
77,603
0
L
Tiamat
GoPetch
Tiamat
15,371
1,847
0
3,614
22,846
12,758
310
5,031
17,815
62,616
0
W
Fenrir
PaulPain
Fenrir
42,349
12,723
0
13,403
32,266
23,971
3,427
5,272
26,678
0
170,024
L
9,054
4,452
0
414
19,066
6,876
0
3,329
15,737
0
58,811
W
Izanami
Stiiifff
Izanami
24,576
21,840
880
8,463
20,073
9,284
6,263
7,832
11,697
0
152,649
L
Cthulhu
Stormzx938
Cthulhu
16,670
1,531
176
5,001
29,944
23,951
0
7,055
22,889
52,444
0
L
Amaterasu
TeddieIsABish
Amaterasu
2,994
1,301
0
1,171
23,110
7,958
498
4,706
18,404
0
15,800
W
Amaterasu
15,110
6,007
0
4,256
23,011
26,072
2,976
9,683
13,278
80
78,598
L
Hun Batz
bwOoo
Hun Batz
10,189
3,779
0
4,030
27,675
9,106
0
5,111
22,564
0
69,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,391
Gold Earned
79,707
461
Minions Killed
704
0
Camps Cleared
0
2,263,689
Distance Traveled
2,742,387
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,003
464
51
2
0
521,600
1
W
Tiamat
15,102
539
118
4
0
498,860
1
L
Tiamat
12,631
451
96
3
0
440,232
3
W
Fenrir
19,016
679
176
6
0
600,434
1
L
Skadi
10,413
372
104
4
0
467,441
3
W
Izanami
16,944
605
241
9
0
536,388
0
L
Cthulhu
10,124
362
87
3
0
516,579
0
L
Amaterasu
8,808
315
38
1
0
448,069
0
W
Amaterasu
15,642
559
118
4
0
585,105
1
L
Hun Batz
12,415
443
136
5
0
391,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role