Player Matchup

Kuzenbo
Kuzenbo
BriskGladiator
Kuzenbo
Level 65
God Stats
2W - 3L
1,233 SR
Queue Stats
38W - 34L
1,494 Elo+
Party 2
Cupid
Cupid
Hokhuu
Cupid
Level 23
God Stats
3W - 1L
1,822 SR
Queue Stats
52W - 50L
1,563 Elo+
Solo
Discordia
Discordia
Wizzzow
Discordia
Level 15
God Stats
15W - 5L
1,742 SR
Queue Stats
34W - 24L
1,558 Elo+
Party 2
Ares
Ares
droy101
Ares
Level 29
God Stats
7W - 3L
1,801 SR
Queue Stats
108W - 96L
1,533 Elo+
Solo
Kali
Kali
toxicbeast724
Kali
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 32L
1,553 Elo+
Party 2
Team Averages
Level 30
1,620 SR
1,540 Elo+

VS

Team Averages
Level 22
1,554 SR
1,553 Elo+
Athena
Athena
Jabuc
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,441 Elo+
Party 3
Ullr
Ullr
Wheatable
Ullr
Level 24
God Stats
1W - 1L
1,769 SR
Queue Stats
11W - 8L
1,459 Elo+
Party 3
Fenrir
Fenrir
fairymilk
Fenrir
Level 29
God Stats
3W - 7L
1,474 SR
Queue Stats
90W - 81L
1,582 Elo+
Solo
Merlin
Merlin
p0ph55
Merlin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 17L
1,634 Elo+
Party 1
Ravana
Ravana
sobad123
Ravana
Level 23
God Stats
1W - 1L
1,526 SR
Queue Stats
15W - 11L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,340
596
6,914
5,815
5,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
Hokhuu
Cupid
15
12 / 2 / 1
9,287
663
15,155
10,541
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
Wizzzow
Discordia
15
6 / 3 / 4
8,988
642
7,688
7,419
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
droy101
Ares
10
0 / 2 / 8
6,732
481
3,084
8,144
4,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 0 / 3
8,972
641
6,942
11,858
5,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Jabuc
Athena
9
0 / 6 / 4
6,012
429
5,627
11,671
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
10
3 / 5 / 1
6,521
466
5,016
8,880
2,977
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
fairymilk
Fenrir
12
0 / 6 / 1
6,801
486
3,026
11,947
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
p0ph55
Merlin
12
2 / 6 / 2
7,128
509
6,212
9,780
3,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ravana
sobad123
Ravana
11
3 / 7 / 3
7,249
518
4,164
11,335
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
30
Kills
8
8
Deaths
30
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Cupid
Hokhuu
Cupid
12
2
1
6.25
L
Athena
Jabuc
Athena
0
6
4
0.33
L
Ullr
3
5
1
0.7
W
Discordia
Wizzzow
Discordia
6
3
4
2.67
W
Ares
droy101
Ares
0
2
8
2
L
Fenrir
fairymilk
Fenrir
0
6
1
0.08
L
Merlin
p0ph55
Merlin
2
6
2
0.5
L
Ravana
sobad123
Ravana
3
7
3
0.64
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
24,045
43,777
Taken
53,613
21,284
Mitigated
20,151
16,849
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,914
2,048
0
1,160
5,815
5,119
545
236
5,559
35,297
0
W
Cupid
Hokhuu
Cupid
15,155
8,880
356
6,738
10,541
3,608
320
4,156
6,327
0
61,825
L
Athena
Jabuc
Athena
5,627
1,866
0
2,085
11,671
4,825
0
1,986
9,641
14,246
0
L
Ullr
5,016
3,019
0
1,369
8,880
2,977
792
1,383
7,497
0
29,872
W
Discordia
Wizzzow
Discordia
7,688
758
0
1,330
7,419
2,298
586
2,567
4,541
53,885
0
W
Ares
droy101
Ares
3,084
462
0
1,224
8,144
4,896
93
2,669
5,425
13,397
0
L
Fenrir
fairymilk
Fenrir
3,026
1,492
0
3,632
11,947
4,319
0
6,914
5,033
0
30,107
L
Merlin
p0ph55
Merlin
6,212
270
0
1,875
9,780
3,541
0
4,326
5,122
34,197
0
L
Ravana
sobad123
Ravana
4,164
1,289
0
2,492
11,335
4,489
0
2,597
8,634
0
29,141
W
6,942
3,281
0
6,041
11,858
5,363
0
1,736
10,086
0
61,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,319
Gold Earned
33,711
394
Minions Killed
259
0
Camps Cleared
0
1,302,013
Distance Traveled
1,167,207
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,340
596
71
5
0
252,088
4
W
Cupid
9,287
663
116
8
0
239,290
4
L
Athena
6,012
429
11
1
0
249,603
1
L
Ullr
6,521
466
58
4
0
248,645
2
W
Discordia
8,988
642
107
8
0
240,641
0
W
Ares
6,732
481
11
1
0
279,841
3
L
Fenrir
6,801
486
72
5
0
199,551
3
L
Merlin
7,128
509
70
5
0
223,955
2
L
Ravana
7,249
518
48
3
0
245,453
1
W
Kali
8,972
641
89
6
0
290,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role