Player Matchup

Cu Chulainn
Cu Chulainn
GorkisDaBest
Cu Chulainn
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 3
Janus
Janus
IrvinGamezSouta
Janus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,492 Elo+
Party 1
Heimdallr
Heimdallr
SniffingHelsButt
Heimdallr
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,466 Elo+
Party 3
Neith
Neith
chiftharip
Neith
Level 26
God Stats
8W - 9L
1,672 SR
Queue Stats
249W - 253L
1,460 Elo+
Solo
Yemoja
Yemoja
esmeralalda
Yemoja
Level 7
God Stats
1W - 1L
1,173 SR
Queue Stats
1W - 1L
1,190 Elo+
Party 1
Team Averages
Level 32
1,469 SR
1,451 Elo+

VS

Team Averages
Level 34
1,399 SR
1,347 Elo+
Nemesis
Nemesis
DanyEOM
Nemesis
Level 6
God Stats
14W - 20L
1,284 SR
Queue Stats
355W - 356L
1,149 Elo+
Solo
Ymir
Ymir
JinkasamaGT
Ymir
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 42L
1,470 Elo+
Party 2
Neith
Neith
Korzis
Neith
Level 124
God Stats
2W - 2L
1,099 SR
Queue Stats
27W - 39L
1,470 Elo+
Party 2
Erlang Shen
Erlang Shen
Satteax
Erlang Shen
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,305 Elo+
Solo
Anubis
Anubis
TOXIC_Victor45
Anubis
Level 21
God Stats
4W - 4L
1,611 SR
Queue Stats
17W - 24L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GorkisDaBest
Cu Chulainn
14
7 / 0 / 4
8,035
670
7,040
6,705
3,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
20 / 0 / 2
8,771
731
15,102
3,596
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
13
6 / 0 / 5
7,751
646
3,105
6,104
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
11
3 / 1 / 1
6,754
563
4,604
6,079
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
8
1 / 2 / 4
5,370
448
728
4,231
2,310
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DanyEOM
Nemesis
7
0 / 8 / 0
4,893
408
1,987
8,462
2,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
1 / 3 / 0
4,965
414
2,046
6,860
4,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Korzis
Neith
10
2 / 3 / 1
5,708
476
1,970
5,767
1,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Erlang Shen
Satteax
Erlang Shen
9
0 / 5 / 0
4,980
415
2,897
7,945
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 18 / 0
4,067
339
0
10,575
3,328

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
37
Kills
3
3
Deaths
37
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
DanyEOM
Nemesis
0
8
0
0
W
Cu Chulainn
GorkisDaBest
Cu Chulainn
7
0
4
9
W
20
0
2
21
L
1
3
0
0.33
L
Neith
Korzis
Neith
2
3
1
0.83
L
Erlang Shen
Satteax
Erlang Shen
0
5
0
0
W
Heimdallr
6
0
5
8.5
L
0
18
0
0
W
Neith
3
1
1
3.5
W
Yemoja
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,579
Damage
8,900
26,715
Taken
39,609
12,104
Mitigated
15,834
9,616
Healing
3,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
DanyEOM
Nemesis
1,987
570
0
1,094
8,462
2,290
0
2,651
5,811
0
17,834
W
Cu Chulainn
GorkisDaBest
Cu Chulainn
7,040
1,267
0
1,733
6,705
3,516
0
0
6,705
3,180
46,662
W
15,102
3,221
0
1,940
3,596
1,018
1,244
222
3,374
49,331
0
L
2,046
625
0
437
6,860
4,518
0
2,495
4,365
10,687
0
L
Neith
Korzis
Neith
1,970
358
0
869
5,767
1,435
264
428
5,339
0
23,944
L
Erlang Shen
Satteax
Erlang Shen
2,897
1,387
0
837
7,945
4,263
318
1,194
6,745
0
19,452
W
Heimdallr
3,105
1,295
0
1,602
6,104
2,565
390
557
5,547
0
49,499
L
0
0
0
0
10,575
3,328
0
9,295
1,280
0
0
W
Neith
4,604
1,405
0
3,347
6,079
2,695
970
1,003
5,076
0
37,849
W
Yemoja
728
190
239
755
4,231
2,310
406
264
3,967
6,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,681
Gold Earned
24,613
380
Minions Killed
148
0
Camps Cleared
0
1,044,422
Distance Traveled
1,140,278
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,893
408
46
4
0
232,228
1
W
Cu Chulainn
8,035
670
109
9
0
234,663
1
W
Janus
8,771
731
88
7
0
197,376
1
L
Ymir
4,965
414
19
2
0
266,852
0
L
Neith
5,708
476
43
4
0
199,601
4
L
Erlang Shen
4,980
415
40
3
0
267,405
0
W
Heimdallr
7,751
646
92
8
0
241,790
0
L
Anubis
4,067
339
0
0
0
174,192
0
W
Neith
6,754
563
69
6
0
177,877
1
W
Yemoja
5,370
448
22
2
0
192,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role