Player Matchup

Tiamat
Tiamat
Dhdhdhdhdh69
Tiamat
Level 156
God Stats
30W - 23L
1,768 SR
Queue Stats
284W - 226L
1,588 Elo+
Party 2
Nemesis
Nemesis
JaquenHghar33
Nemesis
Level 15
God Stats
2W - 3L
1,430 SR
Queue Stats
42W - 28L
1,667 Elo+
Party 2
Medusa
Medusa
KingIsh3602
Medusa
Level 63
God Stats
4W - 3L
1,702 SR
Queue Stats
107W - 103L
1,527 Elo+
Party 2
Team Averages
Level 78
1,633 SR
1,594 Elo+

VS

Team Averages
Level 11
1,508 SR
1,549 Elo+
Cthulhu
Cthulhu
Jose_JCB16
Cthulhu
Level 5
God Stats
1W - 2L
1,523 SR
Queue Stats
3W - 10L
1,641 Elo+
Party 1
Nemesis
Nemesis
Wise_Reflex_PR
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,641 Elo+
Party 1
Ah Puch
Ah Puch
more_avocado0
Ah Puch
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
102W - 110L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
5 / 2 / 16
9,014
819
13,321
9,694
7,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
12
11 / 2 / 10
9,728
884
11,784
10,767
4,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
11
9 / 2 / 3
8,720
793
10,127
6,957
2,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jose_JCB16
Cthulhu
11
3 / 9 / 1
8,168
743
5,421
16,788
9,634
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
0 / 10 / 3
7,005
637
3,016
11,416
3,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
11
3 / 6 / 1
8,431
766
3,645
11,341
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
11
25
Kills
6
6
Deaths
25
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
5
2
16
6.5
W
Nemesis
11
2
10
8
L
Cthulhu
Jose_JCB16
Cthulhu
3
9
1
0.39
W
Medusa
9
2
3
5.25
L
0
10
3
0.15
L
Ah Puch
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,232
Damage
12,082
27,418
Taken
39,545
14,417
Mitigated
16,217
9,474
Healing
1,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
13,321
1,107
0
4,028
9,694
7,320
158
3,501
6,193
27,740
0
W
Nemesis
11,784
5,929
0
3,557
10,767
4,694
921
2,486
8,281
0
33,290
L
Cthulhu
Jose_JCB16
Cthulhu
5,421
1,068
0
0
16,788
9,634
0
3,868
12,920
14,801
0
W
Medusa
10,127
5,745
342
1,547
6,957
2,403
1,590
3,105
3,852
0
30,213
L
3,016
1,536
0
386
11,416
3,220
0
4,060
7,356
0
9,807
L
Ah Puch
3,645
299
111
790
11,341
3,363
0
5,441
5,900
22,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,462
Gold Earned
23,604
122
Minions Killed
88
0
Camps Cleared
0
638,345
Distance Traveled
485,267
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,014
819
35
3
0
212,918
1
W
Nemesis
9,728
884
35
3
0
239,365
5
L
Cthulhu
8,168
743
26
2
0
180,173
0
W
Medusa
8,720
793
52
5
0
186,062
1
L
Nemesis
7,005
637
15
1
0
154,909
0
L
Ah Puch
8,431
766
47
4
0
150,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role