Player Matchup

Hades
Hades
Draco-knight_f
Hades
Level 28
God Stats
5W - 3L
1,313 SR
Queue Stats
268W - 325L
1,360 Elo+
Solo
Nemesis
Nemesis
Greighost
Nemesis
Level 17
God Stats
14W - 12L
1,493 SR
Queue Stats
22W - 19L
1,195 Elo+
Solo
Pele
Pele
Just-A-Flow22
Pele
Level 8
God Stats
1W - 2L
1,240 SR
Queue Stats
6W - 11L
1,224 Elo+
Party 1
Cerberus
Cerberus
SensoxSamurai
Cerberus
Level 23
God Stats
4W - 3L
1,516 SR
Queue Stats
62W - 93L
1,278 Elo+
Solo
Jing Wei
Jing Wei
greedyShadow666
Jing Wei
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 62L
1,377 Elo+
Party 1
Team Averages
Level 21
1,412 SR
1,287 Elo+

VS

Team Averages
Level 18
1,503 SR
1,400 Elo+
Loki
Loki
DiceWeazel
Loki
Level 29
God Stats
5W - 9L
1,651 SR
Queue Stats
176W - 224L
1,295 Elo+
Solo
Neith
Neith
TRICKEST_WOLF_97
Neith
Level 27
God Stats
14W - 16L
1,235 SR
Queue Stats
82W - 88L
1,298 Elo+
Solo
Cerberus
Cerberus
blessed-five3
Cerberus
Level 7
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
dark_jupiter196
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
innovaton
Anubis
Level 27
God Stats
7W - 3L
1,659 SR
Queue Stats
42W - 36L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 11
10,584
460
9,672
14,076
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
Greighost
Nemesis
20
14 / 3 / 4
13,330
580
17,670
21,360
10,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 9 / 6
9,306
405
5,252
12,691
3,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
SensoxSamurai
Cerberus
9
3 / 2 / 1
8,006
348
1,486
5,291
1,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
17
9 / 8 / 8
11,650
507
14,268
14,959
4,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 7
10,783
469
13,905
14,589
4,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
7 / 6 / 4
12,146
528
11,000
16,420
5,052
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
blessed-five3
Cerberus
6
1 / 6 / 1
7,117
309
1,463
8,011
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
dark_jupiter196
Erlang Shen
8
1 / 10 / 2
7,387
321
3,673
9,611
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
innovaton
Anubis
18
8 / 8 / 4
11,723
510
17,382
19,714
8,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
42
34
Kills
24
24
Deaths
36
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
6
7
1.75
W
4
2
11
4.75
W
Nemesis
Greighost
Nemesis
14
3
4
5.33
W
4
9
6
0.78
W
Cerberus
SensoxSamurai
Cerberus
3
2
1
1.75
L
7
6
4
1.5
L
Cerberus
blessed-five3
Cerberus
1
6
1
0.25
L
Erlang Shen
dark_jupiter196
Erlang Shen
1
10
2
0.2
W
Jing Wei
9
8
8
1.63
L
Anubis
innovaton
Anubis
8
8
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,348
Damage
47,423
68,377
Taken
68,345
25,443
Mitigated
25,810
14,665
Healing
18,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,905
3,110
0
2,134
14,589
4,377
0
2,527
12,062
0
58,434
W
9,672
1,312
288
7,897
14,076
5,806
1,390
3,623
10,453
49,116
0
W
Nemesis
Greighost
Nemesis
17,670
12,820
0
4,193
21,360
10,359
0
6,068
15,292
0
93,795
W
5,252
1,403
0
232
12,691
3,040
0
5,272
7,419
0
24,361
W
Cerberus
SensoxSamurai
Cerberus
1,486
77
0
686
5,291
1,684
314
286
5,005
18,108
0
L
11,000
4,218
183
6,445
16,420
5,052
824
1,028
15,392
0
77,220
L
Cerberus
blessed-five3
Cerberus
1,463
203
0
982
8,011
3,770
0
1,597
6,414
9,467
0
L
Erlang Shen
dark_jupiter196
Erlang Shen
3,673
2,495
0
90
9,611
3,976
54
2,668
6,943
0
11,990
W
Jing Wei
14,268
11,424
246
1,123
14,959
4,554
1,865
3,596
11,363
0
49,759
L
Anubis
innovaton
Anubis
17,382
423
0
8,606
19,714
8,635
831
3,338
16,376
63,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
49,156
379
Minions Killed
345
0
Camps Cleared
0
1,698,621
Distance Traveled
1,767,009
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,783
469
80
3
0
442,223
3
W
Hades
10,584
460
85
4
0
382,631
7
W
Nemesis
13,330
580
128
6
0
445,044
0
W
Pele
9,306
405
41
2
0
323,221
0
W
Cerberus
8,006
348
54
2
0
149,562
2
L
Neith
12,146
528
123
5
0
396,399
3
L
Cerberus
7,117
309
15
1
0
260,472
2
L
Erlang Shen
7,387
321
16
1
0
307,666
0
W
Jing Wei
11,650
507
71
3
0
398,163
0
L
Anubis
11,723
510
111
5
0
360,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role