Player Matchup

Pele
Pele
Gold V
BeAsTz_BoY
Pele
Gold V
Level 107
God Stats
5W - 9L
1,420 SR
Queue Stats
110W - 115L
1,301 MMR
Solo
Nu Wa
Nu Wa
Gold V
MR OH MY SMURF
Nu Wa
Gold V
Level 151
God Stats
16W - 10L
1,597 SR
Queue Stats
396W - 393L
1,307 MMR
Party 2
Cthulhu
Cthulhu
Silver I
djmax4535
Cthulhu
Silver I
Level 142
God Stats
10W - 12L
1,433 SR
Queue Stats
593W - 610L
1,212 MMR
Party 2
Bellona
Bellona
Silver II
jccali2012
Bellona
Silver II
Level 114
God Stats
1W - 2L
1,592 SR
Queue Stats
261W - 274L
962 MMR
Solo
Hachiman
Hachiman
Gold V
xXP3NU1NXx
Hachiman
Gold V
Level 107
God Stats
3W - 11L
1,315 SR
Queue Stats
42W - 50L
1,344 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,472 SR
1,225 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,564 SR
1,225 MMR
Hera
Hera
Silver II
GP Ace
Hera
Silver II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,262 MMR
Party 1
Da Ji
Da Ji
Silver I
GP Chub
Da Ji
Silver I
Level 111
God Stats
34W - 31L
1,598 SR
Queue Stats
42W - 45L
1,356 MMR
Party 1
Ymir
Ymir
Silver I
Iputtie
Ymir
Silver I
Level 124
God Stats
9W - 3L
1,524 SR
Queue Stats
96W - 97L
1,294 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
LoboXv
Sun Wukong
Gold V
Level 88
God Stats
10W - 6L
1,745 SR
Queue Stats
197W - 193L
1,346 MMR
Solo
Xbalanque
Xbalanque
Silver V
The Mr Buklau
Xbalanque
Silver V
Level 124
God Stats
2W - 2L
1,454 SR
Queue Stats
133W - 126L
869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 9 / 14
17,731
554
28,193
36,652
18,056
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
7 / 4 / 20
15,951
498
30,229
22,202
10,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
djmax4535
Cthulhu
20
3 / 6 / 19
14,747
461
12,315
30,548
40,057
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
jccali2012
Bellona
20
6 / 4 / 11
15,486
484
13,115
28,428
30,993
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
xXP3NU1NXx
Hachiman
20
7 / 4 / 12
16,440
514
16,983
24,445
11,352
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
SetAphroditeScyllaYemoja

VS

Bans
AthenaCu ChulainnCabrakanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
GP Ace
Hera
20
8 / 9 / 4
15,116
472
29,425
19,438
8,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
GP Chub
Da Ji
20
4 / 14 / 6
14,476
452
16,003
29,555
12,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
Iputtie
Ymir
19
3 / 8 / 9
13,002
406
10,443
29,038
27,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
LoboXv
Sun Wukong
20
7 / 3 / 8
16,785
525
27,219
34,163
41,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xbalanque
The Mr Buklau
Xbalanque
20
5 / 6 / 8
15,831
495
24,439
23,359
8,523
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
62
39
Kills
27
27
Deaths
40
76
Assists
35
Player
Kills
Deaths
Assists
KDA
W
16
9
14
2.56
L
Hera
GP Ace
Hera
8
9
4
1.11
L
Da Ji
GP Chub
Da Ji
4
14
6
0.5
L
Ymir
Iputtie
Ymir
3
8
9
0.94
L
Sun Wukong
LoboXv
Sun Wukong
7
3
8
3.67
W
7
4
20
4.25
L
Xbalanque
The Mr Buklau
Xbalanque
5
6
8
1.5
W
Cthulhu
djmax4535
Cthulhu
3
6
19
2.08
W
Bellona
jccali2012
Bellona
6
4
11
2.88
W
Hachiman
xXP3NU1NXx
Hachiman
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,835
Damage
107,529
142,275
Taken
135,553
110,811
Mitigated
98,480
38,839
Healing
23,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,193
8,345
0
9,307
36,652
18,056
1,103
10,939
25,485
0
139,614
L
Hera
GP Ace
Hera
29,425
6,811
0
125
19,438
8,337
2,205
6,913
12,153
108,618
0
L
Da Ji
GP Chub
Da Ji
16,003
3,633
0
6,496
29,555
12,401
863
8,542
20,598
0
91,396
L
Ymir
Iputtie
Ymir
10,443
1,077
570
3,034
29,038
27,616
158
10,392
18,009
71,872
0
L
Sun Wukong
LoboXv
Sun Wukong
27,219
4,500
0
7,581
34,163
41,603
332
5,767
27,609
1,177
134,710
W
30,229
5,499
0
3,070
22,202
10,353
2,057
6,282
15,692
111,248
0
L
Xbalanque
The Mr Buklau
Xbalanque
24,439
11,354
0
5,971
23,359
8,523
799
9,082
13,994
0
141,267
W
Cthulhu
djmax4535
Cthulhu
12,315
587
4,981
6,170
30,548
40,057
545
9,268
21,124
44,772
0
W
Bellona
jccali2012
Bellona
13,115
3,930
0
4,748
28,428
30,993
1,207
8,475
19,731
0
93,103
W
Hachiman
xXP3NU1NXx
Hachiman
16,983
8,865
0
10,563
24,445
11,352
2,924
7,207
17,080
0
129,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,355
Gold Earned
75,210
689
Minions Killed
796
0
Camps Cleared
0
2,868,779
Distance Traveled
2,687,514
32
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
17,731
554
153
5
0
581,089
3
L
Hera
15,116
472
187
6
0
516,547
8
L
Da Ji
14,476
452
122
4
0
510,395
2
L
Ymir
13,002
406
84
3
0
506,325
10
L
Sun Wukong
16,785
525
192
6
0
615,593
3
W
Nu Wa
15,951
498
146
5
0
561,352
12
L
Xbalanque
15,831
495
211
7
0
538,654
1
W
Cthulhu
14,747
461
62
2
0
569,870
10
W
Bellona
15,486
484
146
5
0
606,682
4
W
Hachiman
16,440
514
182
6
0
549,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role