Player Matchup

Neith
Neith
CriticalRae
Neith
Level 27
God Stats
130W - 143L
1,641 SR
Queue Stats
191W - 244L
1,574 Elo+
Party 2
Nox
Nox
Isαbelle
Nox
Level 49
God Stats
70W - 60L
1,595 SR
Queue Stats
415W - 378L
1,544 Elo+
Party 3
He Bo
He Bo
MuskyMelon
He Bo
Level 67
God Stats
1W - 1L
1,811 SR
Queue Stats
38W - 48L
1,568 Elo+
Party 3
Achilles
Achilles
PurplePandaFire
Achilles
Level 108
God Stats
48W - 54L
1,508 SR
Queue Stats
202W - 240L
1,591 Elo+
Party 2
Xing Tian
Xing Tian
cheddarnuggz
Xing Tian
Level 64
God Stats
8W - 5L
1,621 SR
Queue Stats
110W - 130L
1,461 Elo+
Party 3
Team Averages
Level 63
1,635 SR
1,547 Elo+

VS

Team Averages
Level 71
1,522 SR
1,444 Elo+
Hercules
Hercules
K9Officer
Hercules
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 15L
1,539 Elo+
Party 1
Fenrir
Fenrir
NBKFishjr
Fenrir
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,297 Elo+
Party 1
Chiron
Chiron
Ouchsider
Chiron
Level 15
God Stats
3W - 2L
1,611 SR
Queue Stats
53W - 40L
1,466 Elo+
Party 1
Anubis
Anubis
Proteen17
Anubis
Level 84
God Stats
4W - 0L
1,500 SR
Queue Stats
20W - 7L
1,263 Elo+
Party 1
Merlin
Merlin
UniqueHijacker
Merlin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 5L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 11
11,736
1,067
12,693
10,098
3,139
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 5 / 8
9,712
883
5,911
7,854
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
17
9 / 2 / 6
12,185
1,108
15,190
9,400
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
16
2 / 6 / 12
10,240
931
13,147
13,990
11,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
cheddarnuggz
Xing Tian
17
1 / 2 / 14
10,063
915
9,566
12,422
9,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

183

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
K9Officer
Hercules
17
2 / 4 / 11
10,618
965
8,989
22,289
17,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fenrir
NBKFishjr
Fenrir
18
6 / 4 / 11
12,451
1,132
10,266
12,936
10,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Ouchsider
Chiron
16
3 / 4 / 7
10,433
948
7,752
8,504
3,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Proteen17
Anubis
18
5 / 2 / 11
11,500
1,045
13,781
6,761
3,501
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 5 / 9
10,672
970
9,700
10,618
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
19
Kills
19
19
Deaths
19
51
Assists
49
Player
Kills
Deaths
Assists
KDA
L
6
4
11
2.88
L
1
5
8
1
W
Hercules
K9Officer
Hercules
2
4
11
1.88
L
He Bo
9
2
6
6
W
Fenrir
NBKFishjr
Fenrir
6
4
11
2.88
W
Chiron
Ouchsider
Chiron
3
4
7
1.63
W
Anubis
Proteen17
Anubis
5
2
11
5.25
L
Achilles
2
6
12
1.33
W
3
5
9
1.5
L
Xing Tian
cheddarnuggz
Xing Tian
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,507
Damage
50,488
53,764
Taken
61,108
29,580
Mitigated
39,554
2,660
Healing
12,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,693
7,028
0
957
10,098
3,139
0
6,024
3,949
0
36,661
L
5,911
461
0
129
7,854
3,094
0
1,846
5,983
23,114
0
W
Hercules
K9Officer
Hercules
8,989
2,082
0
6,586
22,289
17,927
0
11,367
10,328
0
14,629
L
He Bo
15,190
1,098
0
0
9,400
2,659
0
2,686
6,639
31,006
0
W
Fenrir
NBKFishjr
Fenrir
10,266
2,286
0
1,864
12,936
10,867
0
7,399
5,229
0
17,299
W
Chiron
Ouchsider
Chiron
7,752
2,311
1,461
1,417
8,504
3,032
0
2,875
5,455
0
26,922
W
Anubis
Proteen17
Anubis
13,781
576
0
789
6,761
3,501
0
3,131
3,579
33,703
0
L
Achilles
13,147
2,269
0
1,574
13,990
11,335
0
6,539
7,351
0
24,069
W
9,700
703
471
410
10,618
4,227
0
5,146
5,250
49,287
0
L
Xing Tian
cheddarnuggz
Xing Tian
9,566
443
0
0
12,422
9,353
0
6,386
5,861
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
55,674
208
Minions Killed
209
6
Camps Cleared
10
989,887
Distance Traveled
1,024,016
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,736
1,067
64
6
1
186,693
0
L
Nox
9,712
883
39
4
1
188,527
0
W
Hercules
10,618
965
13
1
1
219,116
0
L
He Bo
12,185
1,108
40
4
2
200,180
0
W
Fenrir
12,451
1,132
9
1
6
226,270
0
W
Chiron
10,433
948
44
4
0
201,811
1
W
Anubis
11,500
1,045
65
6
0
195,464
0
L
Achilles
10,240
931
38
3
2
208,687
0
W
Merlin
10,672
970
78
7
3
181,355
0
L
Xing Tian
10,063
915
27
2
0
205,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role