Player Matchup

Cerberus
Cerberus
Apolly0nTV
Cerberus
Level 4
God Stats
2W - 2L
1,585 SR
Queue Stats
23W - 25L
1,434 Elo+
Party 1
He Bo
He Bo
Mansrur
He Bo
Level 107
God Stats
18W - 14L
1,359 SR
Queue Stats
874W - 829L
1,599 Elo+
Party 1
Guan Yu
Guan Yu
MirriMazDuur
Guan Yu
Level 79
God Stats
5W - 4L
1,725 SR
Queue Stats
116W - 135L
1,541 Elo+
Party 1
Fenrir
Fenrir
TheTroopper6502
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,564 Elo+
Party 1
Cupid
Cupid
iCaray
Cupid
Level 11
God Stats
2W - 2L
1,324 SR
Queue Stats
19W - 18L
1,559 Elo+
Party 1
Team Averages
Level 41
1,498 SR
1,539 Elo+

VS

Team Averages
Level 22
1,691 SR
1,601 Elo+
Olorun
Olorun
Elegiez
Olorun
Level 25
God Stats
4W - 4L
1,677 SR
Queue Stats
78W - 75L
1,609 Elo+
Solo
Danzaburou
Danzaburou
GuideonMaster
Danzaburou
Level 26
God Stats
21W - 14L
1,785 SR
Queue Stats
180W - 120L
1,569 Elo+
Solo
Scylla
Scylla
Mild2k
Scylla
Level 14
God Stats
5W - 1L
1,913 SR
Queue Stats
19W - 17L
1,655 Elo+
Solo
Thor
Thor
PetroX333
Thor
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,597 Elo+
Solo
King Arthur
King Arthur
StepOnMePlz
King Arthur
Level 26
God Stats
10W - 12L
1,578 SR
Queue Stats
370W - 402L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Apolly0nTV
Cerberus
11
1 / 3 / 0
6,811
487
284
6,751
2,967
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Mansrur
He Bo
16
10 / 0 / 4
9,917
708
11,234
5,878
1,800
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
MirriMazDuur
Guan Yu
15
6 / 1 / 4
8,664
619
6,910
11,514
11,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 2 / 3
8,005
572
2,832
8,693
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cupid
iCaray
Cupid
11
0 / 1 / 0
6,422
459
188
3,458
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Elegiez
Olorun
11
2 / 3 / 4
7,485
535
3,761
6,414
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
GuideonMaster
Danzaburou
13
4 / 1 / 2
8,018
573
4,829
6,484
2,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Mild2k
Scylla
11
1 / 7 / 0
6,603
472
2,021
7,093
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Thor
8
0 / 5 / 0
5,373
384
1,112
7,897
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
StepOnMePlz
King Arthur
10
0 / 4 / 1
5,896
421
3,688
9,607
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
20
Kills
7
7
Deaths
20
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Apolly0nTV
Cerberus
1
3
0
0.33
L
Olorun
Elegiez
Olorun
2
3
4
1.33
L
Danzaburou
GuideonMaster
Danzaburou
4
1
2
5
W
He Bo
Mansrur
He Bo
10
0
4
12
L
Scylla
Mild2k
Scylla
1
7
0
0.14
W
Guan Yu
MirriMazDuur
Guan Yu
6
1
4
8
L
Thor
0
5
0
0
L
King Arthur
StepOnMePlz
King Arthur
0
4
1
0.13
W
3
2
3
2.25
W
Cupid
iCaray
Cupid
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,448
Damage
15,411
36,294
Taken
37,495
21,438
Mitigated
15,130
13,580
Healing
8,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Apolly0nTV
Cerberus
284
32
0
1,843
6,751
2,967
264
1,320
5,431
20,330
0
L
Olorun
Elegiez
Olorun
3,761
1,154
47
1,392
6,414
2,338
400
2,839
3,575
35,645
0
L
Danzaburou
GuideonMaster
Danzaburou
4,829
2,085
0
4,157
6,484
2,062
312
1,666
4,818
0
50,191
W
He Bo
Mansrur
He Bo
11,234
416
0
1,553
5,878
1,800
0
2,309
3,373
67,759
0
L
Scylla
Mild2k
Scylla
2,021
445
0
0
7,093
2,451
0
4,548
2,545
21,788
0
W
Guan Yu
MirriMazDuur
Guan Yu
6,910
996
340
5,838
11,514
11,929
25
756
10,228
0
44,168
L
Thor
1,112
324
0
1,508
7,897
1,903
0
2,465
5,432
0
14,277
L
King Arthur
StepOnMePlz
King Arthur
3,688
326
0
1,717
9,607
6,376
0
0
9,607
0
22,022
W
2,832
649
0
2,617
8,693
3,868
0
902
7,766
0
53,673
W
Cupid
iCaray
Cupid
188
45
94
1,295
3,458
874
519
219
3,239
0
29,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,819
Gold Earned
33,375
419
Minions Killed
301
0
Camps Cleared
0
1,412,252
Distance Traveled
1,158,375
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,811
487
62
4
0
275,794
0
L
Olorun
7,485
535
67
5
0
227,260
3
L
Danzaburou
8,018
573
101
7
0
258,807
4
W
He Bo
9,917
708
111
8
0
289,322
2
L
Scylla
6,603
472
52
4
0
227,406
0
W
Guan Yu
8,664
619
93
7
0
272,064
3
L
Thor
5,373
384
29
2
0
199,885
0
L
King Arthur
5,896
421
52
4
0
245,017
2
W
Fenrir
8,005
572
91
7
0
319,624
2
W
Cupid
6,422
459
62
4
0
255,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role