Player Matchup

Hou Yi
Hou Yi
InflamedGuns
Hou Yi
Level 94
God Stats
1W - 1L
1,776 SR
Queue Stats
9W - 7L
1,984 Elo+
Party 2
Fenrir
Fenrir
ToxicJewelz
Fenrir
Level 159
God Stats
0W - 2L
1,506 SR
Queue Stats
24W - 32L
1,893 Elo+
Party 2
Hercules
Hercules
beastcoyote
Hercules
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,787 Elo+
Party 2
Discordia
Discordia
fungouscorn3
Discordia
Level 27
God Stats
5W - 3L
1,808 SR
Queue Stats
5W - 3L
1,942 Elo+
Party 2
Team Averages
Level 76
1,648 SR
1,901 Elo+

VS

Team Averages
Level 112
1,561 SR
1,600 Elo+
Amaterasu
Amaterasu
BladeKnight77
Amaterasu
Level 147
God Stats
32W - 16L
1,737 SR
Queue Stats
402W - 373L
1,661 Elo+
Party 1
Janus
Janus
Hellhammerr
Janus
Level 80
God Stats
18W - 19L
1,418 SR
Queue Stats
110W - 106L
1,484 Elo+
Solo
Skadi
Skadi
Meganic03
Skadi
Level 87
God Stats
25W - 19L
1,594 SR
Queue Stats
201W - 173L
1,650 Elo+
Party 1
Scylla
Scylla
Soracommander
Scylla
Level 132
God Stats
9W - 9L
1,494 SR
Queue Stats
98W - 92L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
5 / 4 / 0
10,502
750
5,922
10,461
4,257
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
17
5 / 3 / 4
10,895
778
10,981
21,891
20,573
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hercules
beastcoyote
Hercules
14
0 / 5 / 2
8,611
615
3,382
13,106
10,312
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
fungouscorn3
Discordia
15
1 / 4 / 1
9,046
646
5,482
5,618
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BladeKnight77
Amaterasu
17
5 / 3 / 9
11,827
845
14,923
14,442
12,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
2 / 2 / 4
11,309
808
9,241
7,529
2,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Meganic03
Skadi
16
3 / 2 / 6
10,977
784
8,793
9,338
4,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 4 / 2
11,806
843
7,680
7,506
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
11
Kills
15
16
Deaths
11
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BladeKnight77
Amaterasu
5
3
9
3.17
W
2
2
4
2
L
Hou Yi
5
4
0
1.25
W
Skadi
Meganic03
Skadi
3
2
6
3
W
5
4
2
1.5
L
Fenrir
5
3
4
2.33
L
Hercules
beastcoyote
Hercules
0
5
2
0.2
L
Discordia
fungouscorn3
Discordia
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,767
Damage
40,637
51,076
Taken
38,815
37,165
Mitigated
22,404
8,179
Healing
6,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BladeKnight77
Amaterasu
14,923
7,766
0
3,840
14,442
12,888
2,058
1,068
13,300
396
33,601
W
9,241
702
0
594
7,529
2,811
1,113
1,639
5,657
47,474
0
L
Hou Yi
5,922
3,985
0
1,106
10,461
4,257
0
4,838
5,290
0
37,589
W
Skadi
Meganic03
Skadi
8,793
4,521
0
1,568
9,338
4,069
1,825
2,693
6,383
0
38,112
W
7,680
185
0
914
7,506
2,636
671
123
6,307
50,978
0
L
Fenrir
10,981
1,903
0
3,638
21,891
20,573
0
6,577
14,749
575
32,544
L
Hercules
beastcoyote
Hercules
3,382
1,548
0
2,935
13,106
10,312
0
3,289
9,686
0
14,079
L
Discordia
fungouscorn3
Discordia
5,482
0
0
500
5,618
2,023
0
2,640
2,925
25,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,054
Gold Earned
45,919
186
Minions Killed
285
7
Camps Cleared
20
904,099
Distance Traveled
1,136,151
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,827
845
45
3
5
289,653
2
W
Janus
11,309
808
96
7
6
324,075
2
L
Hou Yi
10,502
750
75
5
0
217,673
3
W
Skadi
10,977
784
56
4
4
247,655
2
W
Scylla
11,806
843
88
6
5
274,768
3
L
Fenrir
10,895
778
34
2
5
263,406
3
L
Hercules
8,611
615
32
2
1
237,630
3
L
Discordia
9,046
646
45
3
1
185,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role