Player Matchup

Neith
Neith
DooberTH
Neith
Level 31
God Stats
1W - 1L
1,276 SR
Queue Stats
20W - 32L
1,498 Elo+
Solo
Anubis
Anubis
MuffinKillua
Anubis
Level 28
God Stats
11W - 5L
1,743 SR
Queue Stats
157W - 98L
1,699 Elo+
Party 2
Guan Yu
Guan Yu
Nadyi
Guan Yu
Level 66
God Stats
20W - 9L
1,832 SR
Queue Stats
212W - 145L
1,697 Elo+
Party 2
Fafnir
Fafnir
SamwithThePhatD1
Fafnir
Level 68
God Stats
9W - 7L
1,576 SR
Queue Stats
228W - 193L
1,537 Elo+
Party 2
Awilix
Awilix
iAM-StepBro
Awilix
Level 77
God Stats
6W - 3L
1,599 SR
Queue Stats
22W - 17L
1,654 Elo+
Party 2
Team Averages
Level 54
1,605 SR
1,617 Elo+

VS

Team Averages
Level 77
1,728 SR
1,497 Elo+
Tyr
Tyr
Drew72295
Tyr
Level 27
God Stats
3W - 7L
1,626 SR
Queue Stats
68W - 81L
1,439 Elo+
Party 3
Chernobog
Chernobog
Flínch
Chernobog
Level 128
God Stats
0W - 2L
1,784 SR
Queue Stats
110W - 89L
1,466 Elo+
Party 1
Bacchus
Bacchus
Themachine312
Bacchus
Level 156
God Stats
0W - 1L
1,853 SR
Queue Stats
148W - 133L
1,591 Elo+
Party 1
Cabrakan
Cabrakan
aLoriGhost
Cabrakan
Level 28
God Stats
7W - 7L
1,632 SR
Queue Stats
122W - 101L
1,584 Elo+
Party 1
Ah Puch
Ah Puch
dboo12345
Ah Puch
Level 48
God Stats
3W - 2L
1,744 SR
Queue Stats
88W - 111L
1,403 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DooberTH
Neith
11
2 / 0 / 4
6,404
582
2,838
3,816
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
12
2 / 1 / 5
6,653
605
4,703
4,395
2,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guan Yu
Nadyi
Guan Yu
13
7 / 1 / 0
7,482
680
6,382
5,834
4,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 1 / 8
5,929
539
2,863
5,497
3,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Awilix
12
7 / 0 / 2
7,020
638
4,948
6,040
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,368
397
2,273
7,660
1,633
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Boots

Boots

+6%
Movement Speed

Chernobog
Flínch
Chernobog
9
1 / 3 / 1
5,118
465
2,407
6,212
1,855
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
10
2 / 2 / 0
6,041
549
4,062
6,811
3,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
aLoriGhost
Cabrakan
8
0 / 3 / 2
5,144
468
2,268
6,152
3,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
dboo12345
Ah Puch
8
0 / 5 / 0
4,766
433
2,357
4,924
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
19
Kills
3
3
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
DooberTH
Neith
2
0
4
4
L
0
6
0
0
L
Chernobog
Flínch
Chernobog
1
3
1
0.5
W
Anubis
2
1
5
4.5
W
Guan Yu
Nadyi
Guan Yu
7
1
0
7
W
1
1
8
5
L
Bacchus
2
2
0
1
L
Cabrakan
aLoriGhost
Cabrakan
0
3
2
0.33
L
Ah Puch
dboo12345
Ah Puch
0
5
0
0
W
Awilix
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,734
Damage
13,367
25,582
Taken
31,759
13,144
Mitigated
11,011
10,719
Healing
6,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DooberTH
Neith
2,838
630
0
2,034
3,816
1,269
1,172
1,110
2,706
0
33,920
L
2,273
325
0
696
7,660
1,633
0
0
7,660
0
13,334
L
Chernobog
Flínch
Chernobog
2,407
1,597
0
1,898
6,212
1,855
0
1,830
4,382
0
33,572
W
Anubis
4,703
85
0
2,516
4,395
2,093
508
2,702
1,693
45,225
0
W
Guan Yu
Nadyi
Guan Yu
6,382
1,367
89
1,784
5,834
4,722
1,480
840
4,994
0
36,638
W
2,863
771
0
2,333
5,497
3,073
0
2,253
3,244
10,892
0
L
Bacchus
4,062
774
0
1,694
6,811
3,216
0
1,159
5,652
27,273
0
L
Cabrakan
aLoriGhost
Cabrakan
2,268
326
0
1,795
6,152
3,136
0
2,641
3,511
10,580
0
L
Ah Puch
dboo12345
Ah Puch
2,357
80
0
428
4,924
1,171
0
1,936
2,988
22,452
0
W
Awilix
4,948
1,976
0
1,963
6,040
1,987
144
1,782
4,258
0
35,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
25,437
335
Minions Killed
202
0
Camps Cleared
0
1,019,908
Distance Traveled
988,753
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,404
582
87
8
0
183,563
5
L
Tyr
4,368
397
18
2
0
183,027
0
L
Chernobog
5,118
465
65
6
0
205,288
1
W
Anubis
6,653
605
96
9
0
188,483
3
W
Guan Yu
7,482
680
65
6
0
197,808
2
W
Fafnir
5,929
539
8
1
0
215,315
4
L
Bacchus
6,041
549
68
6
0
223,734
2
L
Cabrakan
5,144
468
15
1
0
210,586
2
L
Ah Puch
4,766
433
36
3
0
166,118
0
W
Awilix
7,020
638
79
7
0
234,739
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role